CIT Forum Index
Ingame Community => News and Updates => Topic started by: Ariana on 29 05, 2019, 12:44:41 pm
-
Currently it will cost you $1,950 to be fully healed by a medic. Which is $13 per HP
I am proposing we change this to $4 per HP which would then make it cost $600 to be fully healed by a medic.
A medic should then get 2k for each unique person they heal within the day. (this should come from the server). This would prevent farming and let the job still have a steady income without effecting players.
Furthermore we can then disable the /setting that disallows medic healing because players would have NO REASON to have it disabled if it doesnt drain their money because it would cost them $1000 for 200 food and full HP as shown below.
(https://i.imgur.com/yFjieIT.png)
This is the only way to revive the medic job.
-
Currently it will cost you $1,950 to be fully healed by a medic. Which is $13 per HP
I am proposing we change this to $4 per HP which would then make it cost $600 to be fully healed by a medic.
A medic should then get 2k for each unique person they heal within the day. (this should come from the server). This would prevent farming and let the job still have a steady income without effecting players.
Furthermore we can then disable the /setting that disallows medic healing because players would have NO REASON to have it disabled if it doesnt drain their money because it would cost them $1000 for 200 food and full HP as shown below.
(https://i.imgur.com/yFjieIT.png)
This is the only way to revive the medic job.
:tick:
please vote today or risk this being auto-denied.
@Malone @Anuran @Vampire @UlasDO @Randy @ThanaReal @BadlDogg @DroMa @iShadow @Dredd @Morfin @Airhead
-
:tick:
well seems good idea but I think we did a lot of improvements towards Medic job to revive it.
-
:tick:
Good idea. I think the important part is to make the cost for being healed reasonable. Support.
-
Set as accepted then.
-
Implemented.