Author Topic: [Resolved] Ability to use non-heat seaking RPG in LV  (Read 8693 times)

Offline OlezhkA

  • Senior Community Member
  • ****
  • Posts: 64
  • Registered: 09/08/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • Group: 1337
Re: Ability to use non-heat seaking RPG in LV
« Reply #45 on: 09 03, 2012, 02:16:44 am »
Sure +1
But I think better 900$-1500$
But you will decide.

ohizal71

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #46 on: 09 03, 2012, 04:07:06 am »
max ammo 1 is good idea! and cost 1k is fine.

3v!l

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #47 on: 09 03, 2012, 05:37:14 am »
Hmm I like the idea :D but to buy RPG it should cost roughly from 100-150k and each round 2.5k-3k and maybe it could be fair, hell it prbably would make it very fair but idk, thats my opinion, +1

ohizal71

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #48 on: 09 03, 2012, 05:59:17 am »
RedDrifter the perfect idea is to make max ammo for RPG 1 ammo, so the gang could own 1 ammo each person for emergency like AF attack.

HeatBlast

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #49 on: 09 03, 2012, 07:31:18 am »
+1


 :) :) :) :) :) :)

ChickenTrooper

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #50 on: 09 03, 2012, 11:25:38 am »
wats da point? AF actually never use there hydras/hunters no one requests for an airstrike so don't compare to af

abdullahrafx

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #51 on: 09 03, 2012, 12:05:00 pm »
So what will happen if someone goes into another city, does their weapon disappear and do they loose their ammo? I really don't know what to vote: -1 / +1 so I just won't vote.

I suggest the prices should be set at: $2500 for 1 bullet. And maybe this could only be used on vehicles, because then it would be a big disaster, wherever you go someone showering you with RPG's. And then when your in a group / group training they could easily troll you...

So I don't know what to decide so my decision is left blank, what I suggested is only if it's implemented. Cya :P

RIGHT4LIFE

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #52 on: 09 03, 2012, 02:11:11 pm »
The only thing which can be annoying is how noobs and abusers are going to use the non heat seeking RPG in LV, they probably might spam it a lot.

GoldenPlayer

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #53 on: 09 03, 2012, 02:20:59 pm »
Only on LV or Think what will happen if someone will use it on the bank robbery

RIGHT4LIFE

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #54 on: 09 03, 2012, 02:23:14 pm »
Only on LV or Think what will happen if someone will use it on the bank robbery

That's even worse and that will be really annoying!

Mr.Chicken

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #55 on: 09 03, 2012, 02:24:01 pm »
Nice idea, but ofcourse in LV only, and I would say 3000$ per one rocket. and the RPG it self would cost 100,000$

Komando

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #56 on: 11 03, 2012, 11:53:31 am »
Nice idea i love the rocket launcher ;D+1

randy-mathews

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #57 on: 11 03, 2012, 12:26:15 pm »
Why Don't you just let players with 200hours or more use Rpgs easy fix 

|MORAIS|

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #58 on: 11 03, 2012, 02:32:44 pm »
Nice idea, but ofcourse in LV only, and I would say 3000$ per one rocket. and the RPG it self would cost 100,000$

Why Don't you just let players with 200hours or more use Rpgs easy fix

2 Nice Ideas ^^

john213

  • Guest
Re: Ability to use non-heat seaking RPG in LV
« Reply #59 on: 12 03, 2012, 07:24:05 am »
I'm a bit late, I agree because RPG usage will make mafia wars more interesting.