Author Topic: Adding alliance countdown  (Read 628 times)

Offline EpicX

  • SAS Leader
  • New Community Member
  • *
  • Posts: 126
  • (⌐■_■)Badass Player(⌐■_■)
  • Registered: 08/02/2015
  • Group: CODE/SAS
  • Ingame: EpicX
  • Squad: NeXus_Squad
Re: Adding alliance countdown
« Reply #15 on: 20 04, 2021, 10:48:41 pm »
I'm all down for this being added since it benefits both sides,wherever that'll be Cops doing a patrol with alliance members and doing a countdown to Rush,or criminals to start a countdown for their attack. Im Positive on this one.

Special Agent Services's General.

Online Mohammad.

  • Guide
  • *****
  • Posts: 539
  • Purveyor Of Death.
  • Registered: 24/10/2016
  • Group: SoA MC
Re: Adding alliance countdown
« Reply #16 on: 21 04, 2021, 01:40:35 am »
I mean, come on. we have group countdown, squad countdown, even local countdown that anybody can use. the only ones that are missing are Unit Countdown, which is not really that important due to the low importance of Units. and we have, Alliance countdown being non-existent for some reason. I could personally confirm that such addition would benefit my Alliance, which is a Criminal one. we could rush together in Criminal Events with it, attack turfs together on a countdown, rush out of Armed Robberies, duel each other and boy, this is just for Gangsters/Criminals. cops could host Law trainings and make use of countdowns in so many ways, like PIT trainings, Hunter bombing trainings, I have even hosted one of those myself in before and could've really used an Alliance countdown. it's as important as a group's countdown and should be added.

Everything is a Cliche until it happens to you.

Offline zlOscar

  • New Community Member
  • *
  • Posts: 86
  • :l
  • Registered: 02/01/2021
  • Group: CitiZeNs
  • Ingame: CzN|Oscar
  • Squad: The_Velentzas
Re: Adding alliance countdown
« Reply #17 on: 23 04, 2021, 11:07:45 pm »
It would be excellent for group robberies so that everyone can make assaults and sorties as a strong unit. Positive.

Offline Nervous

  • FBI Leader
  • Senior Community Member
  • ****
  • Posts: 874
  • The sky is the limit
  • Registered: 10/11/2013
  • Group: FBI
  • Ingame: Nervous[FBI]
Re: Adding alliance countdown
« Reply #18 on: 24 04, 2021, 02:41:02 am »
I'm positive too but I'd like to add a tool in /settings in order to enable / disable it. It would be TOO annoying to have the numbers while you are afk at base (for example). The rest seems fine and useful.
A leader is one who knows the way goes the way and shows the way - John Maxwell

Offline GaMeFeR

  • Regular Community Member
  • ***
  • Posts: 403
  • Respect, to be respected.
  • Registered: 17/04/2019
  • Group: FFH
  • Ingame: GaMeFeR
  • Squad: SOS
Re: Adding alliance countdown
« Reply #19 on: 24 04, 2021, 04:31:51 am »
I'll be supporting your suggestion but I agree with Nervous about being able to enable / disable it at /settings, it would cause many inconvenience that your alliance is somewhere in San Andreas doing some activity between your Group and Alliance or between your Alliance and other Group.

There's nothing wrong with your suggestion and should be implemented acording to a indefinitive date, this means you can consider my vote as a Positive.

Good luck with other votes :thumb:

November 3rd 2020: @GaMeFeR Accepted for JCM. -- MaZika + FMMs
November 23th 2020: @GaMeFeR Accepted for CIT Radio DJ. -- Norman
February 13th 2021: @GaMeFeR Promoted to Senior DJ
March 2nd 2021: @GaMeFeR Accepted for RCM. -- Kuldeep + Ptole
May 4th 2021: @GaMeFeR Promoted to Head DJ. -- Norman

Offline Raef

  • Regular Community Member
  • ***
  • Posts: 1247
  • Registered: 10/04/2020
  • Group: Global Army/ECU
  • Squad: Merryweather
Re: Adding alliance countdown
« Reply #20 on: 25 04, 2021, 07:05:41 pm »

I've seen some of my group mates hosting several trainings with some members of our alliance that needed countdowns, but they couldn't do it because there's no such a command. Also, there are group, squad, and even local countdown, so I do think that this one is also needed and will be useful like the ones I've already mentioned.

Offline MR.Beat

  • Global Army Leader
  • Regular Community Member
  • ***
  • Posts: 471
  • Always fight for the thing that you love
  • Registered: 23/06/2019
  • Group: GLA / ECU
  • Ingame: MR.Beat
Re: Adding alliance countdown
« Reply #21 on: 25 04, 2021, 11:29:29 pm »
That's actully a great suggestion, groups will be able to host trainings with their alliance and use a count down command instead of counting in local chat and spending time. I'm Positive
You will be okay, storms don't last forever
Apply for Global Army

Offline RedHeart

  • King of Eagle_Squad
  • Junior Community Member
  • **
  • Posts: 304
  • Eagle_Squad Founder
  • Registered: 03/12/2014
  • Ingame: RedHeart
Re: Adding alliance countdown
« Reply #22 on: 27 04, 2021, 06:30:05 am »
Nice idea as an example in civilian groups they go to jobs with alliances so they work and have some fun. So they do a lot of events so this idea will be easier to start together. I suggest if you add to your suggestion if the countdown is with the alliance chosen color. every alliance has the right to choose the color for the countdown.
Founder of Eagle_Squad

If you need help PM me

Offline Nonta$

  • ChaosGuardians Leader
  • Donator L2
  • ****
  • Posts: 51
  • Karma is a bitch.
  • Registered: 03/05/2017
  • Group: ChaosGuardians
  • Ingame: Nonta$
  • Squad: 404
Re: Adding alliance countdown
« Reply #23 on: 27 04, 2021, 05:33:40 pm »
Nice idea. I wonder why it has not existed for so long time.
It should be useful for many projects, such as wars, robberies, activities, etc. Positive! :tick:
VicarsOfViolence...everything is under control.

Offline Arran

  • Administrator
  • ******
  • Posts: 3347
  • Registered: 20/11/2010
  • Ingame: [CIT]Arran
Re: Adding alliance countdown
« Reply #24 on: 27 04, 2021, 05:49:31 pm »
- Added alliance countdown that is accessible through '/allycountd' command. (Senza)
Proof You Are so Much More Than What You Realise
Authority is not truth. Truth is authority.