Author Topic: [Senza] Improving convoy feature  (Read 1420 times)

Offline R2003

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[Senza] Improving convoy feature
« on: 23 05, 2022, 05:13:42 am »
Hello community, I am here to suggest to improve the feature of convoy.

As we know convoy is popular to the game especially doing roadtrips, escorts or roleplay but I see something different that needs to change. My suggestion is if you do convoy, your vehicle will be 1 meter away from the vehicle that you follow. If the vehicle that you follow increase their speed then your vehicle will also increase a little bit of speed so you can still follow them.

Second, If the vehicle is going to a curvy road then it also follows the movement of the vehicle that you follow because if you are the one to control the vehicle while in the curve roads then the convoy will be removed. The only thing that convoy cant follow movement is only the stunts like wheelie and other stunts. The aim of this suggestion is to make convoy great since many players now like to do activity like Roadtrips or group roleplay
« Last Edit: 07 06, 2022, 05:15:03 am by Danzy »
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Re: Improving convoy feature
« Reply #1 on: 23 05, 2022, 01:07:45 pm »
excellent idea but I would like to make a contribution and it is that in the convoy you can choose a driving leader, it is the same as you have explained but the difference is that if the convoy leader makes a curve everyone will follow it, also to create a GUI for create our own convoy groups, which with the command for example /convoy, since this should only be for convoy occasions, since if you go freely through the city and a person gets in front of you and turns towards a curve , you will double too and it will be somewhat annoying for some players, instead my vote is positive  :tick:

Offline Uzaki

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Re: Improving convoy feature
« Reply #2 on: 23 05, 2022, 03:31:02 pm »
Man, I've longed for so long to see a proper neat and clean Convoy or Ride events. This might be a bit of scripting work but overall this is a very very nice idea.

Vote is  :tick:

Offline R2003

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Re: Improving convoy feature
« Reply #3 on: 25 05, 2022, 06:55:11 pm »
Man, I've longed for so long to see a proper neat and clean Convoy or Ride events. This might be a bit of scripting work but overall this is a very very nice idea.

Vote is  :tick:

Yeah thats what im thinking too it has a lot of scriptings to do but I have trust to our devs so theres a possibility that they can do that without any issues.
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Re: Improving convoy feature
« Reply #4 on: 25 05, 2022, 08:27:50 pm »
Negitive ,
I don't think so that will be system to follow players while driving . Also , about speed you can /maxspeed ( your max speed ) . Since I was in Bikers gang
Show content
not Bikers 
. we , was using /maxspeed 50 for exmaple and also following the leader orders , like we go 1-2-2-1 . The leader is first then 2 under him and 2 under one last at mid .

Offline R2003

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Re: Improving convoy feature
« Reply #5 on: 26 05, 2022, 04:13:00 am »
Negitive ,
I don't think so that will be system to follow players while driving . Also , about speed you can /maxspeed ( your max speed ) . Since I was in Bikers gang
Show content
not Bikers 
. we , was using /maxspeed 50 for exmaple and also following the leader orders , like we go 1-2-2-1 . The leader is first then 2 under him and 2 under one last at mid .
I dont think if the /maxspeed feature you mean is working, last day that we host a roadtrip, 9R told us that use /maxspeed 60 but the meter reached up to 78KPH and sometimes I surpassed the leaders. And the 1-2-2-1 roadtrip line also can be decided if the leader of the roadtrip will tell to use it or not. 9R our spearhead prefer to use 1-1-1-1 line position.
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Offline R0T?

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Re: Improving convoy feature
« Reply #6 on: 26 05, 2022, 02:02:57 pm »
Positive amazing it will be like real life I support u  :tick:

Offline BuGsBunny

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Re: Improving convoy feature
« Reply #7 on: 26 05, 2022, 02:56:39 pm »
I dont think if the /maxspeed feature you mean is working, last day that we host a roadtrip, 9R told us that use /maxspeed 60 but the meter reached up to 78KPH and sometimes I surpassed the leaders. And the 1-2-2-1 roadtrip line also can be decided if the leader of the roadtrip will tell to use it or not. 9R our spearhead prefer to use 1-1-1-1 line position.

the /maxspeed is working fine to me maybe u just misspelled it (well this is not the suggestion tho) I support the idea, it will fix the convoy features  :tick:
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Offline Taz

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Re: Improving convoy feature
« Reply #8 on: 26 05, 2022, 09:41:33 pm »
Well I would like to see your suggestion to be added it’s will effect on the groups/squads to make their activities better “Road Trip” it’s also will make the convoy so popular in the community, I will vote for a positive. :tick:

Offline R2003

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Re: Improving convoy feature
« Reply #9 on: 27 05, 2022, 01:56:49 pm »
the /maxspeed is working fine to me maybe u just misspelled it (well this is not the suggestion tho) I support the idea, it will fix the convoy features  :tick:

I dont think I mispelled it I do it twice but its still reach to 70KPH instead of 60 only but we do not have to problem that because thats not my suggestion.
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Re: Improving convoy feature
« Reply #10 on: 31 05, 2022, 02:25:10 am »
5 positive, 1 negative votes. Next review will be done next week.
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Offline Tareq.

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Re: Improving convoy feature
« Reply #11 on: 02 06, 2022, 10:39:23 am »
As I see, convoy system need update. Some players doesn’t know how to put max speed etc. its a great idea, I am going to upvote it.  :tick:

Offline HosttyBoy

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Re: Improving convoy feature
« Reply #12 on: 02 06, 2022, 10:18:12 pm »
Is it worth it for developers? I doubt if they're willing to do this, it might be a lot of work  「(゚ペ)
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Offline R2003

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Re: Improving convoy feature
« Reply #13 on: 03 06, 2022, 04:28:25 am »
Is it worth it for developers? I doubt if they're willing to do this, it might be a lot of work  「(゚ペ)

If theres no bugs or issues after addition, then its worth it.
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Offline SlowEel24

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Re: Improving convoy feature
« Reply #14 on: 06 06, 2022, 04:20:12 pm »
Convoy right now is already at good state, we don't need any improvement just keep as it is.  :cros: negative