Author Topic: [IMPLEMENTED] Removing Armed Robbery Weed Farm  (Read 7170 times)

Offline noD3

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[IMPLEMENTED] Removing Armed Robbery Weed Farm
« on: 16 05, 2019, 06:16:06 pm »
I do believe Weed Farm should  be removed for the same reasons why CE's from SF were removed. I have asked both players from Criminal and Law sides for their opinions regarding this and made a poll as a /teamvote



I will present you the opinions and poll results from Criminals point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 18 (66%) No: 8 (29%) Maybe: 1 (3%)

Their opinions from team chat why Weed Farm should be removed :
Show content
Quote
(TEAM) [FFH]P4K.: Its too far
(TEAM) SK#Wizz{W}: Cops crack up too fast.
(TEAM) Larger|PiRuS:  cop peds at the bridge can damage cars
(TEAM) [FFH]Moons: It's far away from LS, and that stair that leads to the roof is bugged and giving advantage
(TEAM) [FFH]Moons: To whoever attacking from roof
(TEAM) 1337#Ammar: The teleport is probably the only reason cops bother with it anyway
(TEAM) [FFH]Haisum: Agreed
(TEAM) Larger|PiRuS: In my opinion, cop peds who are around the map like at bridge and etc, shouldn't damage cars

Summary of their opinions : Weed farm is too far away, after finishing the AR in LS and then moving directly to Weed Farm you have a hard time getting there because:
  • 1) There are peds on the bridge of Los Santos who shoot your car down pretty fast.
  • 2) There a lot of trees in that area which makes it hard to drive there.
  • 3) Cops get there first with rapid transportation before you can get it which makes you unable to enter the AR.



I will present you the opinions and poll results from Law Enforcement point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 15 (62%) No: 9 (37%) Maybe: 0 (0%)

Their opinions from team chat why Weed Farm should be removed :
Show content
Quote
(LS) SGT-FratBoy*AX-SWAT: It should be removed because its so far
(TEAM) Croucher[FBI-MP]: Cos it's far, and shit, whole enviroment of it
(TEAM) OVS-Malone*BGAT-MP: It's so far as hell @noD3 also there is a lot of hard driving to aviod the trees
(TEAM) Croucher[FBI-MP]: Plus it's not as good as the rest of the AR's, it lacks something

Summary of their opinions : Weed Farm is too far away, it is hard to drive there, it is not the same as other AR's and it lacks something.



On that note I do believe that both players from both sides who participate in the Armed Robberies agree on removing Weed Farm because of various reason.
The AR is not played and a lot of players skip it and are doing other activities instead of it.



The proposal was brought to you by
@Golem  and @noD3 councillor's agenda

« Last Edit: 19 05, 2019, 02:15:04 pm by Arran »

Offline Anuran

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Re: [PROPOSAL] Removing Weed Farm
« Reply #1 on: 16 05, 2019, 06:19:47 pm »
Definitely a far place to reach to and also the fact that there are cop ped in the bride that just instantly destroy your vehicle if you are wanted.
I think completely removing the Weed Farm AR is a bad idea.
Why not make a Island near LS (sideskirt of LS OIL) and relocate the Weed Farm AR there?
FUCKIN INCONSISTENT

Offline Airhead

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Re: [PROPOSAL] Removing Weed Farm
« Reply #2 on: 16 05, 2019, 06:24:13 pm »
As a cop, I never goto the weed farm as it's in the middle of nowhere, but I do think that we should let weed farm stay (it's better to have something than nothing_
« Last Edit: 16 05, 2019, 06:34:18 pm by Airhead »
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Offline Malone

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Re: [PROPOSAL] Removing Weed Farm
« Reply #3 on: 16 05, 2019, 06:25:32 pm »
well we need replace WF with other AR but not near LS because there is too many objects making lag, so we make it far a bit of LS.

Kinda law are suffering when they go to Weed farm because we need avoid trees as I said in law chat also too many Mountains to climb.
« Last Edit: 16 05, 2019, 09:38:49 pm by Malone »

Offline Anuran

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Re: [PROPOSAL] Removing Weed Farm
« Reply #4 on: 16 05, 2019, 06:30:21 pm »
Adding something more with my previous Reply

I think we should remove the AR first and then look for a new place in LS or in the outskirt of LS.
When I go Cop or Criminal. I don't even bother to go there because I have to spend more money in fixing my car that often get damaged by the Ped Cops and in the mountains.
FUCKIN INCONSISTENT

Offline noD3

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Re: [VOTE] Removing Weed Farm
« Reply #5 on: 16 05, 2019, 06:45:38 pm »
The voting is delayed

Show content

I do believe Weed Farm should  be removed for the same reasons why CE's from SF were removed. I have asked both players from Criminal and Law sides for their opinions regarding this and made a poll as a /teamvote



I will present you the opinions and poll results from Criminals point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 18 (66%) No: 8 (29%) Maybe: 1 (3%)

Their opinions from team chat why Weed Farm should be removed :
Show content

Summary of their opinions : Weed farm is too far away, after finishing the AR in LS and then moving directly to Weed Farm you have a hard time getting there because:
  • 1) There are peds on the bridge of Los Santos who shoot your car down pretty fast.
  • 2) There a lot of trees in that area which makes it hard to drive there.
  • 3) Cops get there first with rapid transportation before you can get it which makes you unable to enter the AR.



I will present you the opinions and poll results from Law Enforcement point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 15 (62%) No: 9 (37%) Maybe: 0 (0%)

Their opinions from team chat why Weed Farm should be removed :
Show content

Summary of their opinions : Weed Farm is too far away, it is hard to drive there, it is not the same as other AR's and it lacks something.



