Author Topic: [IMPLEMENTED] Changing couple unbalanced weapons  (Read 6455 times)

Offline JimMys

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Re: [VOTE] Changing couple unbalanced weapons
« Reply #30 on: 18 05, 2019, 02:27:39 pm »
AK clip is currently 90. If we decrease M4 to 35 we need decrease AK too ?
  • New M4
    Show content
    Current M4 damage - 14 hitpoints
    Proposed M4 damage - 10 hitpoints
    M4 damage should be decreased by 28%
    Accuracy should be worse by 20%
    Clip size should be changed to 35 bullets from 50 bullets.
    Time to kill against drugs and full armor : Around ~ 03.704 seconds
  • New AK-47
    Show content
    Current AK47 damage - 14 hitpoints
    Proposed AK47 damage - 10 hitpoints
    AK47 damage should be decreased by 28%
    Time to kill against drugs and full armor : Around ~ 03.101 seconds
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Offline noD3

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Re: [VOTE] Changing couple unbalanced weapons
« Reply #31 on: 18 05, 2019, 06:30:54 pm »
AK clip is currently 90. If we decrease M4 to 35 we need decrease AK too ?
Yes you are right , I havent thought of that , ak47 should be decreased to something like 60 since it has bad accuracy but a faster shooting rate.

Offline JimMys

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Re: [VOTE] Changing couple unbalanced weapons
« Reply #32 on: 18 05, 2019, 06:47:50 pm »
What if make it: Clip sizes:
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M4 : 50 -> 30
AK : 90 -> 50
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Offline Anuran

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Re: [VOTE] Changing couple unbalanced weapons
« Reply #33 on: 18 05, 2019, 06:49:10 pm »
What if make it: Clip sizes:
Show content
M4 : 50 -> 30
AK : 90 -> 50
AK is not that OP compared to M4. So I think reducing it from 90 to 70 is enough?
FUCKIN INCONSISTENT

Offline noD3

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Re: [VOTE] Changing couple unbalanced weapons
« Reply #34 on: 18 05, 2019, 06:56:05 pm »
What if make it: Clip sizes:
Show content
M4 : 50 -> 30
AK : 90 -> 50

M4 should stay at 35 since that will be enough to kill a guy with one clip, I do agree with the AK clip change.


AK is not that OP compared to M4. So I think reducing it from 90 to 70 is enough?
You can't compare m4 to AK since they have same damage but different properties such as :
AK - Faster firing rate yet worse accuracy
M4 - Slower firing rate yet bet accuracy.

Because of the headshots system It might look that M4 is better, but AK47 should deal more dps ( damage per second )

M4 : 50 -> 35
AK : 90 -> 50

This should be okay and enough for those who use that gun to kill 1 person with a single clip.

Offline noD3

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Re: [ACCEPTED] Changing couple unbalanced weapons
« Reply #35 on: 19 05, 2019, 01:02:55 am »
Summary: Suggestion is set Accepted, 5 councillors agreed on this proposal.

Here are the following weapon changes that should be made :

  • New Tec9
    Current Tec9 damage - 7 Hitpoints
    Proposed Tec9 damage -  4.5 Hitpoints
    Tec9 damage should decrease by  35%
    Time to kill against drugs and full armor : Around ~3.204 seconds


  • New Uzi
    Current Uzi damage - 7 hitpoints
    Proposed Uzi damage - 4.5 Hitpoints
    Uzi damage should be decreased by 35%
    Time to kill against drugs and full armor : Around ~ 03.536 seconds


  • New M4
    Current M4 damage - 14 hitpoints
    Proposed M4 damage - 10 hitpoints
    M4 damage should be decreased by 28%
    Accuracy should be worse by 20%
    Clip size should be changed to 35 bullets from 50 bullets.
    Time to kill against drugs and full armor : Around ~ 03.704 seconds


  • New AK-47
    Current AK47 damage - 14 hitpoints
    Proposed AK47 damage - 10 hitpoints
    AK47 damage should be decreased by 28%
    Clip size should be changed to 50 bullets from 90 bullets.
    Time to kill against drugs and full armor : Around ~ 03.101 seconds


  • New Shotgun
    Current Shotgun damage - 60 hitpoints
    Proposed Shotgun damage - 50 hitpoints
    Shotgun damage should be decreased by 16.6%
    Time to kill against drugs and full armor : Around ~ 03.772 seconds

  • New Minigun
    Current Minigun Damage - 7 hitpoints
    Proposed Minigun Damage - 5 hitpoints
    Minigun damage sohuld be decreased by 28%
    Time to kill against drugs and full armor : Around ~ 04.801 seconds

Offline Brian

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Re: [ACCEPTED] Changing couple unbalanced weapons
« Reply #36 on: 19 05, 2019, 11:51:15 am »
- I don't get why Tec-9 and Uzi should be identical when they can have unique stats for each other, have different uses and adapt to different situations.
-
M4: 22467
Sniper: 9721
Shotgun: 9182
AK-47: 8285
Minigun: 8052
Combat Shotgun: 5366
MP5: 4707

I don't understand why AK-47 should be nerfed even tho is mildly used. Nerf M4 and see the usage of AK after that. You want to change everything and then god knows what change affects the game more.
- Shotgun damage was lowered on 15th of May so your proposal might change shotgun into another unused weapon.

