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Support => Tutorials and Guides => Group Guides => Topic started by: Phoenix on 12 01, 2016, 06:37:06 pm

Title: Group System
Post by: Phoenix on 12 01, 2016, 06:37:06 pm
CIT's Group System


How to create a Group
• Press F6
• Write the group name >
Show content
(http://i.imgur.com/mkVYEe6.png)

• Press Create Group >
Show content
(http://i.imgur.com/KOP49HQ.png)


How to delete a Group
• Press F6
• Click on Delete Group >
Show content
(http://i.imgur.com/ioSLuef.png)

• Write these information >
Show content
(http://i.imgur.com/5s7uWSg.png)



How to leave a Group
• Press F6
• Write your leaving reason (This reason will be shown in the Group History)
• Click on Leave Group >
Show content
(http://i.imgur.com/DkdoLTt.png)


How to accept/reject a group invite
• Press F6
• Click on Group Invites >
Show content
(http://i.imgur.com/LsItwas.png)

• Press Accept/Reject Invite >
Show content
(http://i.imgur.com/W7BkSGQ.png)


How to Invite someone to your group
• Press F6
• Click on Invite to Group >
Show content
(http://i.imgur.com/FqEG8s0.png)

• Search for the player name >
Show content
(http://i.imgur.com/XQ9mJrG.png)

• Click on Invite Player >
Show content
(http://i.imgur.com/XQ9mJrG.png)


How to apply for a group In-Game

• Use /gapps <GroupName> or F6 > Group List > Double click on the group you want to apply for
• This window will appear after you fill the application press on "Submit Application" >
Show content
(http://i.imgur.com/heGdNcF.png)



How to view/cancel/delete any application

• Use /gapps > My Apps >
Show content
(http://i.imgur.com/lni0d36.png)



How to accept/deny someone

• F6 > Group Applications > Manage apps >
Show content
(http://i.imgur.com/RTJRTf8.png)


How to add/remove someone from the blacklist
Any changes in the blacklist will be shown in the group history
• Press F6
• Group Blacklist >
Show content
(http://imgur.com/O0qOudc.png)

• Press "Add Account" and fill it  >
Show content
(http://imgur.com/bgrxPCo.png)

• Press "Remove selected" to remove someone from the blacklist >
Show content
(http://imgur.com/1pS0V7v.png)



Some information about Group system

How to open Group Members list

• Press F6
• Click on Group Members
How to open Group History

• Press F6
• Click on Group History
How to open Group Info

• Press F6
• Click on Group Info (You can edit it if you have access)
How to see how many turfs you control and the names of these turfs

  • Press F6
  • Click on Group Info at the bottom


Some useful Group Command's

• /gc Text (Group Chat)
• /gsc Text (Group Staff Chat)
• /buygroupslots amount (Will be able to Buy additional group slots {default is 20} at $50,000 each)
• /gsmotd (Group staff message of the day, accessible only to those who can access group staff chat)
• /gmotd <message> (The group message of the day, to remove it write /gmotd again)
• /groupnote <message> (To say a note for the group members)
• /turfcolor (Set the RGB color or pick a color from the GUI (http://imgur.com/a/X34P6))
• /groupchatcolor R G B (Changes your group’s chat color)
• /gapps (To view In-game applicants)
• /gapps <groupName> (This will open the application for given group name)
• /groupwhitelist (Opens an interface to permit groups or players entering your base{You can also open it from F6)
• /groupblacklist (Allows you to blacklist players by adding their accounts or serials{You can also open it from F6)
• /groupbank (This feature is currently only enabled to semi-official and official groups to prevent abuse)
• /turfcolorls R G B (Allows you to change the LS turf color)
• /alliance (Allows you to see alliance GUI)
• /customskin (Allows you to check out your group skins)
• /checkcustomskin PlayerName GroupName (Allow you to remove your Group skin from someone)
• /vehskin g (Allow you to enable/disable your Group custom shader)
• /mgd (remove)(Allows you to put a blip for your group to mark a specific destination on the radar/map)
• /basekick player-name (Allows you to kick a player from your group base. This doesn't work for bases in LV)
• /groupstats (groups to check their activity/punishments. It's full of information about the group and if it's Eligible for promotion)
• /grouponline <Name> (to display the online members of a group on the right corner of your screen. Put nothing after the command to see the online members in your group) (case sensitive)
• /gquiz (To start a group quiz)
• /agq "text'' (To answer a group quiz)
• /gpoll ''text'' (To start a group poll)
• /agp ''yes/no'' (To answer a group poll)
• /groupcountd (Starts a countdown that group members will see)
• /asc <text> (To talk with your alliance's staff team, only leaders can use it.)
• /mad (To make an alliance destination and your group/alliance can see it.)

Group Levels

Groups can now be promoted / demoted between level 1 and 10. Group levels are visible in group list

Green - Achieved with time
Red - You have to wait some time in order to get promoted. Click here (https://cit.gg/index.php?board=953.0)


Groups Level 1
Groups Level 2
Groups Level 3
Groups Level 4
Groups Level 5
Groups Level 6
Groups Level 7
Groups Level 8
Groups Level 9

Group quality

How to measure the quality of your group? Best is to spectate and research the group's behaviour.

