Author Topic: [+++][Riddy] Being able to highlight X group members.  (Read 1275 times)

Offline Thug

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Re: [+++] Being able to highlight X group members.
« Reply #45 on: 25 04, 2023, 02:24:42 am »
Nice one for real, I've faced that problem In all my gang wars, Such a cool solution and helpful,  :tick:

Offline WakaMan

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Re: [+++] Being able to highlight X group members.
« Reply #46 on: 08 05, 2023, 09:25:11 pm »
I just upvoted a similar suggestion, I hope that with my upvote on this one, one of the 2 will finally be added to the server and prevent unwanted kills in wars.  :tick:
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Offline Samy

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Re: [+++] Being able to highlight X group members.
« Reply #47 on: 11 05, 2023, 08:07:10 pm »
 :tick:

Offline Conroy

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Re: [+++] Being able to highlight X group members.
« Reply #48 on: 29 05, 2023, 10:29:49 pm »
The addition of this command is practical and efficient, allowing players to effortlessly differentiate allies and enemies amidst chaotic large-scale battles. By highlighting specific group members with unique colors, it provides a reliable means for player identification.
I'm positive.
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Offline iAris

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Re: [+++] Being able to highlight X group members.
« Reply #49 on: 07 06, 2023, 11:28:16 am »
I don't understand why you want a new feature when an already existing one (nametag color) can be extended to fit your suggestion (like Happy's /tagpanel or Dredd's "Ability to mark a group as enemy group for your group" suggestions).

Is your reasoning that the highlight would offer better visibility?

Offline Itachii

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Re: [+++] Being able to highlight X group members.
« Reply #50 on: 12 06, 2023, 08:32:12 pm »
You can actually add this, by going to settings and set allience color , negative  :cros:

Offline mx

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Re: [+++] Being able to highlight X group members.
« Reply #51 on: 13 06, 2023, 08:45:44 am »
 :tick:
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BadBoyY

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Re: [+++] Being able to highlight X group members.
« Reply #52 on: 13 06, 2023, 01:23:16 pm »
I don't understand why you want a new feature when an already existing one (nametag color) can be extended to fit your suggestion (like Happy's /tagpanel or Dredd's "Ability to mark a group as enemy group for your group" suggestions).

Is your reasoning that the highlight would offer better visibility?
You can actually add this, by going to settings and set allience color , negative  :cros:
Neither of you have read anything clearly, the point of this is to allow better visibility and a better way of identifying your enemy.
Which a lot of players do struggle with in wars, reason being this being fully supported by the community.

Offline Tahar

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Re: [+++] Being able to highlight X group members.
« Reply #53 on: 13 06, 2023, 01:33:54 pm »
 :tick:

Offline iAris

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Re: [+++] Being able to highlight X group members.
« Reply #54 on: 14 06, 2023, 09:08:25 am »
Neither of you have read anything clearly, the point of this is to allow better visibility and a better way of identifying your enemy.
Which a lot of players do struggle with in wars, reason being this being fully supported by the community.

Man I've read your suggestion and understand it perfectly.
My point is that with green nametags + LSD you get great visibility on your alliance members. So why not extend that feature to other groups besides your alliance, instead of creating a whole new feature?
I think it's you that didn't read my reply...

Offline Snow-Man

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Re: [+++] Being able to highlight X group members.
« Reply #55 on: 24 06, 2023, 10:33:43 pm »

@Nuko just check that video for once, is this possible to implement in MTA?
This idea is possible to make in MTA, have already made something similar to that, outline objects using shader.
I have used and make some edits on this example
https://wiki.multitheftauto.com/wiki/Shader_examples
You can find Ped shell down below and using shader is going to be easier than using dxDrawLine3D cause it requires a lot of mathematics.
I was going to make a suggestion about this but it's already done 👍🏻✅
Positive :tick:
« Last Edit: 24 06, 2023, 10:35:22 pm by Snow-Man »
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BadBoyY

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Re: [+++] Being able to highlight X group members.
« Reply #56 on: 28 06, 2023, 11:24:09 am »
This idea is possible to make in MTA, have already made something similar to that, outline objects using shader.
I have used and make some edits on this example
https://wiki.multitheftauto.com/wiki/Shader_examples
You can find Ped shell down below and using shader is going to be easier than using dxDrawLine3D cause it requires a lot of mathematics.
I was going to make a suggestion about this but it's already done 👍🏻✅
Positive :tick:
Could ya work on it?
Developers don't think this is worth the hassle...

Offline Dread

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Re: [+++] Being able to highlight X group members.
« Reply #57 on: 03 07, 2023, 10:59:37 am »
I faced the same issue before and still facing it in big gang wars or even in a small one where I used to kill players that are helping us during the war, highlighting them just like how we highlight our members would indeed solve the issue, I am supporting this.  :tick:
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Offline Zodiak

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Re: [+++] Being able to highlight X group members.
« Reply #58 on: 03 07, 2023, 06:17:19 pm »
I faced and still facing the same proplem in gangwars it was annoying so I think this will be a good addition
 :tick: :tick:

Offline InVadeR

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Re: [+++] Being able to highlight X group members.
« Reply #59 on: 06 07, 2023, 05:13:32 pm »
 :tick:
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