Author Topic: [+++] [Arran] Increasing RPG cooldown from 80 seconds to 120 seconds.  (Read 3602 times)

shoot4life

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well, the main point of the suggestion is reverting this update
Quote
Reduced the RPG cooldown from 120 seconds to 80 seconds in LV. (Java + Punjabi)
since most LV players are having a high quantity of rockets so the RPG is being used at 90% of the 1vs1s and turf wars which gives an advantage to the group with a higher amount of members at the turf wars.
here is an example of how LV players suffer.
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« Last Edit: 05 06, 2021, 03:26:11 pm by Vampire »

Offline Violet

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #1 on: 15 05, 2021, 06:28:32 pm »
Since I was part of LV group leader, I am supporting your suggestion since all of LV went to spam RPGs/Nades and it became the biggest bad part of LV. Increasing the RPG cooldown to 120 seconds won't fix it but it will help with fixing that problem so every player has to get some skills to can kill not just spamming grenades and shoot one RPG and BOOOM gets Kills/Deaths Ratio: 3 from nothing... Voting positive.

Offline LiteKiller

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #2 on: 15 05, 2021, 06:29:00 pm »
LV became very bad nowadays because everyone has money to use RPGs and everyone is using RPGs in 1vs1 which is annoying and doesn't have any skills at all RPGs are used to catch runners or anything not to use them in 1vs1 and close-range fights. Im voting Positive so the usage of RPGs in wars decrease. :tick:
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Offline IceWolf.

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #3 on: 15 05, 2021, 06:33:50 pm »
Yes, nowadays LV has some unbalanced things and the RPG is one of them, some players just spam nades then shoot u with RPG which make u fly and can't even defend yourself
Changing the count down from 80 to 120 is the best solution. Positive

Offline Zvuk

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #4 on: 15 05, 2021, 06:38:52 pm »
RPG is a really lame weapon when it comes to LV combats, players tend to use it in every chance they get. You'd be winning a duel against somebody and they'll instantly pull it up, the damage it deals is quite over powered and therefore I think it's cooldown duration should be increased up to 120.

Offline WooDy

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #5 on: 15 05, 2021, 06:39:57 pm »
RPG is a very important weapon in LV. Most LV players are using it and I rarely see players using minigun in LV. In my opinion, RPG should not have any cooldown. Increasing cooldown doesn't change anything. My vote is negative.

Offline HeadHunter

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #6 on: 15 05, 2021, 06:42:07 pm »
So yeah, RPG is over powered and gives too big adventage to the person who shoot it first. It becomes really annoying because too much people use it 1v1 which makes LV pretty unplayable. Longer CD will help it atleast little bit. Im voting positive.

Offline Mark.-

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #7 on: 15 05, 2021, 06:47:50 pm »
Its annoying when you're outnumbered and get rpged 3 times in a row, lets hope this suggestion will fix this unfair situation. Voting postive
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Offline Twist

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #8 on: 15 05, 2021, 06:49:32 pm »
It's not about 1v1 it's how people use it when u have low HP so they don't have to aim with these hitboxes, 120 might actually make it less stupid when u fight people.
big fat positive vote for sure
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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #9 on: 15 05, 2021, 06:50:09 pm »
Its impossible to play against crack groups with this short rpg cooldown, It would be really good if it gets fixed even it could be like 150 seconds. Positive  :tick:

Offline Wangrant

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #10 on: 15 05, 2021, 06:57:49 pm »
I vote for positive because I like to troll groups alone and I was having fun before than this short rpg cooldown but now its impossible to have fun against 10 players and they use rpgs on you

Offline S3xy.

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #11 on: 15 05, 2021, 07:08:36 pm »
Voting positive, LV players spamming nades/rpgs in 1v1 fights and that's so bad and increasing the rpg cool down from 80 to 120seconds would be useful for LV players
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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #12 on: 15 05, 2021, 07:16:48 pm »
Well, i'm going to vote Positive i'm not a LV player in server but spamming rpgs and grenades in war or even in 1v1 match it's so bad especially if a whole group use a rpg or grenades in a one person, it may looks bad. Increasing the RPG cooldown from  80 to 120 seconds will be helpul and useful for LV Player in server.

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Offline squar1X

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #13 on: 15 05, 2021, 07:20:27 pm »
I think that 80 seconds is too low for a cooldown, it almost makes no difference with the 'no RPG cooldown' preference. Increasing it to 120 - 150 seconds will definitely moderate its use and be fair for both sides. Positive.

Offline Stockholm1738

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Re: Increasing RPG cooldown from 80 seconds to 120 seconds.
« Reply #14 on: 15 05, 2021, 08:08:48 pm »
yeah increase the timer atleast outnumbered groups could have a chance against cracks.

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