I read your suggestion, and the truth is that it attracts my attention a lot, I like the idea that the players who are in the top damage have a reward on the AR's steal time, but what would happen if this game is also Is it in the top kills?, I agree that being in the two Tops has a greater reward, but I think you can abuse this, and not in the way that Diamond refers Show content
What if someone tried to go cop and help criminals by abusing your idea?
But in some Sometimes it is very easy to be Top kills and damage, so I invite you to add a maximum of "time decrease" that can be obtained by being Top damage in each AR, an experienced player can steal 3-4 times at easily 5-6 times
Another option that I see as possible is to completely change the time reduction system by kill in each AR (I know that it is not the subject that is being talked about but I still want to add this idea, and if you allow me, suggest it separately) which one is in focus on rewarding Top damage more than Top kills, how would this be achieved? easy, we will change the thing to get -30sec per kill in the AR to -20sec or -15sec per kill, and how we would approach to improve the Top damage? We could do that for being Top to get a time accelerator for the following AR, these could be:
Top 1 Damage: x2 theft speed of the next AR, Example: The AR takes 30sec, this person will complete the theft in 15sec
Top 2 Damage: x1.5 theft speed of the next AR, Example: The AR takes 30sec, this person will complete the theft in 20sec
Top 3 Damage: x1.25 theft speed of the next AR, Example: The AR takes 30sec, this person will complete the theft in 25sec
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I know the times of the examples are not correct but I did not have time to calculate that, but my idea is still understood (I hope).
Acceleration times are a few examples, obviously you can discuss them.