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Ingame Community => News and Updates => Topic started by: 9R on 24 06, 2022, 12:34:11 pm

Title: [+++] multiplier system for each time a side win a CE.
Post by: 9R on 24 06, 2022, 12:34:11 pm
Hello!

What is this idea and how to implement it: It's to multiply each time criminals or cops win a CE, So basically if the criminal's team won a CE for the first time they'll get x1 after that if they won another CE they will get x2. in the winning message, So when a CE is finished a message will show up saying "Criminals/Cops won the Criminal Event."
Show content
(https://i.imgur.com/P4MmxMP.png)

But instead, this message gonna appear, Criminals/Cops won the Criminal Event x1.  Criminals/Cops won the Criminal Event x2. Criminals/Cops won the Criminal Event x3.

Why this idea is worth adding?: Because it will bring more fun to the CE and sides gonna fight harder to keep their streak or even to take another side streak down. And it will bring much more activity to the sides, We'll be seeing a lot of teamwork as well.

Title: Re: multiplier system for each time a side win a CE.
Post by: Fr0zEn on 24 06, 2022, 12:52:57 pm
Well, I just love this idea so much, As a cop I always attend CE's and this update gonna
ing more fun to the criminal events  :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: Nobody_ on 24 06, 2022, 03:12:41 pm
This is an excellent idea! For sure this will motivate both sides to a good fight.  :tick: :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: M1D0 on 24 06, 2022, 03:23:28 pm
I'm supporting the idea, but I only have one concern about it, which's; as it will bring the team work and the compete between the two sides as it will bring things like offensive words and actions between them. For example, if I'm the only Criminal online and there're a lot of cops they will keep winning and who knows till when they will keep doing so, because the the criminals are less numbered at the time, so the cops will start taking screenshots and posting it everywhere and the fight will start (Not in a good way). I am still supporting.
Title: Re: multiplier system for each time a side win a CE.
Post by: 9R on 24 06, 2022, 03:58:33 pm
I'm supporting the idea, but I only have one concern about it, which's; as it will bring the team work and the compete between the two sides as it will bring things like offensive words and actions between them. For example, if I'm the only Criminal online and there're a lot of cops they will keep winning and who knows till when they will keep doing so, because the the criminals are less numbered at the time, so the cops will start taking screenshots and posting it everywhere and the fight will start (Not in a good way). I am still supporting.
I really have no idea what you're saying and how this will affect us, If we just gonna ignore everything because people gonna fight over it, Well, We better just close the server already.
Title: Re: multiplier system for each time a side win a CE.
Post by: Smith. on 24 06, 2022, 04:28:50 pm
a good idea It will make the members more competitive and willing to fight. I really like your idea, so it's new. I will definitely give a positive rating.  :gimme:  :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: TwCafe on 24 06, 2022, 04:53:20 pm
I like this idea, but what next to x3? Would it be x4, x5 and unlimited, or the maximum is x3?
Title: Re: multiplier system for each time a side win a CE.
Post by: HosttyBoy on 24 06, 2022, 05:07:06 pm
This is a nice small detail that will increase the chance of cracking and will increase imbalance between the sides so I vote  :tick: because the chances of this are so slim.
Title: Re: multiplier system for each time a side win a CE.
Post by: 9R on 24 06, 2022, 05:29:25 pm
I like this idea, but what next to x3? Would it be x4, x5 and unlimited, or the maximum is x3?
Yeah, unlimited.
Title: Re: multiplier system for each time a side win a CE.
Post by: RX1 on 25 06, 2022, 02:04:32 am
Really coolest idea ever . It will make a huge activitys  at CE . so we fight for the multiplier  . I AM voting positive.
Title: Re: multiplier system for each time a side win a CE.
Post by: Music on 25 06, 2022, 02:27:01 am
Why not, Simple and cool idea can make change, I would love to see how strong the competition between both sides go to get more streaks and to save them, Positive
Title: Re: multiplier system for each time a side win a CE.
Post by: Raef on 25 06, 2022, 02:45:08 am
I am not quite sure about this one. I feel it'd promote hate and fights between teammates, as most of the players will be looking for victory, hence ignore the orders and pieces of advice given by their side's leaders.
Title: Re: multiplier system for each time a side win a CE.
Post by: Dokt0R on 25 06, 2022, 02:52:52 am
Rare way of thinking, that's a cool idea though. It will help knowing which side is cracking either, upvoting  :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: BabY on 25 06, 2022, 04:17:01 am
Even though I'm a civilian player, this idea sounds foundational and unique for the CnR side of things, have my :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: 9R on 25 06, 2022, 10:53:11 am
I am not quite sure about this one. I feel it'd promote hate and fights between teammates, as most of the players will be looking for victory, hence ignore the orders and pieces of advice given by their side's leaders.

