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Ingame Community => News and Updates => Topic started by: Royal on 01 11, 2021, 01:41:24 pm

Title: Adding Police and Criminal sided Medic
Post by: Royal on 01 11, 2021, 01:41:24 pm
Hey there,
Back in the time there was Police and Criminal medics who could enter CEs and etc but got deleted for some reason.
I'm suggesting to add them back with some kind of disadvantages. The Police / Criminal medic would be based on a fighter who actually has the ability to give health to another players only in the team which they play in, with the ability to fight aswell.
In my opinion theese Medics shouldn't get as much money as a regular Medic since they would be able to enter CEs and get kills as like their tammates. Maybe 20% or less would be ideal for the normal Medic's payment.
About the Police / Criminal medics disadvantage:
I'm not sure but I think it can be made to reduce their weapon damage by 15% for example. For giving health unlike normal medics they must use their spraycan on the 'target' and the healing speed would be decreased by 50% considered to the normal medics.
Theese medics since they are forced to use their spraycan wouldn't be able to fight while healing and this wouldn't make them overpowered in my opinion. Thank you!
Title: Re: Adding Police and Criminal sided Medic
Post by: TwCafe on 01 11, 2021, 03:29:02 pm
When the time is back to 2013, yes there was a police medic at that time, like you said, but they don't use spray can to heal, police medic makes a green circle around in CE. People standing in the circle can get healed.

And when I'm back in 2021, it's gone now, I support this.

Btw, isn't the normal medic can get in CE/AR now? and even can heal everyone by just standing(squating) beside?
Title: Re: Adding Police and Criminal sided Medic
Post by: K90 on 01 11, 2021, 05:41:37 pm
Isn't there an option to heal only criminals/cops? Because this was implemented years ago and removed due to the addition of that update that I've mentioned.

EDIT: Found the restriction:

(https://imgur.com/7giWdVs.png)
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 01 11, 2021, 06:22:11 pm
Isn't there an option to heal only criminals/cops? Because this was implemented years ago and removed due to the addition of that update that I've mentioned.

EDIT: Found the restriction:

Show content
(https://imgur.com/7giWdVs.png)

Yes, there's a restriction but the thing I suggest is that a police officer / criminal can heal their mates as they participate in the CE, AR or whatever.
Title: Re: Adding Police and Criminal sided Medic
Post by: Shattah on 01 11, 2021, 06:26:43 pm
There was something like this before, it lowkey was a cool idea but it's just extra work for Arran and others to script when there's already a setting that allows you to pick which side you'd like to heal. Don't really see the point of reverting to the old system
Title: Re: Adding Police and Criminal sided Medic
Post by: Arnold on 01 11, 2021, 07:51:50 pm
It is a good thing to add but what about making police / criminals medics are able to shoot 50 bullets each 2 minutes so they could focus on healing as well because that's the meaning of the job.
Title: Re: Adding Police and Criminal sided Medic
Post by: Thug on 01 11, 2021, 08:00:08 pm
Well its looks nice idea and will be needed in the next days the players is increasing everyday also the current medic job is useless and that's gonna be good for them if they like to play in one side like crimina/cop medic so iam Positive
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 01 11, 2021, 08:06:20 pm
It is a good thing to add but what about making police / criminals medics are able to shoot 50 bullets each 2 minutes so they could focus on healing as well because that's the meaning of the job.

It could be an option too but would be kinda weird and annoying. Im sticking to the damage reduction.
Title: Re: Adding Police and Criminal sided Medic
Post by: Skyscrap on 02 11, 2021, 12:10:55 am
Back to the old 2013 days, I won't say anything on this suggestion since i'm not really sure why it was removed, but if there is an abitlity to bring this system back and for sure as stated above it would be great I guess.
Positive :tick:
Title: Re: Adding Police and Criminal sided Medic
Post by: AlabasterSlim on 02 11, 2021, 10:35:07 am
What is the difference between a criminal medic and a law enforcement medic..?
There's a occupation already who have the possibility to heal both sides without a limitation.
Why would we add a "new" occupation or change it when it works perfectly fine?
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 02 11, 2021, 01:27:07 pm
If there is already an option to heal only one team in settings, why add this? it does not make sense also I think that that script of that job was eliminated by startup so I should do it again and who knows if after they add it nobody will use it. Negative  :cros:


What is the difference between a criminal medic and a law enforcement medic..?
There's a occupation already who have the possibility to heal both sides without a limitation.
Why would we add a "new" occupation or change it when it works perfectly fine?


The difference is that police and criminal medic CAN fight, they are as normal cops / crims as the regular ones with some negative effects. I'm not suggesting change to the Medic job. It's a police / criminal who can heal with some negative abilities.
Title: Re: Adding Police and Criminal sided Medic
Post by: AlabasterSlim on 02 11, 2021, 01:30:18 pm


The difference is that police and criminal medic CAN fight, they are as normal cops / crims as the regular ones with some negative effects. I'm not suggesting change to the Medic job. It's a police / criminal who can heal with some negative abilities.

Play as a criminal or a peace officer.
Issue solved, there is no purpose changing the job.
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 02 11, 2021, 01:59:11 pm
Play as a criminal or a peace officer.
Issue solved, there is no purpose changing the job.

No oneis talking about changing a job. It was a feauture before but I think /equip system took it down but not sure. After it, it got forgotten.
Title: Re: Adding Police and Criminal sided Medic
Post by: AlabasterSlim on 02 11, 2021, 06:20:49 pm
No oneis talking about changing a job. It was a feauture before but I think /equip system took it down but not sure. After it, it got forgotten.

