Author Topic: Re-adding the former drug system  (Read 2619 times)

Offline Aimcac

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Re-adding the former drug system
« on: 09 06, 2015, 01:06:38 am »
What is the suggestion going about?: Re-adding the former drug system
Description:  Yes yes, suggested multiple times but >>

That's what I'm suggesting with a bit of modification:
God still gives 200 HP, 1 hit lasts for 70 seconds
LSD will take over /xr, which will be removed and you'll be refunded.
Weed gives lower gravity(it affects everything not just your jumping, cars and stuff), 1 hit lasts for 50 seconds/sb Will be removed and you'll be refunded.
Steroids give 5 hp every 8 seconds, 1 hit lasts for 35 seconds
Heroin give 15% protection, 1 hit lasts for 40 seconds
Mescaline will be removed

Ways of Getting these drugs:
-From kills at CE, 20 per hit and a reward (Only if Arran decides to add it, if not skip this)
-From house robberies, random amount/random drug
-From ARs as kills and a reward

What would this suggestion improve: Combat,Roleplay alot of things. The economy will get a significant boost in trading and thus more money is pumped into the system, more players are happy, more players may return once they see this has returned and alot of things. On the roleplay aspect this is a major step to something big, the drug roleplay scene is very vast and that could be exploited to improve the dying roleplay on this server.
Why does this needs to be added?: Above^
Can you provide us any examples?: Above^
« Last Edit: 13 06, 2015, 05:34:30 am by Aimcac »
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Offline Arran

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Re: Re-adding the former drug system
« Reply #1 on: 19 06, 2015, 02:22:39 pm »
Added.
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