Author Topic: [Resolved]New Job-Archaeologist  (Read 7601 times)

Offline Chique

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Re: New Job-Archaeologist
« Reply #45 on: 22 11, 2012, 08:06:02 am »
I've been working on this job, and it's almost done. I just need some help from someone of you with adding some locations by filling this out:

Code: [Select]
{
{x, y, z, objectid} -- AREA NAME
}

example:
Code: [Select]

{
{1945, -1729, 14, 1337} -- LS, Vinewood
{5435, -5345, 12, 443} -- LS, Grove Street
{2145, -432, 14, 52} -- LS, Marina
}

(obviously the work will not be in the places mentioned ^ it'll be in the forest as nico said)

Just want to ask, as it has been said on the 1st post that Developer JR10 will be undertaking this project. And if he has already completed this thing, then no point in gathering the above data. But with due respect, I appreciate your work and interest in this issue.

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Offline Chique

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Re: New Job-Archaeologist
« Reply #46 on: 23 11, 2012, 06:08:35 pm »
Ok, good job Sebbe.
I will suggest a few things for you, if you are keen on scripting this job.
Instead of blipping a pinpoint object, I would say, create small radar areas (like turfs) for the job (client side), where the archaeologist needs to reach and find out a certain item. The item's location should be random inside the area. Upon finding it out, he has to bring it back to an office, and then another new radar area would appear, where he needs to search again for another item / clue.

EDIT : maybe some digging animation too, with a spade, to be given with the job.
« Last Edit: 23 11, 2012, 06:13:38 pm by Chique »

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joao1234

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Re: New Job-Archaeologist
« Reply #47 on: 23 11, 2012, 06:12:04 pm »
u.u I think its one of the best ideas of CIT!!!! I like to mine things :DD

Offline Chique

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Re: New Job-Archaeologist
« Reply #48 on: 23 11, 2012, 06:53:32 pm »
Pretty good idea(s), I'll see if I can find the current script :)
You lost your script? :O
If you did, then I can script the job.

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Offline Nico..

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Re: New Job-Archaeologist
« Reply #49 on: 23 11, 2012, 08:43:33 pm »
You lost your script? :O
If you did, then I can script the job.
Since JR left none will take care of it, if you can take care of it...I will say thanks (:

Offline Chique

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Re: New Job-Archaeologist
« Reply #50 on: 24 11, 2012, 05:07:53 pm »
Since JR left none will take care of it, if you can take care of it...I will say thanks (:
Yes, I am taking care of it at the moment... and try my level best in it.
Can anyone provide me a animation name (from MTA), which looks like digging the mud with a shovel in hand? It was there in GTA:SA so must be there in MTA too, but if someone helps me find that, I will be thankful.

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mody10

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Re: New Job-Archaeologist
« Reply #51 on: 24 12, 2012, 11:09:30 am »
Nice keep it up

Offline Araa

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Re: New Job-Archaeologist
« Reply #52 on: 30 12, 2012, 05:18:59 pm »
It's now on the server thanks to Smart.
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