All of this topic except M4 which is clearly overpowered as it's almost 3x the usage of 2nd most used weapon sounds like a huge rant from players who can't adapt to new ways of weapon usage. I like how big part of suggestions and hints I gave in the other topic were promptly ignored even by the lead developer. So ye I guess even this reply will be just a waste of time.

Offline Arran

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Re: [ACCEPTED] Changing couple unbalanced weapons
« Reply #37 on: 19 05, 2019, 12:30:16 pm »
Quote
M4 damage should be decreased by 28%
Accuracy should be worse by 20%
Clip size should be changed to 35 bullets from 50 bullets.

No fucking way am I reducing the damage by that much and making the accuracy worse and making the clip size worse. I'm only going to reduce the damage. I imagine that after this update everyone will just be using the sniper even more than they already do, it's fucking ridiculous seeing players using THE LONGEST RANGE WEAPON IN CLOSE COMBAT and this will likely just get worse, if it does I'm just going to revert this proposal. In fact the fact that as Brian has shown sniper is second most used weapon to kill and yet you want to "change couple unbalanced weapons" which are hardly used just shows that this proposal is biased to YOUR preferences and probably the other councillors either have the same preference or simply didn't bother to consider how this will make the weapons even more unbalanced. I will reset the kills by weapon and see how it changes. If it's more unbalanced then I'm reverting it.

Current:

Show content
*** Amount of deaths for each weapon (outside LV)***

M4: 22809
Sniper: 9826
Shotgun: 9269
AK-47: 8386
Minigun: 8152
63: 5975
Combat Shotgun: 5406
MP5: 4782
Tec-9: 1853
Deagle: 1467
Fall: 1166
Sawed-off: 1018
Rifle: 575
Drowned: 303
Colt 45: 295
Uzi: 134
Explosion: 123
Fist: 119
Tank Grenade: 75
Rocket: 36
Silenced: 24
Dildo: 23
Bat: 16
Rammed: 13
Grenade: 12
Knife: 3
Katana: 3
Shovel: 2
Ranover: 2
Flamethrower: 1
Total: 81868


*** Amount of deaths for each weapon (inside LV)***

Sniper: 22404
Combat Shotgun: 9007
Deagle: 5533
Grenade: 5266
M4: 4272
Tec-9: 2912
Sawed-off: 2078
Minigun: 1902
Rocket: 1492
AK-47: 1342
63: 1105
MP5: 546
Satchel: 420
Rifle: 403
Shotgun: 378
Fall: 207
Uzi: 91
Explosion: 87
Fist: 43
Colt 45: 33
Drowned: 31
Flamethrower: 9
Dildo: 4
Rammed: 3
Bat: 3
Silenced: 2
Shovel: 1
Total: 59574


New:

Show content
*** Amount of deaths for each weapon (outside LV)***

Combat Shotgun: 6345
M4: 5793
MP5: 5381
Sniper: 4333
63: 2882
AK-47: 2470
Minigun: 1699
Shotgun: 1099
Deagle: 823
Fall: 547
Rifle: 401
Tec-9: 393
Sawed-off: 339
Colt 45: 148
Drowned: 127
Fist: 73
Tank Grenade: 54
Explosion: 47
Uzi: 30
Bat: 10
Rocket: 9
Rammed: 8
Silenced: 8
Dildo: 7
Grenade: 6
Katana: 3
Knife: 2
Shovel: 2
Total: 33039


*** Amount of deaths for each weapon (inside LV)***

Sniper: 12467
Combat Shotgun: 3631
Deagle: 3148
Grenade: 3047
Sawed-off: 1388
M4: 1110
Rocket: 849
MP5: 612
Tec-9: 517
63: 515
AK-47: 390
Minigun: 320
Satchel: 246
Fall: 95
Rifle: 71
Explosion: 45
Shotgun: 44
Uzi: 26
Fist: 23
Drowned: 11
Flamethrower: 8
Rammed: 4
Colt 45: 2
Bat: 2
Total: 28571


So sniper hasn't become over used (not talking about LV) like I imagined, well that's good. Amount of deaths per weapon is showing many unused weapons, so a future proposal could be made using a new /userstats output to determine what weapons need improving.
« Last Edit: 20 05, 2019, 06:37:20 pm by Arran »
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