Quality of the group in-game
Quality of in-game leadership / management
Quality of the subboard

How to Request a sub-board

- First make sure that you meet all the Requirements Then apply for sub-board (https://cit.gg/index.php?topic=134753.0) by using this format
Show content
[b]Gang name and tags:[/b]
[b]Group's team:[/b] (law/criminal/civilian)
[b]Gang creation date:[/b]
[b]Amount of people in the group:[/b]
[b]Screenshot of group members panel:[/b]
[b]Forum names of the people you want as moderators:[/b] (use the @ format)
[b]I am the gangleader:[/b]
[b]Account name of the one who founded group:[/b]
[b]I meet all requirements:[/b]


How to be official Group

Check this (https://cit.gg/index.php?topic=375495.0) topic For more information.



How do we get a Group Base

You can apply to get a Group Base from here (https://cit.gg/index.php?topic=341358.msg5017267#msg5017267) or CITy zone from here (https://cit.gg/index.php?topic=341358.msg5017273#msg5017273) or an interior from here (https://cit.gg/index.php?topic=341358.msg5017271#msg5017271) you may choose which one is better and request it But make sure that you meet all the Requirements.



How to get a group skin

You can request a group skin shader from here (https://cit.gg/index.php?topic=113497.0)

I hope that I didn't forget anything and this guide will be useful for all who will read it, thanks for reading.

Title: Re: Group System
Post by: Phoenix on 12 01, 2016, 06:40:57 pm
well, nice tutorial but I find a typo, please fix it.
 it should be enabled

Fixed. Thx for your help
Title: Re: Group System
Post by: Phoenix on 23 01, 2016, 03:32:01 pm
Official group leader not the whole group will recommend a semi-official group

Fixed, gonna summarize "Group Quality" Later.

Thx for your help :D
Title: Re: Group System
Post by: Oxygen on 28 01, 2016, 12:34:40 am
Nice but I think u need add How can I add skin-car shaders and cars to the groups. And put it in the official group section: The official group has some benefits
Title: Re: Group System
Post by: Rexion on 29 01, 2016, 06:50:22 pm
At ''How to be official Group''

You can add that L3+ Staffs can recommend a semi-Official group to Official.
Title: Re: Group System
Post by: Rexion on 30 01, 2016, 05:16:23 pm
Any official group leader can recommend a semi-official group
Don't give wrong information please!

I asked FalconHawk that if any L3 staff can recommend a semi official group to official he said, yes.
Title: Re: Group System
Post by: FalconHawk on 30 01, 2016, 06:04:20 pm
Sorry Sparke, my bad.

Any L2+ staff or official group leader can recommend.
Title: Re: Group System
Post by: Phoenix on 30 01, 2016, 07:51:42 pm
At ''How to be official Group''

You can add that L3+ Staffs can recommend a semi-Official group to Official.

Added, Thx for your help.
Title: Re: Group System
Post by: WillyPoo on 31 01, 2016, 12:06:43 pm
Quote
- Added a new F6 GUI. (Nickelz)

You might have to replace some of the screenshots with the new interface.  :D
Title: Re: Group System
Post by: Rexion on 31 01, 2016, 02:59:12 pm
@Phoenix Update the GUI with the new one!
Title: Re: Group System
Post by: Phoenix on 31 01, 2016, 04:25:21 pm
You might have to replace some of the screenshots with the new interface.  :D

@Phoenix Update the GUI with the new one!

Done.
Title: Re: Group System
Post by: Tomoxx on 16 02, 2016, 06:05:43 am
Add /turfcolorls R G B (Changes the LS turf color)
And /alliance (Opens alliance GUI)
Title: Re: Group System
Post by: Phoenix on 16 02, 2016, 05:48:11 pm
Add /turfcolorls R G B (Changes the LS turf color)
And /alliance (Opens alliance GUI)

Added, Thx for your help.
Title: Re: Group System
Post by: Phoenix on 27 02, 2016, 09:43:53 am
Wrong post

Remove it please.
Title: Simple GMOTD tutorial
Post by: Tetoo on 29 02, 2016, 03:46:10 pm
Well, I have something which is needed to be writen in your tutorial.
Question: How may I know the current GMOTD  (Group Message Of The Day) instead of continuous reconnecting?
#Answer: Just simply, press on 'J' button then click on *Group* section. Scroll down till you reach the first line.
Title: Re: Group System
Post by: Mackepper on 13 03, 2016, 08:34:26 pm
you should add that now Groupnotes appear whit the color of the group chat,not in red, and that this can be changed it /settings
Title: Re: Group System
Post by: Phoenix on 14 03, 2016, 06:31:11 pm
you should add that now Groupnotes appear whit the color of the group chat,not in red, and that this can be changed it /settings

Fixed it, I removed "with red font" from it.

