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Ingame Community => News and Updates => Topic started by: Smiler on 07 08, 2019, 06:39:57 am
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Greetings,
Well as the topic title says we all know how guards are useful and sometimes useless and annoying when it's owned by an enemy, whenever you kill an enemy's guard you get nothing just getting killed by the enemy because he got you distracted with his guard, so how about giving a small reward whenever you kill a guard like between 5,000$ and 2,000$ and a random small amount of X drug type.
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Umm the idea is not that bad 2000$ wouldn't harm anyone. But the drugs are unnecessary the money is enough imo
upvoted
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A small reward wont harm anyone, now its wasting bullets on bots. Would be a great addition. Upvoting
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I dunno why I have a feeling that it's an unnecessary addition? like what are you going to do with 2,000$?
We must use the scripts in something more important than this. Full respect for your suggestion but I don't agree on this.
Down voting
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I dunno why I have a feeling that it's an unnecessary addition? like what are you going to do with 2,000$?
We must use the scripts in something more important than this. Full respect for your suggestion but I don't agree on this.
Down voting
A small reward would be good rather than killing a guard and missing bullets on him without even getting anything.
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good idea I am positive with him.
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This should be added and It should be useful especially for criminals due die fighting for turfs , but also in any combat.For groups that have no ability to spawn peds (lvl6-) , It will somehow make balance .
:tick: Positive vote .
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You got my upvote.
Maybe instead of getting drugs every time it should be a 20% chance of getting a small amount of drugs instead of money.
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Guard can be a reason for you to get killed but and they even waste ur time when killing them while another player that is shooting you and may kill you, so adding a small reward won't harm at least you win something from that guard. Upvoting
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As far as I know guards or /guard was removed, but if it still exist then this suggestions would be much better then killing a guard in vain... Upvoting
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Guards are annoying and hard to kill, it would be good if we get something for killing them :tick:
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Or maybe we can add half a kill for every ped we kill to our tally, this will only be applicable with the peds that fight back like the gaurd peds, the peds inside store robberies and the peds that shoot at wanted criminals. I however think that it should only be applicable with the guard peds the latter two can will be considered kill farming by many including me.
Or we can add a peds killed to stats maybe.
In cases where the peds automatically die after their owner is killed this option should include them also
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We can make it random so you can get $2000 or drugs this will be better than taking both. As some players will search for drugs till they get it. $2000 not harmful in my opinion so I upvoting on this suggestion.
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Well, tbh, players can't abuse that as when you get a guard, it costs more so it's pointless. Anyway, what about just normal healing? Sometimes when you kill a guard, he consumes a lot of your HP and his owner can ks you right away after you killed him, I prefer adding an HP fill just like when killing a normal player.
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Well, tbh, players can't abuse that as when you get a guard, it costs more so it's pointless. Anyway, what about just normal healing? Sometimes when you kill a guard, he consumes a lot of your HP and his owner can ks you right away after you killed him, I prefer adding an HP fill just like when killing a normal player.
As you said guards actually consumes a lot of our hp, also you consume ammo to kill him so why not adding a small reward for killing him?
For example we can consider the guard as a one star criminal so killing him will give you up to $8.000 as maximum. Upvoting.
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As you said guards actually consumes a lot of our hp, also you consume ammo to kill him so why not adding a small reward for killing him?
For example we can consider the guard as a one star criminal so killing him will give you up to $8.000 as maximum. Upvoting.
I don't think you need more than a clip of M4 to kill a guard, which costs $800 and it's totally nothing. You keep wasting ammo in CEs/ARs for no reason except the hope of getting a kill, and you earn a lot already. Just an HP fill is totally fine, no need to have a prize of killing a guard because no one forced you to kill it, you can simply leave or defend yourself, playing in the game requires you to sacrifice with money, ammo and resources, it's not free and not because those $800 is a lot for you, then we should get paid for it. In CEs and ARs, you get money for the ammo you waste, that's enough.