On that note I do believe that both players from both sides who participate in the Armed Robberies agree on removing Weed Farm because of various reason.
The AR is not played and a lot of players skip it and are doing other activities instead of it.



The proposal was brought to you by
@Golem  and @noD3 councillor's agenda



I would like to state this proposal was changed into a VOTE
Councillors are free to state their votes.

« Last Edit: 16 05, 2019, 06:56:58 pm by noD3 »

Offline JimMys

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Re: [VOTE] Removing Weed Farm
« Reply #6 on: 16 05, 2019, 06:48:00 pm »
Dude, 24 hours didn't passed, dont rush. Fun fact,  you are the guy who tell to others follow the guidelines..
I don't agree to remove the weed farm.
I am from my phone I can't explain the reasons now, I was ready to do it from my PC later but I made this post because you rushed...

PS I will edit it soon. Thanks
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Offline noD3

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Re: [PROPOSAL] Removing Weed Farm
« Reply #7 on: 16 05, 2019, 06:56:28 pm »
Dude, 24 hours didn't passed, dont rush. Fun fact,  you are the guy who tell to others follow the guidelines..
I don't agree to remove the weed farm.
I am from my phone I can't explain the reasons now, I was ready to do it from my PC later but I made this post because you rushed...

PS I will edit it soon. Thanks
You are right I have forgotten that rule somehow, thanks for reminding, I changed the topic back to proposal

Offline JimMys

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Re: [PROPOSAL] Removing Weed Farm
« Reply #8 on: 16 05, 2019, 07:03:28 pm »
Ιn my view, weed farm is a special event, yes it's far but not too much. Also, there is a teleport there, mostly cops use it but criminals too. The main thing is that it's not an ''inactive'' AR, both sides join it. Another feature, you don't have lags or fps drop there, so the fights are fair without these problems. I believe that we should keep the Weed Farm in AR circle.
« Last Edit: 16 05, 2019, 07:05:03 pm by JimMys$ »
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Offline noD3

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Re: [VOTE] Removing Weed Farm
« Reply #9 on: 17 05, 2019, 10:09:05 pm »
Show content
I do believe Weed Farm should  be removed for the same reasons why CE's from SF were removed. I have asked both players from Criminal and Law sides for their opinions regarding this and made a poll as a /teamvote



I will present you the opinions and poll results from Criminals point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 18 (66%) No: 8 (29%) Maybe: 1 (3%)

Their opinions from team chat why Weed Farm should be removed :
Show content

Summary of their opinions : Weed farm is too far away, after finishing the AR in LS and then moving directly to Weed Farm you have a hard time getting there because:
  • 1) There are peds on the bridge of Los Santos who shoot your car down pretty fast.
  • 2) There a lot of trees in that area which makes it hard to drive there.
  • 3) Cops get there first with rapid transportation before you can get it which makes you unable to enter the AR.



I will present you the opinions and poll results from Law Enforcement point of view.

Do you think AR Weed Farm should be removed?
Voting over! Yes: 15 (62%) No: 9 (37%) Maybe: 0 (0%)

Their opinions from team chat why Weed Farm should be removed :
Show content

Summary of their opinions : Weed Farm is too far away, it is hard to drive there, it is not the same as other AR's and it lacks something.



On that note I do believe that both players from both sides who participate in the Armed Robberies agree on removing Weed Farm because of various reason.
The AR is not played and a lot of players skip it and are doing other activities instead of it.



The proposal was brought to you by
@Golem  and @noD3 councillor's agenda



I would like to state this proposal was changed into a VOTE
Councillors are free to state their votes.

Offline JimMys

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Re: [PROPOSAL] Removing Weed Farm
« Reply #10 on: 17 05, 2019, 10:17:25 pm »
 :cros:

Show content
Ιn my view, weed farm is a special event, yes it's far but not too much. Also, there is a teleport there, mostly cops use it but criminals too. The main thing is that it's not an ''inactive'' AR, both sides join it. Another feature, you don't have lags or fps drop there, so the fights are fair without these problems. I believe that we should keep the Weed Farm in AR circle.
https://cit.gg/index.php?topic=338277.msg4976275#msg4976275
« Last Edit: 17 05, 2019, 10:29:42 pm by JimMys$ »
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Offline noD3

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Re: [VOTE] Removing Weed Farm
« Reply #11 on: 17 05, 2019, 10:19:13 pm »
 :tick: Weed farm is too far away, If we would check the amount of people in the previous AR before Weed Farm and the amount of players in the Weed Farm, you would see a big change, it is because most players find it annoying to get to the weed farm and it is not efficient to get there, the armed robbery itself looks weirdly mapped and easy to rush for law enforcement.

Offline Airhead

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Re: [PROPOSAL] Removing Weed Farm
« Reply #12 on: 18 05, 2019, 12:10:54 am »
As a cop, I never goto the weed farm as it's in the middle of nowhere, but I do think that we should let weed farm stay (it's better to have something than nothing_
:cros:
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Offline noD3

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Re: [VOTE] Removing Weed Farm
« Reply #13 on: 18 05, 2019, 12:12:29 am »
:cros:
We could come up with something similar with a new proposal what would be closer but near Los Santos, just Like LSO

Offline Randy

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Re: [VOTE] Removing Weed Farm
« Reply #14 on: 18 05, 2019, 12:17:42 am »
how about removing it and try to put a drugs factory there?
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