Not every update happen on a side should be applied on the other side and not because someone escaped from you by this way so you want every cop to stop using it and if he managed to stay away from you for a 10 seconds then he will do that for 20 seconds and then 30 or he can spawn a vehicle and escape with it and about jetpack, it's already nerfed for cops already weeks ago so now he must be frozen for 5 seconds to be able to move again when entering AR's same like when he is near from a criminal. -ve
Suggestions and comments must not be biased to benefit one team / group / etc over another.
I'm on this side so I want the best for it but not biased and also I mentioned ARs as they just recently got an update related to jetpack And I said that its something that don't have a major effect on the criminal side also it can be the same thing if I spawned a car and run away you won't be able to get the cop so you will have to come here and suggest the increase of the time for spawning a car to 30 seconds
Sides ain't the same. and AJoker got a point as well, Cops could just use their vehicle to leave the area immediately and fade into the city which is the same as using Jetpack to escape. not to mention that Cops are outnumbered 90% of the time, yesterday we were 4 facing 23+ and not anything could save us, not Jetpacks and not cars.Cops have specific advantages for reasons and not even all of them are shown above. so taking some of these advantages will slowly make it unplayable for cops unless they are cracking an ARL 20 V 30 which literally happens 5% of the time and it isn't even our issue as cops that Criminals are over 70 and only 15-20 of them go to the major CnR events. the comparison you're making between Cops and Gangsters is invalid itself, Gangsters are basically people who fight each other at East Prison Release (EPR) all day and have many buildings around to Jetpack on to keep trolling each other and farm kills. my Vote is clearly Negative here.
the comparison you're making between Cops and Gangsters is invalid itself, Gangsters are basically people who fight each other at East Prison Release (EPR) all day and have many buildings around to Jetpack on to keep trolling each other and farm kills. my Vote is clearly Negative here.
Im negative about this because of one simple reason:When cops deactivate their jetpack near a wanted criminal, they remain frozen for 3 or 5 seconds, which allows the criminal to have some upper hand in case the cop just use it next to him.Gangsters did not had this problem, they could just evade fights by jetpacking out of trouble and engaging as pleased.I dont think this idea will increase the fun, the balance or anything, only make the game boring with more restrictions.it also does not make any sense due to wanted criminals and gangsters not being able to use jetpack at all when wanted, which means a unnecessary nerf in the law side.Maybe there is a bias there, so in any case im voting negative. Sorry Axe.
Hello Community,I would like to say something about your suggestion before I stated my vote. First of all, if you want to suggest something like this you should provide a video that we can see if this really happening in the game. The second one is if the cop is going to remove his jetpack near the wanted players he will be frozen in 2 - 3 seconds as Starshine said and criminals already have an advantage on that thing. I'm going to vote negative good luck with other votes.
@Mohammad. The topic creator did not mention anything about ARs, and you totally went off-topic. Regarding the weak law side attendance shown as you claim are due to different time zones and there are times where cops are outnumbered in ARs.
I used that to backup my opinion of why Cops have such advantages. criminals stack and they are the robbers, they aren't supposed to have such advantages unlike Cops. In-General, CnR Fights are nothing like Gangster fights. a Cop chases a criminal to arrest them, they aren't fighting over who gets the kill and they ain't using strategies to troll each other. if this simply gets implemented Cops will use their vehicles to escape any fight they're in in the blink of an eye. the case that creates a controversy here is escaping to rooftops I assume. well, if a Cop decides to escape to a rooftop they basically do the opposite of what they're supposed to do, which is arrest you. you could basically take a cover behind any object and re-spawn your vehicle and escape the area while that Cop camps on the rooftop doing nothing. Criminals are basically the winners in such case as they escape and the Cop chooses to run away rather than keep attacking.
Diamond why are you invalidating my votes? Do you understand what im speaking about in the posts?That is what is making this server boring, stupid restrictions because people want advantages.I play mostly as a criminal but I played both sides, I see no fucking reason to nerf the law side now.And I disagreed with that 30 sec gangster jetpack restriction too.in addition I saw several people complaining about the server because of these stupid restrictions, which have been approved in the forum in a CORRUPT AND BIASED MANNER, especially the gangster jetpack, which I don't care about because I don't need to run, I kill.A big negative for idiotic restrictions like these, we dont need this, period.We need freedom to enjoy playing this game.Read my SIGNATURE dude:
He should NOT invalidate your vote Mohammad, It was a valid argument in all points.Diamond stop being biased dude, we are watching u.
How does this bring fairness for both side? The only reason the cool down of being able to use jetpack was increased is because of these gangsters who abuse it in turfs against each other. Cops don't abuse this feature and even if they do, that won't fix anything since there will always be ways to avoid death and getting killed like recovering a car and escaping and so on which makes such addition completely useless considering the fact that it is a rare cases seeing a cop abusing this, negatively voting.
because of these gangsters who abuse it in turfs against each other
Cops don't abuse this feature
such addition completely useless considering the fact that it is a rare cases