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Well it's so easy to kill a guard, he is a distract and enemies use it just to win time against you, so I think adding amount of money for killing it looks usless to me. it's just a bot not a worthy opponent to get money from defeating it but it may be better if we add an achievement for killing alot of bots
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Well it's so easy to kill a guard, he is a distract and enemies use it just to win time against you, so I think adding amount of money for killing it looks usless to me. it's just a bot not a worthy opponent to get money from defeating it but it may be better if we add an achievement for killing alot of bots
It's just a guard to distract enemies well yeah that's true, but why would you waste your bullets on that distraction without even receiving anything ? that's why I've suggested giving a small reward when killing a guard random money/drugs because I think I'm not the only one in CIT who thinks that killing guards without receiving nothing is so useless, not fair and not enjoyable.
I don't think you need more than a clip of M4 to kill a guard, which costs $800 and it's totally nothing. You keep wasting ammo in CEs/ARs for no reason except the hope of getting a kill, and you earn a lot already. Just an HP fill is totally fine, no need to have a prize of killing a guard because no one forced you to kill it, you can simply leave or defend yourself, playing in the game requires you to sacrifice with money, ammo and resources, it's not free and not because those $800 is a lot for you, then we should get paid for it. In CEs and ARs, you get money for the ammo you waste, that's enough.
What if you're inside a Riot and everyone spawns a guard would you like how the Riot is going ? you'll just try to kill the guards first and waste like 2K of bullets on them without receiving anything so you'll be the one who's wasting time and bullets on guards not even enemies
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It's just a guard to distract enemies well yeah that's true, but why would you waste your bullets on that distraction without even receiving anything ? that's why I've suggested giving a small reward when killing a guard random money/drugs because I think I'm not the only one in CIT who thinks that killing guards without receiving nothing is so useless, not fair and not enjoyable.
What if you're inside a Riot and everyone spawns a guard would you like how the Riot is going ? you'll just try to kill the guards first and waste like 2K of bullets on them without receiving anything so you'll be the one who's wasting time and bullets on guards not even enemies
If that's the case, feel free to t/settings > Guards > Vote no for guards and yes, I really find guards easy to kill, just 3 sniper shots, also, guards always standing in the same position once it gets shot, it doesn't move, unlike players, so it is an easy target. You always get a prize from riots as well for your wasted ammo.
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If that's the case, feel free to t/settings > Guards > Vote no for guards and yes, I really find guards easy to kill, just 3 sniper shots, also, guards always standing in the same position once it gets shot, it doesn't move, unlike players, so it is an easy target. You always get a prize from riots as well for your wasted ammo.
3 sniper shots = almost 3 seconds, the guard can damage you more than 100 hp in these 3 seconds. Also I want to tell you something "t/settings > guard > vote no" makes you not allowed to use /guard but you still be able to hire guards from streets and for $5.000 instead of $10.000.
And yeah he isn't moving but he is aim bot so he can damage you as hell.
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As you said guards actually consumes a lot of our hp, also you consume ammo to kill him so why not adding a small reward for killing him?
For example we can consider the guard as a one star criminal so killing him will give you up to $8.000 as maximum. Upvoting.
8 is too much. We're getting less reward for killing a normal players. As for me 1.5k will be more than enough, it's not that hard to kill a bot.
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Set as [ACCEPTED] and sticked with +21 votes
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I am supportin this, since it'll be pretty cool.
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We can save some of the bullets we've used on the guards. :tick:
Upvoting
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Well , You can gain little price for this , and you've to think about that guard , his damage is insane. so im supporting
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Downvote, because people can easily abuse it. imagine 10 members in the same group can easily farm money by killing their groupmates' guards. It'll cause serious issues if they add this. so I don't support this at all and please pay attention to the abusing part. it can be abused easily.
10 members = 10guards= 20k
This idea gives meaning to the 'Guard system' esp when a cop is killing a criminal's guard, he's spending his ammo and wasting his armor. so after an investigation I had about this system, It's a creative and useful idea and it's necessary for the server so I am supporting this.
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Downvote, because people can easily abuse it. imagine 10 members in the same group can easily farm money by killing their groupmates' guards. It'll cause serious issues if they add this. so I don't support this at all and please pay attention to the abusing part. it can be abused easily.
10 members = 10guards= 20k
For example you made or bought a guard. Imagine this, how you'll buy a guard with 5k and when someone kills your guard he'll be rewarded with 2k. Even who'll abuse it he'll lose his money for nothing :)
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I don't think it's a good idea because when we kill another player's guard, it would be bullshit to give us money or another reward. In short, I don't think it's really necessary. For this reason, I disagree with this idea and take this discussion as negative.
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:tick: :thumb: