Hello!
The farmer job is currently overpaid job when you work for Wheat, you could earn with it 500k within 20 minutes which is not balanced at all comparing the other jobs.
Proof: Show content
(https://i.imgur.com/Wanlaun.png)
Earning This hour : $478,800//$480,000. Hour resets in 40 minutes.
As level 6 you get 1900 Wheat per 100 Seeds =$120,000
7600 Wheat per 400 Seeds =$480,000 (earnlimit)
So you'll be able to reach the earn limit in just 20-22minutes as level 6, so imagine what you can earn at level 10
As far as I know when you're at level 10 as Farmer you get:
2700 Wheat per 100 Seeds =$170,000
8100 Wheat per 300 Seeds =$510,000 (you could go over the earnlimit in just 15 minutes)
10800 Wheat per 400 Seeds =$680,000
The calculations above clearly show how overpaid the job it is, and please don't tell me that the earlimit is made for these kind of reasons because it's not logical and unbalanced comparing the other job payments.
So it's necessary to decrease the Farmer job payments of Wheat only by 50%(by half) to make the job more balanced.
So if we go with:
(2700*0.5)=1350 Wheat per 100 Seeds=$85,000
(8100*0.5)=4050 Wheat per 300 Seeds=$255,000
(10800*0.5)=5400 Wheat per 400 Seeds=$340,000 (20-24minutes)
The payments of Herbs and Hemps are just fine.
Neutral on this as there could be other ways of fixing it and cutting it's payment should be the last resort to be done.
For example reducing the ability to plant crops from 100 to 50 like it was the way years ago while keeping the grow duration and I really don't know why it was raised 2x on this. The other way would be to make this job more demanding from the tasks to justify the high payment like doing more activities or having more situations to fulfill so the seeds can grow up to crops.
How secondary/tertiary tasks could look like:
=> like having to fertilize the field so the nutrition level of this field would be optimal to grow crops and if the nutrition level of a field would fall below a certain percentage like 50% and below the crops are growing slower. Fertiliziers could be bought like seeds from a marker.
=> keeping the crops hydrated and spray water on the field to keep them growing dependable of the weather and temperature.
=> the combination of the hydration and nutrition level could give crops a "health" level and if lets say the nutrition level is below 50% and hydration level is below 40% the crops would be plagued by mold or other diseases which could ruin all the crops.
=> random events of a locust swarm which eats your crops away if you don't spray insecticide with a crop duster.
This job is already dead, and there's a earnlimit there.
Well, using /userstats does say something different:
Show content
*** Average income of each job in 1 hour based on last 12 hours ***
Job name | Average earnings in last hour | Hours played | Earned
Cave Miner | 713673 | 13 | 9539430
Farmer | 578919 | 33 | 19355200
Iron Miner | 510788 | 5 | 2817850
Train Driver | 402958 | 19 | 7891280
Lumberjack | 354681 | 2 | 738920
Camorra Family | 343642 | 14 | 4879720
Miner | 306437 | 3 | 1057210
AC Pioneer | 302014 | 0 | 281880
SAPD Officer | 295070 | 20 | 6083360
City Engineer | 280396 | 18 | 5168650
Mechanic | 276565 | 6 | 1770020
Traffic Officer | 253480 | 26 | 6822850
News Reporter | 249224 | 8 | 2151640
Renegade | 241945 | 36 | 8730200
Navy Seal | 231854 | 1 | 436660
Elitist | 225123 | 38 | 8569710
SAS Agent | 215700 | 10 | 2264850
Taxi Driver | 206726 | 4 | 913040
Bus Driver | 203176 | 4 | 1009110
Space Miner | 195135 | 1 | 230910
Gangster | 192686 | 399 | 76904260
Police Detective | 190047 | 9 | 1723100
Chaotic | 179923 | 7 | 1301450
xCode Bandit | 166039 | 22 | 3677770
Grim Reaper | 163069 | 64 | 10471770
Police Officer | 158963 | 90 | 14357040
Delta Unit | 158295 | 6 | 1089600
Criminal | 154170 | 251 | 38784180
Fuel Transporter | 152936 | 1 | 265090
Waste Manager | 149464 | 4 | 627750
Hunter | 149333 | 0 | 67200
Criminal Boss | 148814 | 3 | 523330
Pilot | 144044 | 1 | 194460
Butcher | 132387 | 1 | 136800
Federal Agent | 129963 | 31 | 4072190
Street Soldado | 129826 | 13 | 1718040
State Official | 129253 | 7 | 932780
Delivery Man | 121354 | 2 | 299340
Vago | 119198 | 56 | 6786370
Pizza Boy | 119100 | 0 | 59550
GLA Soldier | 103478 | 20 | 2166140
Trucker | 102616 | 4 | 442960
Criminal Medic | 90000 | 0 | 12000
Medic | 80070 | 1 | 106760
Police Chief | 59498 | 17 | 1032300
Biker | 49514 | 7 | 347430
L4 Staff | 34451 | 0 | 17800
Fire Fighter | 29842 | 0 | 9450
Street Cleaner | 25200 | 0 | 7560
SWAT Team | 19410 | 1 | 35910
Fisherman | 13800 | 0 | 2760
KLM Employee | 6345 | 17 | 108610
River Fisherman | 3901 | 6 | 27180
Police Medic | 3710 | 0 | 2350
Street Food Seller | 1924 | 11 | 23000
Citizen | 0 | 0 | 0
Bomb Disposal | 0 | 0 | 0
Hooker | 0 | 0 | 0
Saint | 0 | 0 | 0
L2 Staff | 0 | 0 | 0
If being the most worked job in the last 12 hours with the most hour spent is the definition of "already dead" then what are the other jobs in your opinion?
Just want to say, keeping a job that OP leads to kill off other jobs which have more tasks to fulfill but paid on a normal base regardless of earnlimit or not. On top of that it kills off the development on other jobs/new jobs as if the updated jobs or new developed jobs are not paying the amount of money in that range. I mean the city engineer for sure has that high payment as if the job wouldn't pay that good it will get abandoned like the hunter is already.