Author Topic: CITy v0.1 Teaser Video  (Read 23960 times)

Offline Kaka

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Re: CITy v0.1 Teaser Video
« Reply #30 on: 09 12, 2013, 04:44:40 pm »
Why when you press X on the bed and you select sleep, you lay back on it? Shouldn't it be someething like that..
http://u1312.hizliresim.com/1j/9/vbvku.png
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Offline Arran

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Re: CITy v0.1 Teaser Video
« Reply #31 on: 09 12, 2013, 04:44:55 pm »
It is so ingenious and awesome. Any plans when we will be able to use it? (Just round about. I know it takes a lot of time and ofc I respect that.).

And will be there a closed or open BETA, to fix bugs until the huge release? It is one of the biggest (or actually THE biggest) script since the official start of CIT so it could be appropriate. I know that it is just a future outlook but I am so impressed that I can't wait.

Today or tomorrow depending on how long it takes me to finish the last few things, because nobody likes to wait and I want to release something playable now.

Only a few zones will be mapped at first so we can release it to the public but limit it. When we know it's operating smoothly enough, more zones can be mapped.

Why when you press X on the bed and you select sleep, you lay back on it? Shouldn't it be someething like that..
http://u1312.hizliresim.com/1j/9/vbvku.png

Try that animation while stood on a mapped bed and you'll see why it doesn't use that animation.

GTA animations are very limiting.
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beerman123

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Re: CITy v0.1 Teaser Video
« Reply #32 on: 09 12, 2013, 04:45:15 pm »
I agree with you, but we would need some rules or restricted areas, so not every Community group could build 'shit' bases that would exploit some things (like locking houses etc.) or annoy other players. Science fiction bases would make that the scenery looks terrible.

No, but like you can request a piece of property at the BVT to map your base on then. Would be awesome.

Offline Bhavik

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Re: CITy v0.1 Teaser Video
« Reply #33 on: 09 12, 2013, 04:45:59 pm »
looks very interesting I can't wait for it  ;)

Heckenbumser

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Re: CITy v0.1 Teaser Video
« Reply #34 on: 09 12, 2013, 04:47:25 pm »
Today or tomorrow depending on how long it takes me to finish the last few things, because nobody likes to wait and I want to release something playable now.

Only a few zones will be mapped at first so we can release it to the public but limit it. When we know it's operating smoothly enough, more zones can be mapped.

So fast? Awesome.

How will it be limit? With 'zone-prices' or how do you think about that?
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I don't want to interrup your scripting work so this will be my last question  :P

Why when you press X on the bed and you select sleep, you lay back on it? Shouldn't it be someething like that..
http://u1312.hizliresim.com/1j/9/vbvku.png

Just go to into a house and type /sleep. As far as I know you don't even has to be in a bed (I am not 100% about the last fact). Oh and it will be the animation you showed us in your picture ;)
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Just saw the second part of Arrans post
« Last Edit: 09 12, 2013, 04:53:07 pm by Hecke »

Offline Steven

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Re: CITy v0.1 Teaser Video
« Reply #35 on: 09 12, 2013, 04:48:27 pm »
We can buy things like house respawn?
Or health marker?  etc.
would be nice

Gaming|Tim

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Re: CITy v0.1 Teaser Video
« Reply #36 on: 09 12, 2013, 04:54:18 pm »
Really epic and also interesting, awesome work!

Michiel

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Re: CITy v0.1 Teaser Video
« Reply #37 on: 09 12, 2013, 04:54:53 pm »
Can everyone use this?

Offline Villa

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Re: CITy v0.1 Teaser Video
« Reply #38 on: 09 12, 2013, 04:59:13 pm »
OMG, it would be awesome .
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Offline Phille

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Re: CITy v0.1 Teaser Video
« Reply #39 on: 09 12, 2013, 05:05:25 pm »
This is an awesome idea, nice job! Looking much forward to seeing this ingame :)

Offline rounder

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Re: CITy v0.1 Teaser Video
« Reply #40 on: 09 12, 2013, 05:11:33 pm »
Can everyone use this?

Only a few zones will be mapped at first so we can release it to the public but limit it. When we know it's operating smoothly enough, more zones can be mapped.

I don't think so.

atometros

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Re: CITy v0.1 Teaser Video
« Reply #41 on: 09 12, 2013, 05:14:39 pm »
Loving this. About objects, do you accept those from other games? Or would this break the rule #3?

Offline Aayush

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Re: CITy v0.1 Teaser Video
« Reply #42 on: 09 12, 2013, 05:18:36 pm »
Thanks for this massive update ! I appreciate your hardwork seeing the video. I am waiting to see this ingame.

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Offline AirMax

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Re: CITy v0.1 Teaser Video
« Reply #43 on: 09 12, 2013, 05:19:05 pm »
This is really nice, I bet you spent a lot of time doing this script for us. Thanks!  ;)

Heckenbumser

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Re: CITy v0.1 Teaser Video
« Reply #44 on: 09 12, 2013, 05:27:21 pm »


I don't think so.

Would be nice if you could explain why you think so  ::)