CIT Forum Index
Ingame Community => News and Updates => Topic started by: IronMan on 15 04, 2023, 08:20:06 pm
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Currently, if you walk through the ATM marker, it automatically opens the GUI which is sometimes very annoying when you are in middle of combat and suddenly the GUI opens and until you close it, you have already respawned in hospital. I'm requesting to to set it to "N" key so once you are inside the ATM marker, you gotta press "N" and only then the GUI will open, just like the food marker in food shops where you stand inside the marker and press N to open the food GUI.
This happens to me alot when there is an ATM robbery and I'm trying to arrest the robber.
Edit:
Easy solution, criminals see a message like "Use /robatm to rob this ATM!" instead of "Press N blablabla"
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Well Yeah atm's are sometimes annoying when u are in a middle of a fight and pass by the marker up voting this :tick:
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:tick:
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:tick:
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yea I agreed, it could be annoying sometimes if you walk pass an atm and it's randomly pop up. By pressing N to open up ATM gave us an option whether we wanted to open it or is definitely good for sure. :tick:
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Sure, A confirmation procedure should be added, instead of a GUI popping up every time you pass by it. :tick:
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Sometimes in combat this can end up being very annoying. Happened to me once and I had to interrupt my fight. Since almost every marker already has this feature, I guess ATMs can also have since at some occasions, rare ones to be honest, can end up interrupting players. So I guess as it's not that hard to implement, why not? :tick:
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positive :tick:
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I personally have never encountered this but I can understand cops frustration, I think I wouldn't mind this being implemented since it's not a major change, just a minor change that wouldn't harm or effect the game in anyway, I would personally say this could be good and as you mentioned this will make combat less annoying. Positive
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Everything is stated :tick:
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Hello CIT community,
Great idea,the current ATM GUI opening system is so annoying it cuz a lot of problems when you are fighting you can move to the ATM and touch the marker by mistake and you will die but with this idea we gonna avoid all this problems,Im going Positive.
Good luck in your suggestion sir.
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Yep, it's a bit annoying honestly and it's better to add this.
:tick:
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even when you get damaged you can still manage to open, this is why it should be :tick: :tick: :tick: :tick:
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Negative :cros:
"N" key used to detonate and rob the atm
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As a criminal . When I press āNā ill start robbing it. Just , chose other key .
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or it could just be like you have to stand still in the marker for an X amount of seconds :tick:
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Negative :cros:
"N" key used to detonate and rob the atm
As a criminal . When I press āNā ill start robbing it. Just , chose other key .
@IronMan
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Easy solution, criminals see a message like "Use /robatm to rob this ATM!" instead of "Press N blablabla"
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Yes it is annoying that the UI opens when you accidentally walk over it. :tick:
Easy solution, criminals see a message like "Use /robatm to rob this ATM!" instead of "Press N blablabla"
Can we use 'Z' instead of of 'N' to open ATM GUI? since there is almost 0 chance of overlap with Shop GUI, if only that feasible.
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Sorry, I didn't know "N" is already used by criminals for robbing.
Easy solution, criminals see a message like "Use /robatm to rob this ATM!" instead of "Press N blablabla"
That works, or like Chetan said it can be set to "Z" if there is no problem.
Should I edit the topic title and main post or...?
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Easy solution, criminals see a message like "Use /robatm to rob this ATM!" instead of "Press N blablabla"
Loved this!
Should I edit the topic title and main post or...?
Just quote Brian's reply into your topic, so ppl can get it clear.
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- You must now press 'N' to access a bank ATM after entering the markers. Criminals can begin ATM robbery with '/robatm'. (Danzy + IronMan)