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Ingame Community => News and Updates => Topic started by: Mayrou on 07 12, 2021, 10:51:57 pm

Title: Decreasing the Farmer job payments of Wheat by 50%
Post by: Mayrou on 07 12, 2021, 10:51:57 pm
Hello!
The farmer job is currently overpaid job when you work for Wheat, you could earn with it 500k within 20 minutes which is not balanced at all comparing the other jobs.
Proof:
Show content
(https://i.imgur.com/Wanlaun.png)
Earning This hour : $478,800//$480,000. Hour resets in 40 minutes.
As level 6 you get 1900 Wheat per 100 Seeds =$120,000
                           7600 Wheat per 400 Seeds =$480,000 (earnlimit)
So you'll be able to reach the earn limit in just 20-22minutes as level 6, so imagine what you can earn at level 10
As far as I know when you're at level 10 as Farmer you get:
2700 Wheat per 100 Seeds =$170,000
8100 Wheat per 300 Seeds =$510,000 (you could go over the earnlimit in just 15 minutes)
10800 Wheat per 400 Seeds =$680,000
The calculations above clearly show how overpaid the job it is, and please don't tell me that the earlimit is made for these kind of reasons because it's not logical and unbalanced comparing the other job payments.

So it's necessary to decrease the Farmer job payments of Wheat only by 50%(by half) to make the job more balanced.
So if we go with:
(2700*0.5)=1350 Wheat per 100 Seeds=$85,000
(8100*0.5)=4050 Wheat per 300 Seeds=$255,000
(10800*0.5)=5400 Wheat per 400 Seeds=$340,000 (20-24minutes)
The payments of Herbs and Hemps are just fine.



Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Dokt0R on 07 12, 2021, 11:26:22 pm
I don’t work a lot and I don’t know well about job earnings, but after you showed the calculations, this seems to be overpaid.. so  :tick:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Sleuth on 08 12, 2021, 12:23:06 am
Please give us a break with those civilian payment changes, this is not even liked by the State Officials themselves...

So let me get this straight, nerf this job > complain about why 0 people played it in the last week > make it the same again AND REPEAT. simply, no and the biggest evidence of that is what happened with the fisherman job. please stop doing this stuff for individualistic gain and care more about the job and people who play it everyday despite how draining and repetitive it may be. a job so boring as Farmer compared to CnR has its reasons for paying well, enough said.

Negative.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Mayrou on 08 12, 2021, 09:04:50 am
Please give us a break with those civilian payment changes, this is not even liked by the State Officials themselves...

So let me get this straight, nerf this job > complain about why 0 people played it in the last week > make it the same again AND REPEAT. simply, no and the biggest evidence of that is what happened with the fisherman job. please stop doing this stuff for individualistic gain and care more about the job and people who play it everyday despite how draining and repetitive it may be. a job so boring as Farmer compared to CnR has its reasons for paying well, enough said.

Negative.
1- don't speak on behalf the State Officials, if they see something wrong, they will have to post their opinions.
2- If we go with your opinion, then let's make every job OP which will give 500K per 15 minutes just to make them more playable, come up with suggestions that improve the civilian side instead of profiting from the OP jobs.
3- Explain how decreasing the earnings will give me an ''individualistic gain'' as you stated above  :fp:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Dinçer on 08 12, 2021, 10:10:23 am
As a L8 farmer yes, it gives a lot of wheat for just one harvest and as a result of this fact you can full fill the earnlimit for just like 5-7 minutes so its not fair compared to the other jobs' payments and in the other side it affects the f7 market system's average cost per unit people sells their wheat for like at low price 57-60, but when we downgrade the wheat amount that farmer gives to the farmers, they will have to sell it for like 60+ because everyone wouldn't be able to get that amount of wheat for like it was giving it in a short time gap. So my opinion is totally positive  :tick:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Violet on 08 12, 2021, 10:59:00 am
So, Instead of staying it like other jobs (reaching the earning limit in 15-25mins) decreasing the payments and making the players reach the earning limit in 40mins and finally making the job more inactive. Logical...
Negative.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: zurq on 08 12, 2021, 11:59:48 am
You guys trying so hard to make the job unplayable/inactive. I dunno why. I am negative.
 