Like I mentioned above, there is no purpose changing the job what so ever.
The current job does it purpose, healing "both" sides.

Imagine the confusion if you're killed by a medic who is supposed to help a citizen in need.
Title: Re: Adding Police and Criminal sided Medic
Post by: TwCafe on 02 11, 2021, 07:07:34 pm
Actually, in my option the difference between normal medic and police(criminal) medic is that can be directed by PC/CB.

For example when PC or any unit requests 10-43 in /e or /teamsay , medic unit can respond quickly acting as roleplay.

That's what I saw when in 2013, and made the team more complete.
Title: Re: Adding Police and Criminal sided Medic
Post by: AlabasterSlim on 02 11, 2021, 07:20:17 pm
Actually, in my option the difference between normal medic and police(criminal) medic is that can be directed by PC/CB.

For example when PC or any unit requests 10-43 in /e or /teamsay , medic unit can respond quickly acting as roleplay.

That's what I saw when in 2013, and made the team more complete.

Roleplay? Did you see a paramedic shoot at individuals in real life.. No?
As mentioned above, the purpose of a paramedic is taking care of a injured person, not killing a individual.
Title: Re: Adding Police and Criminal sided Medic
Post by: TwCafe on 02 11, 2021, 07:24:29 pm
Roleplay? Did you see a paramedic shoot at individuals in real life.. No?
As mentioned above, the purpose of a paramedic is taking care of a injured person, not killing a individual.

The point of what I said is that police medic can be commanded directly by other units, such like police chief, instead of killing.

But, as long as it's called police medic, it would be able to open fire some way.
Title: Re: Adding Police and Criminal sided Medic
Post by: AlabasterSlim on 02 11, 2021, 07:35:49 pm
But, as long as it's called police medic, it would be able to open fire some way.

Not at all, I do not know where you find the information.. Though you would end up at death-row if you shot someone as a paramedic at duty.

As I did repeat above, the purpose of a paramedic is taking care of a injured individual.
This suggestion will increase the confusion as you don't know when you will be shot by a "civilian." No thanks.
Quit farming points, your claims are false.
Title: Re: Adding Police and Criminal sided Medic
Post by: TwCafe on 02 11, 2021, 07:53:12 pm
Not at all, I do not know where you find the information.. Though you would end up at death-row if you shot someone as a paramedic at duty.

As I did repeat above, the purpose of a paramedic is taking care of a injured individual.
This suggestion will increase the confusion as you don't know when you will be shot by a "civilian." No thanks.
Quit farming points, your claims are false.

Well, actually there's a police medic in real life, and the purpose of police medic is heal police team and also seem a part of police team. Which means "shot by a civilian.?" Nope, it's seems as police team like what I said.

And I won't reply here anymore except there're something meaningful to discuss.
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 02 11, 2021, 09:50:04 pm
Just to clarify, It wouldn't be a side or part of the medic job, It would be a part of the police / criminal job. So no, a civilian medic wouldn't kill you. Their name would be as blue as a police's and so on.
Imagina that Military and Rebels had medics aswell who had weapons and no one was confused. And police had also medics with restricted weapons which I used to be and no one was confused about it.
Title: Re: Adding Police and Criminal sided Medic
Post by: Arran on 03 11, 2021, 01:55:25 pm
Sunday 21st September 2014
- Police: Added a new job 'Police Medic' which is like a cop and paramedic combined however they can't use powerful weapons. (Arran)

Saturday 27th September 2014
- Added Cop medic skin (Cherry)
- Disabled medics being able to enter criminal events. They must enter as police medic or criminal medic instead. Increased the max players from 20 v 20 to 25 v 25. (Arran)
- Criminals: Added a new job 'Criminal Medic' which is like a criminal and paramedic combined however they can't use powerful weapons. To get the job do: '/criminal medic' (Arran)

Wednesday 8th July 2015
- Added a 'Medical Support' class and removed 'Criminal Medic' and 'Police Medic'. (Arran)

So it seems that criminal and police medic were only removed because I added that class system (that later became equipments) so I suppose this could be re-added as jobs if the community supports it.
Title: Re: Adding Police and Criminal sided Medic
Post by: TwCafe on 03 11, 2021, 08:22:42 pm
Thanks Arran for letting those who havent seen the old police/criminal medic system can understand more.

And also since I am the law side, I want to mention two police chief here to discuss this topic, maybe the PCs can share their ideas(opinions) here to make it more clear. @FearLess @Smoky
Title: Re: Adding Police and Criminal sided Medic
Post by: Laurel on 05 11, 2021, 07:15:23 pm
Isn't there an option to heal only criminals/cops? Because this was implemented years ago and removed due to the addition of that update that I've mentioned.

EDIT: Found the restriction:

(https://imgur.com/7giWdVs.png)

K90 said it all, you can choose your side basically via settings.
Title: Re: Adding Police and Criminal sided Medic
Post by: Royal on 06 11, 2021, 11:43:22 am
K90 said it all, you can choose your side basically via settings.

Maybe read the suggestion again. Only you both are talking about the Medic job where you can change the healing side.
Title: Re: Adding Police and Criminal sided Medic
Post by: Arran on 16 11, 2021, 04:43:05 pm
- Re-added 'Police Medic' (marker at LSPD) and 'Criminal Medic' ('/criminal medic'). (Arran + Brian + Royal)