Author Topic: [+++] Adding Cooldown To Use Molotov/Teargas Inside AR Areas  (Read 758 times)

Offline Moris

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Hello,

As you all know everyone is spamming throwables during ARs. Therefore, Criminals just dying to tearsgas and Cops are dying to molotov before they are even fight. Also, when there is 20+ players attending ARs causing FPS trouble and throwable makes it worst. So, cops and criminals will be able to throw molotov/teargas in every minute instead of spamming it.
« Last Edit: 04 02, 2023, 03:37:18 am by TwCafe »
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Offline Persius#USSF

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Re: Adding Cooldown To Use Molotov/Teargas
« Reply #1 on: 27 01, 2023, 10:12:41 pm »
I suggest we should remove Molotov/Teargas from LS we already have alot of FPS issues duo to Mass Number of players and mappings in LS
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Offline Farelinho

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Re: Adding Cooldown To Use Molotov/Teargas
« Reply #2 on: 27 01, 2023, 10:32:56 pm »
would make life easier on AR's   :tick:
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Offline Private

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Re: Adding Cooldown To Use Molotov/Teargas
« Reply #3 on: 27 01, 2023, 10:40:54 pm »
I suggest we should remove Molotov/Teargas from LS we already have alot of FPS issues duo to Mass Number of players and mappings in LS

Removing them completely would be ideal

 :tick:

 but your title is misleading because it can be understood as a general cooldown, but you're saying cooldown in ARs only
« Last Edit: 27 01, 2023, 10:42:34 pm by Private »

Offline Fist

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #4 on: 28 01, 2023, 02:50:36 am »
 :tick:

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #5 on: 28 01, 2023, 05:02:35 am »
Make life easier and stop this teargas/molos spam. You get to see more molotoves/ teargas than actual weapons at ARs like some LV warzone.  :tick:


Offline thund3R

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #6 on: 28 01, 2023, 06:52:28 am »
 :tick:

Offline FerociusWizz

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #7 on: 28 01, 2023, 07:43:01 am »
Rather than spamming Moltovs and teargas and fighting Fair would be good, so approving this suggestion ✅
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Offline KarabiN

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #8 on: 28 01, 2023, 08:42:08 am »
ARL is where people experience the most fps drops. Molotov and teargas enlarge this even more, and eventually people's enjoyment of the game may be restricted.
Positive
« Last Edit: 28 01, 2023, 08:44:25 am by KarabiN »
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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #9 on: 28 01, 2023, 01:49:07 pm »
very positive :tick: that will improve the Armed robbery quality. and 1 minute cooldown is fair enough and instead of spamming throwable people will use it carefully then. although removing them is much better option, or we can just throw teargas or Molotov when we are much lesser than other side (just like we had /guard system)
« Last Edit: 28 01, 2023, 01:51:26 pm by omerkhan »
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Offline Emberthal

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #10 on: 28 01, 2023, 02:01:01 pm »
Indeed a good idea, many people experience fps drops due to the spam of teargases, especially in small spaces such as Magneto's Villa, where cops spam teargas and crims spam molos. Positive for sure.

Offline HusnuCoban

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #11 on: 28 01, 2023, 02:28:04 pm »
I played both sides for many hours and I can say that teargas doesnt need any nerf. Molotov is just more powerful than teargas and when teargas is threw, crims can go somewhere else but not the same thing with molotov. Since the Iron Storage is removed, teargas became waste of money and source.  :cros:
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Offline Moris

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #12 on: 28 01, 2023, 02:50:18 pm »
I played both sides for many hours and I can say that teargas doesnt need any nerf. Molotov is just more powerful than teargas and when teargas is threw, crims can go somewhere else but not the same thing with molotov. Since the Iron Storage is removed, teargas became waste of money and source.  :cros:
Like it's okey to thing yourself but we have to be fair here. Both of them effects both sides and FPS. Also, you can save your money by throwin it in every minute instead of spamming.
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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #13 on: 28 01, 2023, 04:48:29 pm »
 :tick:

Offline Zombo

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Re: Adding Cooldown To Use Molotov/Teargas Inside AR Areas
« Reply #14 on: 29 01, 2023, 05:47:43 pm »
 :tick: :tick: :tick:
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