Author Topic: [Resolved] Shipment Job  (Read 5529 times)

Offline Nico..

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Re: Shipment Job
« Reply #15 on: 15 06, 2012, 05:47:44 pm »
A try won't hurt I guess

Offline Zach

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Re: Shipment Job
« Reply #16 on: 15 06, 2012, 07:24:54 pm »
There needs to be more jobs involving boats, I think this would be great job, I know I will be doing it.
I miss nr7

SKyR0X

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Re: Shipment Job
« Reply #17 on: 16 06, 2012, 07:46:26 am »
+1 from me xD!  Its a great ideea.
this post is incorrest but for rule #19 you must read the rules before posting  http://cit2.net/forum/index.php?topic=3743.0

mectus11

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Re: Shipment Job
« Reply #18 on: 16 06, 2012, 11:25:11 am »
Maybe letting us buy boats and use them to deliver too? That would be better and faster to do.

Offline Will

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Re: Shipment Job
« Reply #19 on: 16 06, 2012, 02:08:19 pm »
good idea, and maybe criminals can bring in drugs illegally some how? it will be nice to get a new job. +1

omglolz

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Re: Shipment Job
« Reply #20 on: 16 06, 2012, 09:17:02 pm »
I suggested some drop offs place
http://imgur.com/HheNE

thomaskroon97

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Re: Shipment Job
« Reply #21 on: 17 06, 2012, 01:33:50 pm »
I suggested some drop offs place
http://imgur.com/HheNE

The places are nice, but their is one little problem; some boats ( The tropic), what would be the shipping boat, can't sail under some bridges. so then you have to sail 5 minutes if you want to reach SF harbor to LS harbor...

Offline CooKie'

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Re: Shipment Job
« Reply #22 on: 17 06, 2012, 07:44:14 pm »
Great idea,Water ways would be more usefull.... +1

omglolz

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Re: Shipment Job
« Reply #23 on: 18 06, 2012, 02:38:14 am »
The places are nice, but their is one little problem; some boats ( The tropic), what would be the shipping boat, can't sail under some bridges. so then you have to sail 5 minutes if you want to reach SF harbor to LS harbor...
since we cant change the original bridge of San Andreas,
an easy way for that is to not use some of the suggested place OR,
by changing the COLs of the tropic and/or other ship to fit the bridge.

thomaskroon97

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Re: Shipment Job
« Reply #24 on: 18 06, 2012, 07:45:58 am »
since we cant change the original bridge of San Andreas,
an easy way for that is to not use some of the suggested place OR,
by changing the COLs of the tropic and/or other ship to fit the bridge.

Yes that's true, now the final problem; who is going to script it?

Offline Detroitdiesel

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Re: Shipment Job
« Reply #25 on: 19 06, 2012, 01:37:41 pm »
TBH I like this idea Cits rich history comes from trucking and shipping on the ocean like fisherman jobs etc yes im aware were known for the groups and the gangs and the law but how do we buy big houses and cars MONEY +1
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akshayrocker

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Re: Shipment Job
« Reply #26 on: 19 06, 2012, 03:58:13 pm »
Its a good idea, this will make water roads more busy than at present.

Furious.

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Re: Shipment Job
« Reply #27 on: 19 06, 2012, 05:43:28 pm »
I like this idea. But this can't be implemented in SF alone because its in water. So I think this can be a whole SA job. +1

ahdon

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Re: Shipment Job
« Reply #28 on: 20 06, 2012, 09:28:11 am »
I'm currently scripting this (obviously a developer will need to look through it once i'm done) and which blip id would be suitable?

http://wiki.multitheftauto.com/wiki/Radar_Blips

Jakez0r

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Re: Shipment Job
« Reply #29 on: 20 06, 2012, 05:43:20 pm »
some places where u suggested are place where Hijack Boat comes!