Quote
• /groupnote <message> (To say a note for the group members)
Title: Re: Group System
Post by: guest55287 on 11 04, 2016, 11:15:57 am
/checkcustomskin playername groupname

Group Features fixes  (https://cit.gg/index.php?topic=206750.0)

Also If you want,you can add How to get skin/carshader and LS Turf Color
Title: Re: Group System
Post by: Phoenix on 11 04, 2016, 02:04:46 pm
  • How to remove group skin a person left from the group?
/checkcustomskin playername groupname

  • Access to many group features
Group Features fixes  (https://cit.gg/index.php?topic=206750.0)

Also If you want,you can add How to get skin/carshader and LS Turf Color

Updated. Thx
Title: Re: Group System
Post by: Quartz on 12 04, 2016, 02:35:18 pm
Requesting to add this into your tutorial

How do I apply for a group?

Go to cit.gg > Community Groups > Criminal/Law/Civilian Groups > Pick the group you want to apply for > Go to their board > Go to their application center,

Read their rules and their requirements before applying > Copy the format given > Click "Reply" > Paste it there > Fill the whole given question > Then easily click the "Post".

After being posted, waste for the group leader to decide if you're denied/accept or set it to pending.
Title: Re: Group System
Post by: Rexion on 12 04, 2016, 08:12:38 pm
Requesting to add this into your tutorial

How do I apply for a group?

Go to cit.gg > Community Groups > Criminal/Law/Civilian Groups > Pick the group you want to apply for > Go to their board > Go to their application center,

Read their rules and their requirements before applying > Copy the format given > Click "Reply" > Paste it there > Fill the whole given question > Then easily click the "Post".

After being posted, waste for the group leader to decide if you're denied/accept or set it to pending.

As before applying especially for group, you need to read the Guide Book very well to understand the questions present in the application and what kind of group you are joining and for what purpose does the group works for. All these things are answered in the Guide Book, it is really important to know it before applying.

And before pressing the post button of your apply, check double time by clicking preview to be sure that your application format is okay and if mistakes (spelling/grammatical) error are found.
Title: Re: Group System
Post by: Phoenix on 12 04, 2016, 08:40:41 pm
Requesting to add this into your tutorial

How do I apply for a group?

Go to cit.gg > Community Groups > Criminal/Law/Civilian Groups > Pick the group you want to apply for > Go to their board > Go to their application center,

Read their rules and their requirements before applying > Copy the format given > Click "Reply" > Paste it there > Fill the whole given question > Then easily click the "Post".

After being posted, waste for the group leader to decide if you're denied/accept or set it to pending.
As before applying especially for group, you need to read the Guide Book very well to understand the questions present in the application and what kind of group you are joining and for what purpose does the group works for. All these things are answered in the Guide Book, it is really important to know it before applying.

And before pressing the post button of your apply, check double time by clicking preview to be sure that your application format is okay and if mistakes (spelling/grammatical) error are found.

There is already another Tutorial explain how to apply for a group so, it will be useless if I added it too. Here you go (https://cit.gg/index.php?topic=216349.0)

Group quality

How to measure the quality of your group? Best is to spectate and research the group's behaviour.

Quality of the group in-game
  • Are the members of the group getting jailed often for breaking in-game rules
  • How is the attitude of the group's members towards the in-game community
  • How is the attitude of the group's members towards rivals / competitors
  • How is the attitude of the group's members towards Official Groups
  • How is the attitude of the group's members towards Staff members
  • How many inactive members (above 31 days) does the group have
Quality of in-game leadership / management
  • Does the group has a management or only one / two / three leaders
  • How does the management / leading ships handles rulebreaking members
  • Does the management / leadership motivates or demotivates bad behaviour towards other groups
  • Does the management / leadership motivates or demotivates bad behaviour towards staff members
  • How is the management's / leadership's attitude towards the members (dictator, strict, nice etc)
  • Does the management / leadership listens to complain from competitors / rivals / random players
Quality of the subboard
  • A good, active and up to date subboard
  • How do leaders/managers treat people with questions/complaints/suggestions
  • How are applications being handled
  • How do the members behave on forum, do they punish members who are muted
  • Do they note things (like using a change log)
  • Does the group has a topic with information about the group
  • Did the group create a good and professional appearance within their subboard


Updated Thx for your help @External
Title: Re: Group System
Post by: Rexion on 02 05, 2016, 05:50:11 pm
@Phoenix There is a new update of groups:

Quote
Monday 2nd May 2016
- Level 1 groups have access to deposit money to the group bank. (Arran)
- Groups can now be promoted / demoted between level 1 and 10. Group levels are visible in group list. (Arran + Snipe)

Add this system to your guide.
Title: Re: Group System
Post by: Phoenix on 02 05, 2016, 06:05:05 pm
Add this system to your guide.

Updated.


