What if, cops can not make any damage to any criminal unless they have done some violent crime in the past 60 seconds?
Well that's a problem because if cops can't hurt a criminal if they haven't done anything violent you're saying that cops can't hurt anybody (you said "criminal") which means we'd also have to make it so that civilians and such can't hurt anybody either, to have this implemented sensibly.
I think the primary goal of this was to eliminate cops killing wanted players when they haven't committed a violent act. A lot of dumb cops like to kill even the lowest wanted levels, like drug dealers for example, and I think they do this as a way to get away with deathmatching with no consequences. He could've worded it better, but I think that's what he meant, making it so that cops can't damage wanted players unless they've committed a violent act in the past minute.
Yeah well... but then again, if this is gonna be added then a "violent act" should be when a criminal simply opens fire. Otherwise it's gonna put us (cops) in risk too damn much. I don't really agree with this if the "violent act" does not involve opening fire. I mean it's true that there are Dmer cops that just shoot the suspect but, making cops not able to do nothing isn't the best solution either.
If the subject is simply randomly shooting there is no need to kill him, you can use the tazer that will immobilize the suspect for a few seconds giving you the chance to arrest him.