Isn't that the purpose of games?

hence ignore the orders and pieces of advice given by their side's leaders.
It's the other way around, People will start the following orders more often in order to win the CE.
Title: Re: multiplier system for each time a side win a CE.
Post by: Sleuth on 25 06, 2022, 11:18:24 am
I suggest making an F1 statistic for it as well so when CEs are not running people could see who has the most score, "Most CEs won: Insert Side (x8)"

Honestly, it seems like a good idea to me to keep the streak going and have that be a motivation for team leaders(PC/CB) to maintain. and since there is no cracking in CEs, we as cops won't have the need to give criminals a break in case we are more than them, like we do in ARs sometimes so criminals don't get bored and stop trying. CEs have an Anti-Rush system and people could engage in them easier than Armed Robberies, so the streak will be competitive and based on the performance inside of the CE in most times.

Positive.
Title: Re: multiplier system for each time a side win a CE.
Post by: Sawos on 25 06, 2022, 11:45:16 am
Never thought about this but your suggestion is extremely great ngl. I'm sure this will bring more fun and make CE way more competitive and challenging for both sides.
Hoping it gets added, you have my vote  :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: Mitrok on 25 06, 2022, 12:02:07 pm
Actually this idea is pretty nice it won't effect the game play rather than it will give more competition between criminal side and law side so I really like this idea , positive   :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: Azazel on 25 06, 2022, 04:37:36 pm
Sounds good,Multiplier system can motivate both side and its will be good if we can see this system on f1 as well "Most CEs won:" side,like as Mohammad's said.
  :tick: :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: AryanGenetics on 25 06, 2022, 05:25:26 pm
Yeah, unlimited.

Great so just be criminal and play at night where no cops are on and farm quick $$ seems fair.
Title: Re: multiplier system for each time a side win a CE.
Post by: BornMoris on 25 06, 2022, 07:20:39 pm
I suggest making an F1 statistic for it as well so when CEs are not running people could see who has the most score, "Most CEs won: Insert Side (x8)"


It can develop a better system by combining Muhamed and what you say, makes police and criminals more excited to compete to win in a criminal event and good idea your suggestion. My vote is positive  :thumb:
Title: Re: multiplier system for each time a side win a CE.
Post by: Darwin97 on 26 06, 2022, 12:31:16 am
Positive,

It's not harmful, everyone loves a bit of competitiveness and when cops are slacking and seeing x11 CEs one by criminals they'll surely be more motivated to end the streak and vice versa, this could actually bring more competition between the two sides.

Although, there should be a setting to disable that with that disabling the whole CE damage and kills tops because it can only discourage cops and criminal when they're low on numbers and trying to do their best so seeing cops having an x20 streak will probably demotivate them when they're low on numbers which ends up in them not joining the CE events
Title: Re: multiplier system for each time a side win a CE.
Post by: Danube501 on 28 06, 2022, 09:08:41 am
I guess it can be done since it's a simple task for developers to make not only that but this idea shows how many times a side won criminal events thus makes the motivation to balance the teams and not let the other side continue the streak. POSITIVE  :tick:
Title: Re: multiplier system for each time a side win a CE.
Post by: Uzaki on 29 06, 2022, 05:50:24 am
Great idea to actually prompt each side to do their best specially the LAW Side not just to snipe from a distance

POSITIVE  :tick:
Title: Re: [+++] multiplier system for each time a side win a CE.
Post by: Dokt0R on 29 06, 2022, 06:56:08 am
High priority: Suggestions that have mostly positive votes (at least +20).
Title: Re: multiplier system for each time a side win a CE.
Post by: Madaus on 30 06, 2022, 05:26:32 pm
cool guy, more fun in the CE, its a little boring now but with this I can play more, and as long its unlimited it would be epic  :tetelaser: :tetelaser:

Positive
Title: Re: [+++] multiplier system for each time a side win a CE.
Post by: Jokey on 01 07, 2022, 04:30:27 am
I like the idea, but I think adding a small bonus to whoever breaks the other team's winning streak can also be a great way to make both teams work harder for the victory.  :tick: :tick:
Title: Re: [+++] multiplier system for each time a side win a CE.
Post by: Arran on 04 07, 2022, 06:12:28 pm
- Added team win streak to criminal events. (Arran + 9R)