Group Levels

Groups can now be promoted / demoted between level 1 and 10. Group levels are visible in group list

Groups Level 1
  • Level 1 groups have access to deposit money to the group bank.
Groups Level 2
  • ---
Groups Level 3
  • ---
Groups Level 4
  • ---
Groups Level 5
  • ---
Groups Level 6
  • ---
Groups Level 7
  • ---
Groups Level 8
  • ---
Groups Level 9
  • ---
Groups Level 10
  • ---


I will update it once I get the information.
Title: Re: Group System
Post by: Rexion on 03 05, 2016, 03:33:38 pm
@Phoenix

Quote
Monday 2nd May 2016
- L2 group members can now buy tools, equipment, ammo and guns from their group info icon. (Arran)
- Promoted all groups with bases to L2 as L2 perk is having a group base. (Arran + Brian)
Title: Re: Group System
Post by: Phoenix on 03 05, 2016, 03:41:31 pm
I already updated it yesterday.
Title: Re: Group System
Post by: Rexion on 03 05, 2016, 04:51:23 pm
@Phoenix

Quote
- L8 groups get heli spawners and access to armed vehicles to spawn for free. (Brian)
- L7 groups get 5 more skin shaders. (Brian)
- L6 groups get access to custom group job and /gojob. (Brian)
- L5 groups get access to barriers. (Brian)
- L4 groups have access to one skin shader paid with ingame money. (Brian)
- Promoted groups that own a car spawner to L3 as L3 perk is having a car spawner. (Brian)
Title: Re: Group System
Post by: Phoenix on 03 05, 2016, 04:57:35 pm
Done, Thanks for your help.
Title: Re: Group System
Post by: guest55287 on 06 05, 2016, 09:48:52 am
This is group levels index:


Green - Achieved with time
Orange - Given by staff
Red - Official features decided by whole staff team


Group promotion can be done by any L4+.
Title: Re: Group System
Post by: Phoenix on 06 05, 2016, 01:05:53 pm
Updated, Thx for your help.
Title: Re: Group System
Post by: MimoS. on 11 05, 2016, 08:19:18 pm
Add this
Quote
- You can now provide a reason when you leave a group or squad which they can see in the group / squad history. (Arran + Alexcho)
Title: Re: Group System
Post by: Rexion on 12 05, 2016, 06:51:34 am
Add this

@Phoenix
Title: Re: Group System
Post by: Phoenix on 12 05, 2016, 12:31:29 pm
Updated, Thx for your help.
Title: Re: Group System
Post by: Antoni on 13 05, 2016, 12:00:00 am
Update this if you can
- L9 groups can use tazer to slow down vehicles with 3+ stars wanted criminals inside. (Brian)
Title: Re: Group System
Post by: Phoenix on 13 05, 2016, 12:11:02 am
Updated, Thx for your help.
Title: Re: Group System
Post by: Rexion on 13 05, 2016, 11:44:44 am
Quote
Thursday 12th May 2016
- Added 'Law Scores' and 'Crim Scores' showing today's best Law and Criminal groups. (Arran + KC)

@Phoenix Maybe you can add this one some where in your guide.
Title: Re: Group System
Post by: Phoenix on 13 05, 2016, 03:45:13 pm
This guide related to Group System only.
Title: Re: Group System
Post by: guest55287 on 06 06, 2016, 06:30:51 pm
Offical Group System (New opened by Brian)
https://cit.gg/index.php?topic=139589.msg3443828#new
Title: Re: Group System
Post by: Phoenix on 07 06, 2016, 05:51:12 pm
Offical Group System (New opened by Brian)
https://cit.gg/index.php?topic=139589.msg3443828#new

Updated, Thx
Title: Re: Group System
Post by: guest55287 on 02 07, 2016, 02:29:29 pm
•/gapps (You can see group applications ingame)
Title: Re: Group System
Post by: guest48880 on 12 07, 2016, 11:30:15 am
Group Features

Group bank access - Every group that received car spawner or had a board for 5 months can request group bank access as they're semi-official.
Vehicle respawn colsphere - Every group that received their interior, can request this special feature that allows their non-VIP members to recover their cars near the interior.
Invites limit removal - Groups that are semi-official (had a board for 5 months) can request addition to this restriction removal. If you have bank access, then you also have this.
Groups or squad info markers - Well, sometimes I forget to add them when I'm in a rush. So request them if you don't have an info marker near your place.
Barriers access - Law groups get access to some barriers when they get a board. If your group doesn't have them, you may request access.
No invite limit for law groups - Law groups with a board get free invitation limit.
Tag Protection - This is one of the most forgotten features for groups. If you have a board, then you have the right to protect your tag.
Map name/blip - When your group owns base/interior, you get the blip in the map as your group name, to change its text/color, fill the format below.
General base bugs - If something isn't already listed above, then tell me what's missing.
For more information visit this board Group Features Fixes


(http://puu.sh/99zgn/3cd8c8972f.png)
Group Features fixes

This page is made to add all those missing features that some groups didn't receive because they either forgot to request them or I forgot to add them. I'll make a list of stuff every group should have by default or after a certain time.

  • Vehicle respawn colsphere - Every group that received their interior, can request this special feature that allows their non-VIP members to recover their cars near the interior.
  • Groups or squad info markers - Well, sometimes I forget to add them when I'm in a rush. So request them if you don't have an info marker near your place.
  • Tag Protection - This is one of the most forgotten features for groups. If you have a board, then you have the right to protect your tag.
  • Map name/blip - When your group owns base/interior, you get the blip in map as your group name, to change its text/color, fill the format below.
  • General base bugs - If something isn't already listed above, then tell me what's missing.

