Author Topic: Updating the /codes panel  (Read 177 times)

Offline Culph

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Updating the /codes panel
« on: 01 03, 2023, 12:10:28 pm »
Hello, Today I wanted to suggest updating the codes panel because removed ARs are still useable in /e . If u do /e !GT, or !CY, it will work, but the new ARs such as LS Junkyard aren't useable. This is a SS of the /codes panel.
https://imgur.com/P1gIAhf

Offline Travis

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Re: Updating the /codes panel
« Reply #1 on: 01 03, 2023, 12:18:54 pm »
 :tick: :tick:

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Offline glock

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Re: Updating the /codes panel
« Reply #2 on: 01 03, 2023, 01:09:34 pm »
 :tick: Simply no need to keep things outdated.

Offline hyperlink

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Re: Updating the /codes panel
« Reply #3 on: 01 03, 2023, 01:53:53 pm »
Should be updated :tick:
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Offline TwCafe

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Re: Updating the /codes panel
« Reply #4 on: 01 03, 2023, 02:41:01 pm »
Please detail, So what should be removed, and what should be added?
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Offline ValHalla

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Re: Updating the /codes panel
« Reply #5 on: 01 03, 2023, 02:44:02 pm »
 :tick: :tick:

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Offline Danzy

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Re: Updating the /codes panel
« Reply #6 on: 01 03, 2023, 03:02:06 pm »
- Added some missing law codes and removed redundant ones from '/codes'. (Danzy + Culph)
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