The earnlimit exists for a reason though.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: RoMaNa on 08 12, 2021, 12:33:01 pm
Why decreasing more jobs ? All job got Alot of decreasing and made them unplayable and inactive for example ( City engineer ) got Alot decrease in payment that made it inactive for a long time and people not working it Alot nowadays another point farmer are very boring job if you work it for 1h you will get bored fast the only thing that make this job still playable is payment for sure   negative  :cros:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Coke on 08 12, 2021, 12:47:16 pm
Keep in your mind by applying this suggestion will make the job die and also you need to know that there is fluctuation price on the market.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Nobody_ on 08 12, 2021, 01:31:09 pm
So let me get this straight, nerf this job > complain about why 0 people played it in the last week > make it the same again AND REPEAT...

Negative.

Yes, exactly how it would be

Farm is over paid, but it is very boring and also a little difficult to sell wheat at certain times.
As a level 10 farmer, I like to hit earnlimit fast and look for other things to do, like being crim, run in races, or even go to LV. It's helping me to not leave the game, again. So, i'm negative too  :cros:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Ninjazyx on 08 12, 2021, 04:22:34 pm
the job is already pretty dead I dont see anypoint in ruinning it even more we already struggling with the earn limit I think its more than enough
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: TwCafe on 10 12, 2021, 04:06:14 am
This job is already dead, and there's a earnlimit there.

No need to ruin this one.    :cros:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Dust on 10 12, 2021, 11:53:39 am
Earnlimit kills jobs,If there is something to change it should be earnlimit not payments.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: seville_blv_1345 on 10 12, 2021, 01:17:59 pm
Neutral on this as there could be other ways of fixing it and cutting it's payment should be the last resort to be done.

For example reducing the ability to plant crops from 100 to 50 like it was the way years ago while keeping the grow duration and I really don't know why it was raised 2x on this. The other way would be to make this job more demanding from the tasks to justify the high payment like doing more activities or having more situations to fulfill so the seeds can grow up to crops.

How secondary/tertiary tasks could look like:
=> like having to fertilize the field so the nutrition level of this field would be optimal to grow crops and if the nutrition level of a field would fall below a certain percentage like 50% and below the crops are growing slower. Fertiliziers could be bought like seeds from a marker.
=> keeping the crops hydrated and spray water on the field to keep them growing dependable of the weather and temperature.
=> the combination of the hydration and nutrition level could give crops a "health" level and if lets say the nutrition level is below 50% and hydration level is below 40% the crops would be plagued by mold or other diseases which could ruin all the crops.
=> random events of a locust swarm which eats your crops away if you don't spray insecticide with a crop duster.

This job is already dead, and there's a earnlimit there.

Well, using /userstats does say something different:

Show content
*** Average income of each job in 1 hour based on last 12 hours ***

Job name | Average earnings in last hour | Hours played | Earned
Cave Miner | 713673 | 13 | 9539430
Farmer | 578919 | 33 | 19355200
Iron Miner | 510788 | 5 | 2817850
Train Driver | 402958 | 19 | 7891280
Lumberjack | 354681 | 2 | 738920
Camorra Family | 343642 | 14 | 4879720
Miner | 306437 | 3 | 1057210
AC Pioneer | 302014 | 0 | 281880
SAPD Officer | 295070 | 20 | 6083360
City Engineer | 280396 | 18 | 5168650
Mechanic | 276565 | 6 | 1770020
Traffic Officer | 253480 | 26 | 6822850
News Reporter | 249224 | 8 | 2151640
Renegade | 241945 | 36 | 8730200
Navy Seal | 231854 | 1 | 436660
Elitist | 225123 | 38 | 8569710
SAS Agent | 215700 | 10 | 2264850
Taxi Driver | 206726 | 4 | 913040
Bus Driver | 203176 | 4 | 1009110
Space Miner | 195135 | 1 | 230910
Gangster | 192686 | 399 | 76904260
Police Detective | 190047 | 9 | 1723100
Chaotic | 179923 | 7 | 1301450
xCode Bandit | 166039 | 22 | 3677770
Grim Reaper | 163069 | 64 | 10471770
Police Officer | 158963 | 90 | 14357040
Delta Unit | 158295 | 6 | 1089600
Criminal | 154170 | 251 | 38784180
Fuel Transporter | 152936 | 1 | 265090
Waste Manager | 149464 | 4 | 627750
Hunter | 149333 | 0 | 67200
Criminal Boss | 148814 | 3 | 523330
Pilot | 144044 | 1 | 194460
Butcher | 132387 | 1 | 136800
Federal Agent | 129963 | 31 | 4072190
Street Soldado | 129826 | 13 | 1718040
State Official | 129253 | 7 | 932780
Delivery Man | 121354 | 2 | 299340
Vago | 119198 | 56 | 6786370
Pizza Boy | 119100 | 0 | 59550
GLA Soldier | 103478 | 20 | 2166140
Trucker | 102616 | 4 | 442960
Criminal Medic | 90000 | 0 | 12000
Medic | 80070 | 1 | 106760
Police Chief | 59498 | 17 | 1032300
Biker | 49514 | 7 | 347430
L4 Staff | 34451 | 0 | 17800
Fire Fighter | 29842 | 0 | 9450
Street Cleaner | 25200 | 0 | 7560
SWAT Team | 19410 | 1 | 35910
Fisherman | 13800 | 0 | 2760
KLM Employee | 6345 | 17 | 108610
River Fisherman | 3901 | 6 | 27180
Police Medic | 3710 | 0 | 2350
Street Food Seller | 1924 | 11 | 23000
Citizen | 0 | 0 | 0
Bomb Disposal | 0 | 0 | 0
Hooker | 0 | 0 | 0
Saint | 0 | 0 | 0
L2 Staff | 0 | 0 | 0


