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91
News and Updates / Re: [+++] Make Colt dual-wielded again
« Last post by Ace on 05 04, 2024, 04:44:52 pm »
was never used anyway even when it was duel, so I don't see what benefit making it like that will have unless you buff it to be better than it was before.
92
Positive
With the amount of times the skills got reverted back to 0, I would at least like to see what my current progress on them at the moment. Incorporating it into something else like Brian said would be useful to not add clutter I suppose.
93
News and Updates / Re: Make Colt dual-wielded again
« Last post by HeadBoss on 05 04, 2024, 03:46:29 am »
After reviewing your suggestion, we obtained the following results:

- 36 positive votes.
- 9 negative votes.

Marked as High.
94
News and Updates / Re: Make Colt dual-wielded again
« Last post by xenonso on 04 04, 2024, 04:13:17 pm »
Didnt see anyone using colt for long time. Supporting  :tick:
95
Good idea. Good system. For easy  :tick:
96
I think that in a way, practising gratitude is kind of like a cheat code that you can use to get happiness again from the same things that made you happy in the past

Hah that's a good analogy that our community can understand.
98
Great suggestion, Adding a message showing the required Engine Parts before boosting would prevent the players from losing some parts. :tick:
99
News and Updates / Re: Make Colt dual-wielded again
« Last post by Elysia on 03 04, 2024, 09:39:23 pm »
The Colt was not an overpowered weapon while it was dual-wielded, making it dual again will just simply make the weapon not totally useless.  :tick:
Nothing further to add.  :tick:
100
Why can't it be in /stats?
Either this or as a command.  :tick:
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