local sx,sy = guiGetScreenSize()local achText = ""ach_image = guiCreateStaticImage(0.2842,0.5495,0.4961,0.1589,"images/achievement.png",true)guiSetVisible(ach_image,false)function AchText() dxDrawText( tostring(achText), (418/1024)*sx, (494/768)*sy, (751/1024)*sx, (516/768)*sy, tocolor ( 192,192,192,255 ), 1.15, "default-bold","left","top", false, false ,true )endfunction onAchUnlock(name) achText = tostring(name) addEventHandler("onClientRender",root, AchText) guiSetVisible(ach_image,true) setTimer(function() removeEventHandler("onClientRender",root, AchText) end, 5000,1) setTimer(function() guiSetVisible(ach_image,false) end, 5000,1) playSound("sounds/achievement.mp3")endaddEvent( "onAchUnlock", true )addEventHandler( "onAchUnlock", root, onAchUnlock)
triggerClientEvent(player,"onAchUnlock",player,name)
we don't need achievements we need role play ==>RP