If being the most worked job in the last 12 hours with the most hour spent is the definition of "already dead" then what are the other jobs in your opinion?

Just want to say, keeping a job that OP leads to kill off other jobs which have more tasks to fulfill but paid on a normal base regardless of earnlimit or not. On top of that it kills off the development on other jobs/new jobs as if the updated jobs or new developed jobs are not paying the amount of money in that range. I mean the city engineer for sure has that high payment as if the job wouldn't pay that good it will get abandoned like the hunter is already.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: MaThew~Zika on 11 12, 2021, 09:51:49 pm
Please give us a break with those civilian payment changes, this is not even liked by the State Officials themselves...

So let me get this straight, nerf this job > complain about why 0 people played it in the last week > make it the same again AND REPEAT. simply, no and the biggest evidence of that is what happened with the fisherman job. please stop doing this stuff for individualistic gain and care more about the job and people who play it everyday despite how draining and repetitive it may be. a job so boring as Farmer compared to CnR has its reasons for paying well, enough said.

Negative.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: TwCafe on 12 12, 2021, 01:30:24 pm
If being the most worked job in the last 12 hours with the most hour spent is the definition of "already dead" then what are the other jobs in your opinion?

Well...  what I mean is the farmer job is over 50% of civilian jobs that people play before, and how it goes nowadays?

I'm sure it will be ruined if this is added.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: LegendaryDaphne on 12 12, 2021, 01:47:27 pm
To be honest, I think either they need to justify the amount of payments compared to other seeds, or they need to decrease wheat to match them. I think this is more balanced and people will stop using only wheat in farming job. Positive.  :tick:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Sawos on 13 12, 2021, 11:01:49 am
Earnlimit kills jobs,If there is something to change it should be earnlimit not payments.
Totally the same opinion as the person I quoted.
I would go for NEGATIVE  :cros:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Zexeeo on 14 12, 2021, 10:24:33 pm
you answered yourself, they made earnlimit for reason. negative.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Ace on 15 12, 2021, 01:56:34 am
Your calculations are not correct ( or at least not statistically representative. )
As a farmer you have to buy seeds which are expensive. Compare farmer to city engineer where you can make 100k cash in five minutes without needing to buy seeds. You also have the hassle of trying to sell the wheat.
I think you're trying to kill the job when it's fine as it is.
Negative
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Lycan on 15 12, 2021, 04:17:54 am
You guys trying so hard to make the job unplayable/inactive. I dunno why. I am negative.
 
The earnlimit exists for a reason though.

 :cros:
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: thund3R on 15 12, 2021, 07:07:43 am
decreasing the price of wheat would be better IMO. since the high prices of almost everything, for example iron has ruined those jobs in which you earn this exact resource (miners, waste manager,  mechanic). meaning you can’t really earn that much iron by working since the earnlimit fills up so quickly and you have to wait for it to reset. so yeah IMO it’d be way better to decrease the max price of these resources since you really can’t stack up loads of any resource for later use for yourself. that’s coming from my own experience. :cros:
in short: I much rather have the ability to earn more resources at a cost of lower prices than the other way around.
Title: Re: Decreasing the Farmer job payments of Wheat by 50%
Post by: Arran on 18 12, 2021, 04:45:10 pm
- Decreased amount of Wheat given when farming to be balanced with Herbs and Hemp by selling prices. (Arran + Mayrou)