Format:

[b]Bug fix requested:[/b]
[b]Position (/getpos):[/b] (required in case of markers or colshape)
[b]Link to board:[/b]
[b]Group name and tags:[/b] (for tags protection)




Completed requests will be removed, denied ones will be quoted with denial reason and will stay here for 3 days.


i think its been updated .

as far is I know , due to new group level index : https://cit.gg/index.php?topic=232611.0
Title: Re: Group System
Post by: Shesha on 19 07, 2016, 07:31:02 am
I was thinking to open a new topic for this but I saw your TUT, describe and add ingame application system.
Title: Re: Group System
Post by: Phoenix on 20 07, 2016, 04:20:10 pm
Will be updated once I access to ma PC
Title: Re: Group System
Post by: CrazyB on 05 08, 2016, 03:30:57 pm
A new update about the In-game applications has been added:

Quote from: Updates
- Made it so you can directly open group application by /gapps <groupName>. This will open the application for given group name. (Ryan + Gladiator)
Title: Re: Group System
Post by: Phoenix on 05 08, 2016, 08:27:17 pm
Will be updated once I access to ma PC

Updated
Title: Re: Group System
Post by: Phoenix on 28 08, 2016, 04:24:28 pm
Add /turfcolorls R G B

Check it once more and you will find it in my guide.
Title: Re: Group System
Post by: Aurelius on 01 09, 2016, 01:03:10 am
Fail ..
Title: Re: Group System
Post by: KaanReis on 10 09, 2016, 08:28:40 pm
• /turfcolor R G B (Set the RGB color of your gang's turfs)

Hello, Update this..

Quote
- Using '/turfcolor' now opens the color picker GUI instead of having to do '/turfcolor r g b'. (Arran + Draven.exe)
Title: Re: Group System
Post by: Rexion on 11 09, 2016, 07:23:54 pm
By the way, you can add the Screen Shot of the GUI of Turf color about how it looks like: http://imgur.com/a/X34P6
Title: Re: Group System
Post by: Phoenix on 12 09, 2016, 12:42:00 am
Will be updated, once I access ma PC

Updated.
Title: Re: Group System
Post by: maxon1196 on 28 09, 2016, 05:03:59 pm
You may add this to the section (How to get a base for a group)
Groups can request a mapped base again here (https://cit.gg/index.php?topic=135858.0)
Title: Re: Group System
Post by: Phoenix on 29 09, 2016, 05:47:31 pm
You may add this to the section (How to get a base for a group)
Groups can request a mapped base again here (https://cit.gg/index.php?topic=135858.0)

Updated  ;)
Title: Re: Group System
Post by: guest47855 on 30 09, 2016, 10:32:52 am
wrong chatt
Title: Re: Group System
Post by: maxon1196 on 01 10, 2016, 09:21:57 pm
You may add that online group members will be shown in top of the group members list
Quote
- Online group members will appear at top of member list. (Arran + Dredd)
Title: Re: Group System
Post by: Phoenix on 02 10, 2016, 12:54:38 pm
You may add that online group members will be shown in top of the group members list

What ? It have nothing to do with the "Group System"
Title: Re: Group System
Post by: maxon1196 on 02 10, 2016, 01:47:55 pm
What ? It have nothing to do with the "Group System"
Well, I just suggested to for any case, anyway it's up to you.
Title: Re: Group System
Post by: Phoenix on 02 10, 2016, 03:38:40 pm
Well, I just suggested to for any case, anyway it's up to you.

Thanks for your help but I guess that its not the proper place to add it in.
Title: Re: Group System
Post by: Phoenix on 03 10, 2016, 03:12:25 pm
Add this part in group command's

Updated, Thanks
Title: Re: Group System
Post by: Phoenix on 21 10, 2016, 11:01:02 am
Add that u can do /gsapps "groupname". Thats faster!

It's actually "/gapps <GroupName>, Next time please check ma guide before posting, This command already exists in my guide.

Quote
• /gapps <groupName> (This will open the application for given group name)
Title: Re: Group System
Post by: Phoenix on 01 11, 2016, 05:02:29 pm
You can add this part PX.

Updated, Thanks
Title: Re: Group System
Post by: Phoenix on 02 11, 2016, 02:11:54 pm
Want Group L1 groupbank it should be enabled

Please search before posting


Groups Level 1
  • Level 1 groups have access to deposit money to the group bank.
Title: Re: Group System
Post by: Sam. on 20 11, 2016, 09:34:29 pm
greetings.

thank you for your guide,it's very useful and helpful for many players including me, I didn't knew that I can pay for skin with in-game money, you cleared all small details and added commands, levels, abilities,etc... , this guide is verry useful.

thank you for the guide,good job.
Title: Re: Group System
Post by: McFarland~ on 23 11, 2016, 10:35:25 pm
Good Job yes but how I can recover old group ?
Title: Re: Group System
Post by: Rexion on 24 11, 2016, 05:57:59 pm
Good Job yes but how I can recover old group ?

