What if group members did different tasks that give different amount of money?
its simple, There is 2 systems, one is whenever the whole group accomplished something and there is indiviuals who can apply for their rewards.Then I am Positive
This is a bit confusing for the community.This!
- Assume an average group of 10-20 active members. One day they earn $480,000 or $580,000 for a certain job. imagine how much they earn a month for the money from raging a job.
- basically (rewards should be sent directly, or because using a script sometimes erroneously lose all the money from the bank) Meanwhile, you say this saves their time to as a member bonus, so this is unnecessary is basically this F6 panel.
I dont think its necessary because each group got different tasks with different amount of money :cros:
Sending or receiving money shouldn't be this hard and doesn't take much of anyone's time and not a function that can be useful all the time and everyone :cros:
That would be a good idea, a small panel that can make me choose from online members, put in the amount, choose the reason, and send the money. Limited players won't be able to receive that money, If a limited player is chosen I receive an error telling me the player's name is unable to be rewarded since he is limited, So I unselect him and re-try sending again, this cannot be abused since Group deposits are counted in cash weekly limit :tick:I support this, couldn't have been explained any better :tick:
Reward system should've limit for the money incase someone add extra zero and send 100m instead of 10m "cases" and Ofcourse ranks with withdrew access will be able to use the feature.
Well at first sight this sounds really cool and an exciting thing to add. But I think that it would be better if those awards remain on the hands of the leaders. It would be a bit faster to select some members and send them money instantly from the group bank, but I guess there are not a lot of tasks from groups, turfing is awarding members instantly as mentioned above, the only actual group accomplishment is getting today's tops. Other stuff are more specific and I think that a panel could make things go faster, but it's not a thing that would make a huge impact. Maybe I didn't fully get it but for the time being I'm gonna be negative, not because this is a bad addition, but not really worth the time to script as it's not something that necessary as group based rewards still work well even without it
You just dont get it, Lets say a leader wants to reward the members for ''whole group accomplishment'' so you'll be 1 button away from sending all instead of repeating the same process for 15+ members.Yeah, actually I got it but it would cause a bit of confusion just awarding online members because for a certain quest, let's say "let's win today's tops guys" even some members that are not online contributed, and others who are online, just logged in and earned a reward. In that case what would the leader do? They would still pay members who contributed on this one by one to avoid such a confusion. I guess that the panel would be more useful if there are other options, such as "award members who got more than 5k arrest points" and other stuff on the other sides, I'm just mentioning my side. But making this panel useful would require many options and even with them, I think that leaders would still have something more specific in their mind which is not an option in that panel. I still don't know about this, maybe you could elaborate a bit more on how the panel looks like and what would the options be.
Yeah, actually I got it but it would cause a bit of confusion just awarding online members because for a certain quest, let's say "let's win today's tops guys" even some members that are not online contributed, and others who are online, just logged in and earned a reward. In that case what would the leader do? They would still pay members who contributed on this one by one to avoid such a confusion. I guess that the panel would be more useful if there are other options, such as "award members who got more than 5k arrest points" and other stuff on the other sides, I'm just mentioning my side. But making this panel useful would require many options and even with them, I think that leaders would still have something more specific in their mind which is not an option in that panel. I still don't know about this, maybe you could elaborate a bit more on how the panel looks like and what would the options be.
I'm just mentioning the awarding of a certain group of members, as the individual awarding in F6 would be the same as paying them out of the F6 panel. The only difference this would make is having even more lines on the group history.
'' Idk what to say but I want to farm posts''No. You cannot. Removed.
No. You cannot. Removed.
Am talking on behalf of him since thats what hes doing obviously maybe take a look at his post?He can vote positive or negative whatever he likes. He doesn't even need a reason, that's the rule.
He can vote positive or negative whatever he likes. He doesn't even need a reason, that's the rule.
I only do my job by following the rule, yet this is a discussion board, maybe you can make a topic to update the board rule?
@R9 is it like that ?Show content(https://media.discordapp.net/attachments/1076907055501283422/1083111034665050112/Opera_Instantane_2023-03-01_162138_cit.jpg?width=334&height=501)
:cros:
This would weigh players uniformly when some players did more to earn this money than others. To solve this people would just send the money individually as they already do. This seems like a low utility niche suggestion that I know I wouldn't use but still requires a good deal of work to create the UI and functions for.
Since the leaders do not reward the whole group, this update is unnecessary. The max number of players to be rewarded is approximately 10-15, I don't think it'll be more than that. That's why this update is waste of time, plus it's so few leaders to reward their group mates. :cros:
If this is to be done it should be done in CITgroupbank.