Recent Posts

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51
Positivity / Re: Are you a good person? The Shopping Cart Theory
« Last post by Clark on 16 04, 2024, 05:59:58 pm »
The quote about the principal-agent problem is spot on in describing the conflict here. It serves as a reminder that in many cases, the optimal solution for one party isn't always ideal for the other, and the best outcomes often require finding a balance between various interests and preferences.

To kinda circle back to the question about a person being good, I can approach it philosophically. I can tell you what doesn't make a good person, I can't tell you what makes a good person. Somewhat taking a Socrates approach haha.



52
Positivity / Re: Are you a good person? The Shopping Cart Theory
« Last post by Ace on 16 04, 2024, 02:45:12 pm »
This raises an interesting question about the principle-agent problem.

Investopia gives us the following definition:

 
Quote
The principal-agent problem is a conflict in priorities between a person or group and the representative authorized to act on their behalf. An agent may act in a way that is contrary to the best interests of the principal.

In this case, the worker is the agent and doesn't care about the loss of productivity in the store as they're paid the same regardless and have a preference for the trolley collecting task. However I still feel the world would be better off if we all did our duty and returned the kart.

What I find most interesting about your annacdote is the positive attitude of workers in response to "extra work" being created for them. Looking ok the bright side and taking enjoyment in a menial task is what we can learn from this story.
53
News and Updates / Re: [+++] Make Colt dual-wielded again
« Last post by snow-. on 16 04, 2024, 01:26:03 pm »
Colt will become useful this way  :tick:
54
News and Updates / Re: Adding a new command called '/dangerlevel update'
« Last post by Ivan# on 16 04, 2024, 12:29:44 pm »
 :tick:
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General Support / Questions / Re: ERROR: Unable to create file for CITskins.
« Last post by Jaguar. on 16 04, 2024, 06:59:26 am »
@Legacy1 give us an update
56
General Support / Questions / Re: Skins
« Last post by Jaguar. on 16 04, 2024, 06:58:47 am »
Thank You! You can lock this now. @HeadBoss

locked  :thumb:
57
General Support / Questions / Re: Skins
« Last post by Wish' on 16 04, 2024, 05:51:42 am »
You can only use it once for one skin ID and you cannot use free editing again on the same ID.

Each skin ID has one free edit, so you have 3 in total. Having used one of the free edits, you currently have free edits available for skin IDs: 39, 11
Thank You! You can lock this now. @HeadBoss
58
News and Updates / Re: Adding a new command called '/dangerlevel update'
« Last post by Skan on 15 04, 2024, 11:51:32 pm »
 :tick:
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News and Updates / Re: [+++][A] Counting Turf take over on F1 for LV and LS
« Last post by Arran on 15 04, 2024, 09:12:52 pm »
Monday 15th April 2024
- Added 'Takeovers' to 'Top LV Groups' and 'Top LS Turf Groups' on website and F1 GUI. (Arran + IamAhmed)
60
Monday 15th April 2024
- Added your current skin ID to the skins GUI. (Arran + Pollux)
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