Once the group you have been created and you deleted it later on. You can't recover it unless you re-create it once again.
Title: Re: Group System
Post by: Gee on 13 01, 2017, 03:53:19 pm
I think you missed the to explain how to use Blacklist for groups it should be added
Title: Re: Group System
Post by: Rexion on 13 01, 2017, 05:44:07 pm
I think you missed the to explain how to use Blacklist for groups it should be added

@Phonex This idea is good and it will explain about how to use BL and the uses/purpose of it.
Title: Re: Group System
Post by: Gee on 13 01, 2017, 07:45:51 pm
@Phonex This idea is good and it will explain about how to use BL and the uses/purpose of it.
I can prepare it once iam ingame tomorrow.
Title: Re: Group System
Post by: Vandam on 28 03, 2017, 11:21:03 pm
Any L2+ please set this topic as sticky as it is important and detailed. Thanks in advance!
Title: Re: Group System
Post by: Rexion on 29 03, 2017, 03:14:51 pm
Any L2+ please set this topic as sticky as it is important and detailed. Thanks in advance!

@Sabfas @Toby
Title: Re: Group System
Post by: Sabfas on 30 03, 2017, 04:07:44 am
It is always better to mention one staff member unless he doesn't respond then mention another.

@Phoenix I see the last time you updated the topic was more than a year ago. Are you willing to continue updating this guide?
Title: Re: Group System
Post by: Phoenix on 30 03, 2017, 03:25:15 pm
It is always better to mention one staff member unless he doesn't respond then mention another.

@Phoenix I see the last time you updated the topic was more than a year ago. Are you willing to continue updating this guide?

Yup, I will be updating it if needed



I think you missed the to explain how to use Blacklist for groups it should be added

Done
Title: Re: Group System
Post by: Phoenix on 26 05, 2017, 10:42:12 pm
Will be updated once I come online
Title: Re: Group System
Post by: guest26719 on 14 08, 2017, 04:31:07 am
You may add '/basekick player-name' to commands list @Phonex
Title: Re: Group System
Post by: Youssef on 14 08, 2017, 10:37:15 pm
@Phoenix

In the past few months, there have been added several new updates regarding group, you may want to update it all as I will provide the new updates below:

- Added mark group destination feature, '/mgd' to pick destination to show to group. (HassoN + Arran + IronMan)

It basically allows you to put a blip for your group to mark a specific destination on the radar/map. It requires a certain rank which the leader decides, in order to place the group destination blip.



- L6+ Official group members may spawn a little speaker to share their music in a restricted area. Use /l6speaker <link>. (Brian)

As mentioned, offical group can now place a pretty small speaker with a radius marked with a little cirkle marker.



- L8+ groups can request boat spawners. (Brian + Yazeed)

Apparently, groups who are level 8 or higher can request a boat spawner.
Title: Re: Group System
Post by: Phoenix on 14 08, 2017, 10:56:33 pm
Updated, Thanks
Title: Re: Group System
Post by: Inzion on 20 09, 2017, 10:43:52 pm
How do I make my menu look like that? Like his F6 looks different to the Default group/squad menu.

Someone please help!!!
Title: Re: Group System
Post by: Gulag Emperor on 21 09, 2017, 04:56:28 am
He replaced his MTA Interface with a new one, that's why it's look different than the original one, there is also a guide helping you to change your MTA Interface.

https://cit.gg/index.php?topic=123122.0
Title: Re: Group System
Post by: Clinkz on 11 10, 2017, 11:36:33 am
You've added 'How to add/remove from group blacklist'

What about 'How to add/remove account/group from whitelist' ?
Title: Re: Group System
Post by: Phoenix on 17 11, 2017, 12:19:07 pm
You've added 'How to add/remove from group blacklist'

What about 'How to add/remove account/group from whitelist' ?

Will work on that
Title: Re: Group System
Post by: TheHacker on 26 01, 2018, 02:55:53 am
A very well made and updated guide. Just update this information here:
Quote
• /basekick player-name (Allows you to kick a player from your group base)
to this:

Quote
• /basekick player-name (Allows you to kick a player from your group base. This doesn't work for bases in LV)
Title: Re: Group System
Post by: Phoenix on 26 01, 2018, 10:01:19 pm
Updated
Title: Re: Group System
Post by: Matt. on 27 01, 2018, 06:18:31 pm
@Phoenix

I think you should give an additional information about blacklist. There'll be logs about who added/removed someone's account on group blacklist now, according to the new update today (Sat, 27 1 2018)

