function setAnimation(sourcePlayer, command) setPedAnimation(sourcePlayer, "ped", "SEAT_idle", -1, false, false, false, true)endaddCommandHandler("sit", setAnimation)
I think this should be in voting because it's a change. Anyway +1 because the actual sit_idle animation need to be improved.
Uhhh neutral because:There are already 2 /sit anims that sit you perfectly, but I just remember /sit_look.