Author Topic: [Arran] Not being billed after dying in Event Dimension  (Read 1409 times)

Offline Slow

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[Arran] Not being billed after dying in Event Dimension
« on: 23 09, 2020, 08:53:53 pm »
What kind of criteria your suggestion holds:

Quote
1. Increases entertainment.
2. Reduce inconvenience.

1) Context: Currently, as CEM's we can let people respawn endlessly in an event after dying (e.g Parkour events, death races on foot, mazes, and the list goes on). Hence, if they die they are re-warped to the location where warps were initially enabled (/emspawn) in dimension 336.

2) Issue: People lose money every time they die (covering hospital fees) before being re-warped to the event automatically. This makes them leave the event because, unfortunately, money is more valued than entertainment itself 90% of the time. Just to illustrate, I hosted an event yesterday and out of 15 players who joined, only 7 stayed because the rest complained about losing money.

3) Solution: Not billing people when they die in the event dimension (dimension 336).


  • In summary: /emspawn is enabled > Player X dies > Player X respawns at the hospital and gets billed some money > Player X is warped back into dim. 336 after being billed automatically > Cycle repeats (if the event type involves dying).


Have a great day.
« Last Edit: 28 09, 2020, 09:30:37 am by Vampire »

Offline Compl3x

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Re: Not being billed after dying in Event Dimension
« Reply #1 on: 23 09, 2020, 09:03:18 pm »
I wasnt able to Notice but if thats the case then it should be fixed as its not good to have Event Dimension Participants Pay to Play. I dont think this should get fixed as this is more of a bug. Nevertheless voting Positive :tick:
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Offline IdleJoe

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Re: Not being billed after dying in Event Dimension
« Reply #2 on: 23 09, 2020, 09:04:09 pm »
Upvoting this to the bone. As a CEM I faced a really similar issue where people left the event because of the expenses. Not everyone has the comfort of paying hospital bills after dying in a hard event multiple times. In my opinion this suggestion is a must since dying in the event dimension has nothing to do with the main dimension.
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Offline Shadow.

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Re: Not being billed after dying in Event Dimension
« Reply #3 on: 24 09, 2020, 12:58:33 am »
Obviously needed, even while hosting any kind of events people still tend to leave because of losing money which ain't surprising to be honest, after all the winners of a certain event shall be 1, 2 or 3 at most, thus they don't stand the frustration of losing their hard aka their earnings, so I believe implementing such thing shall have it's impact on the entertaining field as a whole. Upvoting!
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Offline iCrazyCat

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Re: Not being billed after dying in Event Dimension
« Reply #4 on: 24 09, 2020, 10:22:33 am »
This is a useful suggestion that will not harm anyone. Though, I am not really attending events at the moment, the few times I have and I died indeed I did lose some money. For someone that attends 1 event it is not a big deal, but I know players that the only reason they play this game is the events. This players tend to lose tons of money for having fun in an event dimension. The only drawback I really see is from the admins point of view, that it will take quite some time to get this implemented. Other than that I cannot see anything negative about this and you have also covered the solution on its fullest.
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Offline Ths

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Re: Not being billed after dying in Event Dimension
« Reply #5 on: 25 09, 2020, 03:43:39 am »
Yes, Finally Slow thanks for this kind of suggestion! This is what we called good quality of suggestion. I would share my opinion first, What if the Event manager can set there spawn in dimension? like this: '' /setspawn X X X '' since if they don't want to leave then they will stay then if not use will /leaveevent
overall this is good for all players all joining at the event so I'm going to vote POSITIVE I hope this suggestion will be implement
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Re: Not being billed after dying in Event Dimension
« Reply #6 on: 27 09, 2020, 04:44:24 pm »
I will fully support this. Often times, especially when there are survival type of event, after we lose, we get to pay when we died inside the event. In this case, if this idea will be implemented, it can increase players or newbies to attend the event. Also, it is much appealing to try to participate in the event. Since this is an event, it must be free as players were warped inside the dimension and not died in the main. Also, especially parkour, if a participant fell off, they will respawn in the checkpoint then pays the death fee over and over which discourage some of the players to attend. This idea must be implemented and I am positive in this.
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Offline Ahmed?

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Re: Not being billed after dying in Event Dimension
« Reply #7 on: 27 09, 2020, 08:33:13 pm »
I think that there is supposed to be a choice that when you add an event like this you choose it, and this option is that all the players who will die in the event join again and that if they do not do leaveevent, if they do this they will not join the event again because it is that they joined 20 or 30 inches The juvenile and 10 or more of them died, they return to the event, and if any person did Leaveevent, he cannot join again because this is why there will be no exploitation in the event, and 30 of those who did, but join from the beginning are those who joined and not others, and if one of them leaves, he will not enter for non-exploitation Just.Positive :tick:
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Offline Omar

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Re: [Arran] Not being billed after dying in Event Dimension
« Reply #8 on: 30 09, 2020, 09:41:56 am »
After reviewing your suggestion, we obtained the following results:

- 7 positive votes.
- 0 negative votes.

The topic remains a neutral priority.
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Offline Arran

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Re: [Arran] Not being billed after dying in Event Dimension
« Reply #9 on: 30 09, 2020, 02:28:15 pm »
- There will not be a respawn fee if you die in the event dimension. (Arran + Slow)
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