Quote from: Updates
- Added group history message when something is added or removed from group blacklist. (Arran + Black-Curse)
Title: Re: Group System
Post by: Phoenix on 27 01, 2018, 06:52:19 pm
Updated
Title: Re: Group System
Post by: Hatem on 13 03, 2018, 10:15:00 am
Quote
Groups Level 9
Level 9 groups can use tazer to slow down vehicles with 3+ stars wanted criminals inside.
It's for L7 law groups now.
Show content
Quote
Vehicle tazing is now available to L7+ groups. (Dimit)
May you edit this please? @Phoenix
Title: Re: Group System
Post by: Phoenix on 25 03, 2018, 08:43:26 pm
Updated
Title: Re: Group System
Post by: OhhKarim on 27 03, 2018, 08:17:40 pm
Level 9 groups can now use hydra missiles without having to use the lock-on feature, you can put that as well. Nice tutorial.
Quote
Sunday 25th March 2018
- L9 groups can fire Hydra missiles without having to lock a target. (Brian)
Title: Re: Group System
Post by: Phoenix on 27 03, 2018, 11:31:32 pm
Updated
Title: Re: Group System
Post by: OhhKarim on 21 05, 2018, 06:00:33 pm
Level 8 groups can now also spawn guard peds with '/guard'. These peds will defend their owner and attack players.
Quote
- L8 groups can now spawn guard peds with '/guard'. These peds will defend their owner and attack players. (Brian)
Title: Re: Group System
Post by: Phoenix on 22 05, 2018, 01:57:26 pm
 :thumb:
Title: Re: Group System
Post by: MaZika. on 29 05, 2018, 09:19:28 pm
A new update to check which members of the group get punished.
Quote
- Added '/gmp' for L3+ groups to check which members of the group get punished by staff. (Brian)
Title: Re: Group System
Post by: Phoenix on 22 06, 2018, 09:58:02 pm
guys how to get group l3 ?

Achieved with time
Title: Re: Group System
Post by: Porter on 04 01, 2019, 07:27:51 am
You might wanna add this!

Some useful Group Command's

Title: Re: Group System
Post by: Porter on 04 01, 2019, 07:38:31 am
guys how to get group l3 ?

There are specific time given to each group before they'll received it 
Show content
For more Information visit via : Land Development (https://cit.gg/index.php?board=479.0)


Group Levels


This is group levels index:


Green - Achieved with time
Orange - Given by staff
Red - Promotions decided by staff.


Group promotion can be done by any L4+ Staff


ctto Administrator Brian (https://cit.gg/index.php?action=profile;u=5355)
Title: Re: Group System
Post by: Porter on 04 01, 2019, 07:45:49 am
There are specific time given to each group before they'll received it 
Show content
For more Information visit via : Land Development (https://cit.gg/index.php?board=479.0)


Group Levels


This is group levels index:

  • Board (https://cit.gg/index.php?topic=134753.0) + Bank access + Allow whitelisting of own skin shaders
  • Interior + Ammo/Armor/Items access in info marker
  • Car spawner
  • 1 skin shader
  • Barrier Access
  • Group Job + /gojob + Able to recover upto 1 vehicles without VIP + can do /l6speaker <link> to play music
  • 2 more skin shaders + 1 vehicle shader + Vehicle tazer against 3 stars wanted drivers
  • Heli spawner + Heavy vehicles spawner + Boats spawner + Ability to spawn guard
  • Automatic vehicle repairing + refueling (in base)

Green - Achieved with time
Orange - Given by staff
Red - Promotions decided by staff.


Group promotion can be done by any L4+ Staff


ctto Administrator Brian (https://cit.gg/index.php?action=profile;u=5355)

@Phoenix ,
it would be more cooler if you add something like that? Group Level Index or any Ideas about Group Promotion in Forum
Title: Re: Group System
Post by: Phoenix on 06 01, 2019, 12:22:19 am
Already exists  :thumb:
Title: Re: Group System
Post by: Maximo on 25 06, 2019, 04:09:31 pm
How to récover à group ?
Title: Re: Group System
Post by: Jasper on 25 06, 2019, 08:17:11 pm
How to récover à group ?
connact coolit3  or any l4 staff they will give u it back if u the real owner sure
Title: Re: Group System
Post by: Jonio on 26 08, 2019, 09:48:08 am
Red - You have to wait some time in order to get promoted. Click here (https://cit.gg/index.php?topic=272377.0)[/center]
Change the existing link with this one: https://cit.gg/index.php?board=953.0 @Phoenix
Title: Re: Group System
Post by: Phoenix on 27 08, 2019, 01:23:06 pm
Done  :thumb:
Title: Re: Group System
Post by: Phoenix on 27 08, 2019, 07:26:41 pm
 :thumb:
Title: Re: Group System
Post by: GogliKo on 06 12, 2019, 08:17:22 pm
Since /customskin does not work like this anymore:
Quote
/customskin on/off GroupName
Add a new line:
Quote
/customskin (Allows you to check out your group skins)

And also, increase the size of explanations after commands, it's way too small, not well visible.
Title: Re: Group System
Post by: Phoenix on 12 12, 2019, 03:47:29 pm
 :thumb:
Title: Re: Group System
Post by: TheHacker on 29 12, 2019, 12:23:39 pm
Add the /groupcountd command, it is to make a countdown for all the online group members.
Title: Re: Group System
Post by: MaZika. on 29 12, 2019, 01:16:01 pm
Add the /groupcountd command, it is to make a countdown for all the online group members.

