Author Topic: Kicking players who stay 'AFK' for 3 mins from CE  (Read 4518 times)

Offline Pyxtro

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #30 on: 11 03, 2021, 12:00:49 pm »
To be honest it's really annoying to have AFK people in CE. As the police, I am saying that most of our plans are sabotaged by AFKs because there are AFKs among the existing people. Why would you join CE if you're going to leave the computer, I can't understand. I think it would be very good for both police and criminals to expel AFKs from CE. Positive.  :tick:
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Offline Danube501

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #31 on: 13 03, 2021, 01:57:51 am »
I play criminal events all the time and 80% of the time you would see from 2-3 afk players and those same afk players take the position from criminals who would wait in the queue of CEs.
not only that they are a number on a screen so if you're stuck with those afk players you are 1 against 3 or 4 players. however having a script similar to the AR script where you have to participate in the AR and if not you will fail will be so good but with CEs it's kicking instead so I am going POSITIVE here

Offline Sayuki

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #32 on: 17 03, 2021, 04:13:02 pm »
I gotta agree with this. I barely attend any CE after a while, cuz I can't get in since I don't have any DL, so the chance of attending CE's for those who doesn't have DL decreases cuz of the afk players in each CE. Positive.

Offline Nonta$

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #33 on: 18 03, 2021, 06:21:35 pm »
I think your request is completely logical and should have been made a long time ago. Absolutely positive  :tick:
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Offline Ths

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #34 on: 19 03, 2021, 04:23:34 am »
This suggestion will bring fairness to the CE event. It should be added to be fair enough for those players who will fight against the enemy team if they didn't want to get kicked out they should fight since the Duration of the CE event is only 25 minutes( I'm not sure If it's changed correct me if I'm wrong ) but let me ask a question after the CE is there any reward for those who don't have a kill? if there isn't then why this suggestion be implemented in-game?  anyways, I'm going to vote NEUTRAL let me know the confirmation first to change my vote and mention me too good luck papi.
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Offline R2003

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #35 on: 19 03, 2021, 08:12:22 am »
In your suggestion im with you, because its unfair to other player that the guy who is afk is just earning money by doing nothing sometimes if they win and if their side is losing, the cop or crim is easily to get the drugs or money by killing them without fighting so its positive for me.
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Offline Ahmed?

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #36 on: 26 03, 2021, 09:44:55 pm »
I used to see a lot of people standing afk a lot so I changed the system some thing and we modified it to 5 minutes and then kicked and so it will be better because it will be fair between the two players and each other and this will be like the rules if you go for 5 minutes away from the game it will take a kick and this It will be better, I am positive
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Offline Predator

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #37 on: 27 03, 2021, 12:05:09 am »
Hello my friend, I think it is a bad idea because there are people who want to represent their group, so they  go afk buz as the name and tag group appear to people. Soo Negative
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Offline Justice

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #38 on: 27 03, 2021, 12:10:48 am »
Hello my friend, I think it is a bad idea because there are people who want to represent their group, so they  go afk buz as the name and tag group appear to people. Soo Negative
I don't understand what you want to point out. Players that is AFK in CEs are only representing their group by doing nothing? I don't even know why some people are AFK inside CEs and wont let the other player come in.

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Offline Predator

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #39 on: 27 03, 2021, 01:55:27 am »
I don't understand what you want to point out. Players that is AFK in CEs are only representing their group by doing nothing? I don't even know why some people are AFK inside CEs and wont let the other player come in.
hmmm okay  :tick:
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Offline chaiNNAlAzim07

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #40 on: 28 03, 2021, 05:36:08 pm »
5mins is too much IMO, so the better solution is if X player stays AFK for 90 seconds without moving a red text will appear for that AFK player in the middle of his screen giving him a warning and a count down from 15 seconds to 0 to move, otherwise, that X player will be jailed automatically

Offline Ghost.

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Re: Kicking players who stay 'AFK' for 5 mins from CE
« Reply #41 on: 29 03, 2021, 11:04:04 am »
5mins is too much IMO, so the better solution is if X player stays AFK for 90 seconds without moving a red text will appear for that AFK player in the middle of his screen giving him a warning and a count down from 15 seconds to 0 to move, otherwise, that X player will be jailed automatically
I changed it to 3 mins as well

Offline Laurel

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Re: Kicking players who stay 'AFK' for 3 mins from CE
« Reply #42 on: 29 03, 2021, 07:01:04 pm »
Yes, I think this is a good suggestion because we need to spend 45 minutes every 1 CE to enter and I think CEs are more fun than ARs at least and that's why most CEs care about joining and really, players enter CE and AFK stays there, so I get a warning that "You cannot join here because there are more than 4/8 players." But there are AFK players inside and they take away our game rights and this is ridiculous, I think if you are going to be AFK, don't enter CE, I don't want to extend it any longer, my vote is positive. :tick:

Offline Arran

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Re: Kicking players who stay 'AFK' for 3 mins from CE
« Reply #43 on: 10 04, 2021, 06:27:27 pm »
- Being idle for over 3 minutes during a criminal event will result in being ejected from the event. (Arran + Ghost)
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