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Support => General Support / Questions => MTA Support => Topic started by: Jaguar. on 04 11, 2020, 08:47:04 am

Title: Testing skin bug.
Post by: Jaguar. on 04 11, 2020, 08:47:04 am
I'm new to editing skins and I'm still learning what and how some stuff works. So my problem is when I try a skin in-game (map editor) and set my skin to 285 (the skin that has a design) this is what is shows
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(https://i.imgur.com/YQvX9TB.png)
. I tried to ask some people what the problem is, but they don't know either. I carefully followed the steps by opening txd workshop > open img > gta3 > pick swat.txd > import the skin .png > save txd. My TXD workshop
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(https://i.imgur.com/P5EIHo6.png)
. Also I forgot to save the default swat.txd before editing it. So I download a png in google then import it in txd workshop. Lastly, when I tried to use the default skin in map editor this is what it looks like
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(https://i.imgur.com/O2DNMm4.png)
.
Title: Re: Testing skin bug.
Post by: Extreme on 04 11, 2020, 08:51:43 am
(https://i.imgur.com/DifmMxj.png)

That's the issue. The texture name should be named "swat" and not "swat.s". Just rename it and you should be good to go.

(https://i.imgur.com/yAf9JZQ.png)
Title: Re: Testing skin bug.
Post by: Jaguar. on 04 11, 2020, 12:55:26 pm
I renamed the file to swat but when I try it in game it still is an all black skin.

https://imgur.com/a/0Lbcuka?nc=1
Title: Re: Testing skin bug.
Post by: Extreme on 04 11, 2020, 05:19:49 pm
The 352x704 resolution of your skin is odd, use 512x1024.

Does this occur only when modding exactly this skin? And also make sure it's a proper file format when importing, such as .png or .jpg.

GTA/MTA also must not run when you're modifying the gta3.img file.
Title: Re: Testing skin bug.
Post by: Jaguar. on 05 11, 2020, 08:12:43 am
The 352x704 resolution of your skin is odd, use 512x1024.

I tried this but it's still black
https://imgur.com/a/j4L1ZzU

Does this occur only when modding exactly this skin? And also make sure it's a proper file format when importing, such as .png or .jpg.

I tried to edit another skin and viewed it in-game and it was fine. It only occurs on skin 287. I don't really know what I did wrong.
Title: Re: Testing skin bug.
Post by: Jaguar. on 05 11, 2020, 03:29:59 pm
This can be locked now. I already solved my own problem. The problem was just the mipmap was at '0' when it was supposed to be set on '1'. I appreciate your help, Extreme.