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Ingame Community => News and Updates => Topic started by: Dream on 06 06, 2019, 06:53:30 pm
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Greetings dear Councillors.
This proposal is about balancing the fairness for law side and criminal side that fights inside Jefferson Motel. As you can see in this screenshot (https://pilo.ovh/image/mta-screen-2019-06-06-19-30-03.V5T3L) cops can buy armor from that marker, and criminals are restricted from entering that zone because there is a turret against the criminal side. So, the armor marker is available for cops only, so it's pointless to keep it there, as criminals are allowed to bypass the turret by shooting at cops from the stairs or even getting closer to fences. I took two screenshots to provide that criminals can shoot cops from the stairs when they're buying an armor. SS1 (https://pilo.ovh/image/mta-screen-2019-06-06-19-35-14.V5cux) SS2 (https://pilo.ovh/image/mta-screen-2019-06-06-19-30-03.V6Shg)
Why am I suggesting this change? Cops get cooldown when buying armor, and criminals can easily shoot them and destroy the armor within a few seconds (Cooldown is about 3-4 seconds) As there's a turret against the criminal side, so keeping the armor marker there isn't needed at all. So, my suggestion is, moving this armor marker to that corner. (https://pilo.ovh/image/mta-screen-2019-06-06-19-51-36.V6VeU)
getpos: Current co-ordinates X,Y,Z,R,Dim,Int: 2215.1289, -1147.0353, 1025.7969, 30, 921, 15
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Since the new spot for armor you provided makes more sense, because that is the place where police officers fight off the most, it makes sense to move that there.
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It makes more sense to move it inside because cops usually die trying to buy armor.
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Will definitely give advantage to the cops. It is not fair for them most of the times and have to spend their resources on crafting armor from outside or moving a bit inside, making the armor marker useless.
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Will definitely give advantage to the cops. It is not fair for them most of the times and have to spend their resources on crafting armor from outside or moving a bit inside, making the armor marker useless.
Excuse me, what do you mean?
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Excuse me, what do you mean?
He is supporting the changes, and he is saying that the current location makes the armor pick up useless.
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We can start voting now, thanks for your feedback.
Proposal: Show content
Greetings dear Councillors.
This proposal is about balancing the fairness for law side and criminal side that fights inside Jefferson Motel. As you can see in this screenshot (https://pilo.ovh/image/mta-screen-2019-06-06-19-30-03.V5T3L) cops can buy armor from that marker, and criminals are restricted from entering that zone because there is a turret against the criminal side. So, the armor marker is available for cops only, so it's pointless to keep it there, as criminals are allowed to bypass the turret by shooting at cops from the stairs or even getting closer to fences. I took two screenshots to provide that criminals can shoot cops from the stairs when they're buying an armor. SS1 (https://pilo.ovh/image/mta-screen-2019-06-06-19-35-14.V5cux) SS2 (https://pilo.ovh/image/mta-screen-2019-06-06-19-30-03.V6Shg)
Why am I suggesting this change? Cops get cooldown when buying armor, and criminals can easily shoot them and destroy the armor within a few seconds (Cooldown is about 3-4 seconds) As there's a turret against the criminal side, so keeping the armor marker there isn't needed at all. So, my suggestion is, moving this armor marker to that corner. (https://pilo.ovh/image/mta-screen-2019-06-06-19-51-36.V6VeU)
getpos: Current co-ordinates X,Y,Z,R,Dim,Int: 2215.1289, -1147.0353, 1025.7969, 30, 921, 15
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:tick: The current positions of Armor make the police die due to freezing when taking the armor so moving them will be very helpful.
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It makes more sense to move it inside because cops usually die trying to buy armor.
:tick:
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:tick:
Since the new spot for armor you provided makes more sense, because that is the place where police officers fight off the most, it makes sense to move that there.
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Three upvotes, excluding mine. This proposal has been accepted
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Moved it.