Author Topic: [Resolved]New Job-Archaeologist  (Read 7604 times)

Alistar

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Re: New Job-Archaeologist
« Reply #15 on: 07 09, 2012, 12:23:24 pm »
Yeah I think its an interesting idea. Would give players the opportunity to do something else then driving taxi and all that stuff. Very well explained btw

Offline Terror.

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Re: New Job-Archaeologist
« Reply #16 on: 07 09, 2012, 01:04:28 pm »
very nice job and interesting to do :) but for L5 just 100 Missions?so less :(.I should be like this:
L1-50 Missions.
L2-100 Missions.
L3-200 Missions.
L4-400 Missions.
L5-800 Missions.

Its ok even if it is harder but to become the most and leading worker you have to word harder and harder.So I like to suggest this only ;).Payment is good as now no change in that.

Regards,
Terror.

hunter23

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Re: New Job-Archaeologist
« Reply #17 on: 07 09, 2012, 01:50:04 pm »
Yeah that would be so cool and I suggest that we could do digging anywhere in the map except in the cities and there would be many factories near so taht it would be faster to sell the items. That's all and nice idea :) +1 for me

pragu

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Re: New Job-Archaeologist
« Reply #18 on: 07 09, 2012, 02:20:47 pm »
I really don't think many people will take up this job because, the payment fixed is kinda low. My idea would be to make it as a function of probability, just like fishing job...If you have more luck you earn more, which is also similar to RL.

InfernuZ^^

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Re: New Job-Archaeologist
« Reply #19 on: 07 09, 2012, 02:38:00 pm »
This job will be amazing! Although that people wont really go to SF to try this job,it will bring more RP.
+1.

Cookie

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Re: New Job-Archaeologist
« Reply #20 on: 07 09, 2012, 05:11:06 pm »
This is AWESOME!
CIT needs these kind of jobs.
Were full of common jobs, and they're not always that fun, but archaeologist seems fun!
+1

mitch

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Re: New Job-Archaeologist
« Reply #21 on: 07 09, 2012, 10:43:09 pm »
This job looks good. There will be more players outside LS/SF.

+1

Offline Pager

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Re: New Job-Archaeologist
« Reply #22 on: 07 09, 2012, 11:26:22 pm »
The archaeologist job will be great I think it will be used much and it would be fun like pilot job +1
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Offline Ruller

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Re: New Job-Archaeologist
« Reply #23 on: 07 09, 2012, 11:41:15 pm »
Really nice idea but I don't think that old war stuff would fit with the archaelogist job. I suggest to find old stuff like jewelry , old tools or weapons. Anyway nice idea so +1.

Nomad

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Re: New Job-Archaeologist
« Reply #24 on: 08 09, 2012, 12:19:53 am »
Never though of that one it will finally give a purpose to all these mine/helmet and weps mapping things and also deserts/forests will be used! Totally support this!

karimmagdy

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Re: New Job-Archaeologist
« Reply #25 on: 08 09, 2012, 12:28:38 am »
+1  but maybe increase the payment for every one ?? and I'll post a new SS for a car [just for help] and if u like add it okay?

Offline Nico..

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Re: New Job-Archaeologist
« Reply #26 on: 08 09, 2012, 12:32:43 am »
The payment is already enough high, it is so much high cause it's not such an easy job.
And it may take a lot of time.

karimmagdy

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Re: New Job-Archaeologist
« Reply #27 on: 08 09, 2012, 12:38:12 am »
The payment is already enough high, it is so much high cause it's not such an easy job.
And it may take a lot of time.

as u said its not an easy job so thats the point for increasing the payment to 600-750 maybe.

Offline Stifler

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Re: New Job-Archaeologist
« Reply #28 on: 08 09, 2012, 08:04:05 am »
Awesome

I know we already have a lot of work on CIT, but this really needs to be implemented. Basically looking over your information, I really liked the proposal of this work, now we just need to test in practice it even work will be practiced by many players.

Nanitolisi

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Re: New Job-Archaeologist
« Reply #29 on: 08 09, 2012, 10:48:30 am »
It will be great when you are bored and you have nothing to do, I like. I didnt understand something, in wich city/es will you work? Sorry but its 5.50 a.m here and Im tired to read well. xD