Author Topic: Week of 7/16/12 Updates  (Read 7810 times)

alexgr

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Re: Week of 7/16/12 Updates
« Reply #15 on: 21 07, 2012, 02:29:45 pm »
thats cool, thanks latte for your time.

(200 posts yeah)

xZombie

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Re: Week of 7/16/12 Updates
« Reply #16 on: 21 07, 2012, 03:02:51 pm »
I like the new wheel drive thingy, go kart off-road FTW! xD

abdou2208:)

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Re: Week of 7/16/12 Updates
« Reply #17 on: 21 07, 2012, 03:30:13 pm »
really good idea's you alyaws come with best for the Community keep it good :D

larger_s

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Re: Week of 7/16/12 Updates
« Reply #18 on: 21 07, 2012, 05:22:07 pm »
I like the cars updates its very cool CIT will be more god with time nice job staff's

Steve

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Re: Week of 7/16/12 Updates
« Reply #19 on: 21 07, 2012, 05:28:12 pm »
Is there to like a possibility make a tune up for engine/other car parts etc... in transfender? That would be pretty damn good, imo.

http://wiki.multitheftauto.com/wiki/SetVehicleHandling

Unfortunately nothing else besides the drive type will be added unless I create some sort of "race mini-mission" inside an interior or a town in another dimension. That way the cars cannot leave the area.
Changing engine inertia/grip/accel/top speed, etc. isn't something you want to screw around with unless you know what you're doing and know all the handling on your car.

Like I said though, only drive type is added because the only thing it does is change the way you take corners/drive offroad. It's also very easy to understand.

No other handlings will be added.

Zsolti_HUN

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Re: Week of 7/16/12 Updates
« Reply #20 on: 21 07, 2012, 05:54:30 pm »
http://wiki.multitheftauto.com/wiki/SetVehicleHandling

Unfortunately nothing else besides the drive type will be added unless I create some sort of "race mini-mission" inside an interior or a town in another dimension. That way the cars cannot leave the area.
Changing engine inertia/grip/accel/top speed, etc. isn't something you want to screw around with unless you know what you're doing and know all the handling on your car.

Like I said though, only drive type is added because the only thing it does is change the way you take corners/drive offroad. It's also very easy to understand.

No other handlings will be added.

But let's say there would be 4-5 cars with pre-defined engine tuning in transfender. Just like in NFS, you buy engine tuning part 1, then part 2. And if someone doesn't tune his car, then his car is stock and it's his own fault.

Furious.

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Re: Week of 7/16/12 Updates
« Reply #21 on: 21 07, 2012, 06:10:42 pm »
I wanted to tell about the stopping drugs before cause its very annoying when some drugs are not stop working.

bigDaddy2

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Re: Week of 7/16/12 Updates
« Reply #22 on: 21 07, 2012, 08:42:21 pm »
Awesome work Steve.

InfernuZ^^

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Re: Week of 7/16/12 Updates
« Reply #23 on: 21 07, 2012, 08:44:49 pm »
Great job Steve,keep it up :)

johnnytopside

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Re: Week of 7/16/12 Updates
« Reply #24 on: 21 07, 2012, 08:51:26 pm »
Im not tryin to pick but awd isnt 4x4. awd all wheels spin independently 4x4 all wheels spin together.So awd is great for handling but 4x4 is great for offroading and not gettin stuck.I know it doesnt have anything to do with this lol sry

Ray_Johnson

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Re: Week of 7/16/12 Updates
« Reply #25 on: 21 07, 2012, 09:42:28 pm »

Quote from: 2Pac
i suggested this idea think I don't know it.....
Excuse you? I was trying to help you. lol
Or maybe I understood you wrong? Speak more properly.
« Last Edit: 21 07, 2012, 09:45:00 pm by Jox »

Crystalii

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Re: Week of 7/16/12 Updates
« Reply #26 on: 21 07, 2012, 10:22:20 pm »
But let's say there would be 4-5 cars with pre-defined engine tuning in transfender. Just like in NFS, you buy engine tuning part 1, then part 2. And if someone doesn't tune his car, then his car is stock and it's his own fault.

I understand what you mean, but it's hard to change the handling for every car. Changing acceleration / top speed of a vehicle is not easy as it sounds like. You will have to make one different handling per car for each engine tune. Every car has a different handling, and it's hard to understand every car. Therefore it is nearly impossible to do this.
« Last Edit: 21 07, 2012, 10:27:44 pm by Crystalii »

Offline ElTongaZ

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Re: Week of 7/16/12 Updates
« Reply #27 on: 21 07, 2012, 10:31:26 pm »
Good updates, as always.
Thanks for this steve and the others who worked on the updates
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Steve

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Re: Week of 7/16/12 Updates
« Reply #28 on: 21 07, 2012, 11:47:12 pm »
I understand what you mean, but it's hard to change the handling for every car. Changing acceleration / top speed of a vehicle is not easy as it sounds like. You will have to make one different handling per car for each engine tune. Every car has a different handling, and it's hard to understand every car. Therefore it is nearly impossible to do this.

Actually, I have my own custom handling that I've been working on and it works universally between all cars.
Won't be released though.

vallejo

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Re: Week of 7/16/12 Updates
« Reply #29 on: 22 07, 2012, 06:43:29 am »
good update growing day by day .