CIT Forum Index

Ingame Community => News and Updates => Topic started by: Arran on 26 04, 2011, 03:31:20 pm

Title: MTA SA 1.1 / CIT Updates Public Beta
Post by: Arran on 26 04, 2011, 03:31:20 pm
I feel that it is time for a public beta of the work we've been doing for CIT over the past months and for the work done by MTA over the past few seasons.

How to get MTA SA 1.1 running:
Download: http://nightly.mtasa.com/mtasa-1.1-unstable-2626-20110430-net41A5.exe
Download: http://mtasa-blue.googlecode.com/files/mtasa-1.1-data-r2442.exe
Install both downloads to the same location
Start the game and open the server browser and connect to our server

If you are banned from the CIT server:
You will be unbanned.

Planned Time and Date:
Saturday 30th April 12:00 to 22:00 (Timezone 0)

If you plan on being there post here to say. Everyone is welcome.

Purpose:
Find uncommon bugs in the CIT gamemode and MTA SA
Stress test the CIT gamemode to find inefficiences
Enjoy playing new features to MTA SA

Current changelog of CIT server:
Quote
1. Hundreds of minor changes, tweaks and optimizations
2. Call for services (Police, medic, mechanic, taxi, etc.) from the CITphone
3. More vehicle slots (from 4 to 10)
4. Change Password via citPhone in settings
5. Housetracking Feature in the citPhone
6. Ammo sharing script (Though currently diabled due to new MTA bug)
7. Any color for your car when you buy
8. Any color for your car at modshop
9. Job skin selector for jobs with multiple skins like police
10. Job vehicle system improvements
11. Created a new login screen user interface
12. Merged all three army teams into one for greater cooperation
13. Moved intro from first login to any time access
14. New accounts can now choose to spawn in the city of their choice
15. Players can wank with /wank to slowly recover health
16. Added a federal prison island
17. Moved the prisoner drop off point from LSPD to the island
18. New players can not give money in their first hour of play
19. Ships will randomly emerge for criminals to steal from
20. Added a hide button for owned vehicles
21. Added a ped to LSPD and two in LS bank
22. Made trains work automatically
23. Do not respawn a gang member to a turf with provation of 3+
24. Crimes commit in Las Venturas aren't counted
25. Added car chat for players in the same vehicle /cc msg
26. Made the racer script work for all players like an event
27. You can enter the weekly lottery at any convenience store
28. Moved all civilian jobs to San Fierro
29. Added a bike shop to San Fierro
30. Removed rain, fog, and sandstorm from weather cycle
31. New skins are now added to the clothes stores
32. Messages for the player will no longer be put in the chatbox

Changes to MTA can be found here:
http://bugs.mtasa.com/changelog_page.php
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Update on 26 04, 2011, 03:35:25 pm
I'll be there
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Anon. on 26 04, 2011, 04:27:14 pm
will be there!
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Cardosa on 26 04, 2011, 04:40:26 pm
I'm gonna be there, not all the day, but I will.
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Corleone on 26 04, 2011, 04:42:14 pm
Hopefully.
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: The Amazonic on 26 04, 2011, 04:45:06 pm
I'll try to come, but I'm unsure.
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Flucado on 26 04, 2011, 06:23:57 pm
I'll be there, live in concert.
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: lovethebomb on 26 04, 2011, 08:39:23 pm
Nice one ! I'll try to be here ! :)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Helger on 27 04, 2011, 03:58:30 pm
i think, i will be on that time.
But i have a question, will it be possible to upgrade own houses?Like adding few things next to house.
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: GLAYIS on 27 04, 2011, 11:47:09 pm
Nice new features, ill try to be there!
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Furby on 28 04, 2011, 06:12:26 pm
i think ill be there :)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: The5 on 28 04, 2011, 09:15:24 pm
Count The 5 in :D
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Nightfire on 29 04, 2011, 02:31:34 pm
ill be there ofc
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Game on 29 04, 2011, 11:07:48 pm
i think i come ;)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: StevieFTW on 30 04, 2011, 12:45:58 pm
count me in :)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: StevieFTW on 30 04, 2011, 06:04:17 pm
I cant login to the Public Beta... says my account does not exist :S
it's because you're new, make a new account :)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Arran on 30 04, 2011, 06:37:28 pm
The accounts on the public beta server differ to that of the main server.

The turnout was good I saw 20 players online at the start dipped after about 2 hours, was good.  ;D
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Welsen on 01 05, 2011, 05:37:32 am
I will be there  ;)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Cheeze on 01 05, 2011, 09:26:17 am
I will be there  ;)
You missed it ;)
Title: Re: MTA SA 1.1 / CIT Updates Public Beta
Post by: Seinz_Xaiz on 01 05, 2011, 10:08:22 am
was there and it awesome (  :-* the Cesar skin )  :P