Added.
Title: Re: Group System
Post by: MacMan on 29 12, 2019, 05:22:44 pm
Add to the group commands

/asc <text> to talk with your alliance's staff team, only leaders can use it.
/mad to make an alliance destination and your group/alliance can see it.

These features are only available for leaders of the groups.
Title: Re: Group System
Post by: Phoenix on 30 12, 2019, 10:01:43 am
 :thumb:
Title: Re: Group System
Post by: Costa on 28 09, 2020, 09:56:29 am
If I am in a group with the leaders founders inactive, can I get founder status ?
Title: Re: Group System
Post by: MacMan on 28 09, 2020, 12:19:57 pm
If I am in a group with the leaders founders inactive, can I get founder status ?
@Costa nope.
Title: Re: Group System
Post by: MacMan on 06 02, 2021, 05:42:04 pm
done :thumb:
Title: Re: Group System
Post by: Raef on 17 08, 2021, 05:01:38 pm
Some useful Group Commands:
• /groupstats (To check some of your group's stats)

Groups Level 1
Groups Level 2
Groups Level 3
Groups Level 4
Groups Level 5
Groups Level 6
Groups Level 7
Groups Level 8
Groups Level 9
Groups Level 10
Title: Re: Group System
Post by: Phoenix on 19 08, 2021, 03:24:59 pm
Show content
Some useful Group Commands:
• /groupstats (To check some of your group's stats)

Groups Level 1
  • Level 1 groups have access to deposit money to the group bank.
  • The ability to request 1 tag only to be protected (Players who aren't in that group can't use it)
Groups Level 2
  • Level 2 groups can buy tools, equipment, ammo, and guns from their group info icon.
  • Being able to request an interior/CITy base/base, where members can get free healing.
  • Having the ability to use '/addbaseped' '/delbaseped', next to '/addstaticveh' /'delstaticveh.'
Groups Level 3
  • Level 3 groups can have access to '/groupstats'.
  • Access to '/addbasespawn' '/delbasespawn'.
Groups Level 4
  • Level 4 groups have access to one skin shader paid with in-game money.
  • Ability to spawn vehicles inside the base.
Groups Level 5
  • Level 5 groups get access to barriers ('/barriers').
Groups Level 6
  • Level 6 groups have access to spawning a little speaker to share their music in a restricted area using '/l6speaker <MP3Link>'.
  • Got access to custom group job and '/gojob'.
  • Able to recover one vehicle without VIP (using group job).
Groups Level 7
  • Level 7 groups have the ability to request 2 more skin shaders and 1 vehicle shader.
  • Can have vehicle tazer against 3 stars wanted drivers.
Groups Level 8
  • Level 8 groups get aircraft spawners and access to armed vehicles to spawn for free.
  • Can request a boat spawner.
  • Have the ability to spawn guard peds with '/guard'. These peds will defend their owners and attack players till the ones who spawned them die. Keep in mind that this feature might be disabled from time to time. Take a look at '/pr' to know when.
Groups Level 9
  • Level 9 groups can fire Hydra missiles without having to lock a target.
  • Have automatic vehicle repairing + refueling inside their own bases.
Groups Level 10
  • To be decided later...

Updated, thanks for your help  :whistle:
Title: Re: Group System
Post by: Raef on 19 08, 2021, 08:03:59 pm
Show content

Updated, thanks for your help  :whistle:
Ey! No problem! :love:

I'm not quite sure about this, but according to Counter's words on this topic (https://cit.gg/index.php?topic=209897.0), '/groupstats' is also available for L1 groups above, not only L3 ones and above.  :)
Title: Re: Group System
Post by: Phoenix on 19 08, 2021, 10:37:07 pm
Ey! No problem! :love:

I'm not quite sure about this, but according to Counter's words on this topic (https://cit.gg/index.php?topic=209897.0), '/groupstats' is also available for L1 groups above, not only L3 ones and above.  :)

You are right, fixed
Title: Re: Group System
Post by: Raef on 24 09, 2021, 08:19:15 am
It'd be great if you could remove the feature of spawning guards from L8 groups, as guards are officially removed after an update.
Title: Re: Group System
Post by: Violet on 24 09, 2021, 12:21:33 pm
Fail
Title: Re: Group System
Post by: Phoenix on 25 09, 2021, 10:36:27 am
It'd be great if you could remove the feature of spawning guards from L8 groups, as guards are officially removed after an update.

 :thumb:
Title: Re: Group System
Post by: Counter on 01 11, 2021, 12:32:01 am
Quote
• /gmp (L3+ groups to check which members of the group get punished by staff)
it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it
Title: Re: Group System
Post by: MacMan on 01 11, 2021, 12:50:38 am
it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it
:tick:
Title: Re: Group System
Post by: Raef on 02 01, 2022, 10:41:20 am
Add this to L6 section, please:
Ability to use '/l4veh' inside LS and SF Airports to spawn base vehicles.
Title: Re: Group System
Post by: MacMan on 07 01, 2022, 07:47:14 pm
Add this to L6 section, please:
Ability to use '/l4veh' inside LS and SF Airports to spawn base vehicles.
:tick: