Author Topic: Disabling roof turfing for good  (Read 3076 times)

Offline BClaude

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Re: Disabling roof turfing for good
« Reply #15 on: 17 11, 2013, 07:24:43 am »
Let me quote myself from the previous suggestion by Jamie...

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I like this concept.

The problem is that we'd have to find which building is not only climbable, but also the highest in order to lock one value in for Z. (which I might do some studying later tonight).

Maybe. Unless there's turf at KACC military fuels.
And I'm hoping by "Z", it won't be ground turfing.

But again, I don't see this suggestion passing, as Arran said, he ain't changing LV again (after that turf debacle)

Offline Cherry

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Re: Disabling roof turfing for good
« Reply #16 on: 17 11, 2013, 05:56:27 pm »
Let me quote myself from the previous suggestion by Jamie...
And I'm hoping by "Z", it won't be ground turfing.

But again, I don't see this suggestion passing, as Arran said, he ain't changing LV again (after that turf debacle)

Honestly had no idea that Jamie had suggested it in the past.

Anyways,

Quote
Sunday 17th November 2013
- Added height limit to being able to turf to stop roof turfing. (Arran)

So I'm locking this  ^-^