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CIT System Requirements

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Pilovali:

--- Quote from: Gerson x Nero on 29 04, 2021, 03:37:59 am ---I am planning to make a decent PC not only for this game I want to know if this components will run CIT with 60 FPS without drops and ofc record the game smoothly in 60 fps
Ryzen 3 2200g with dual channel  (this is a APU)
16GB Ram

--- End quote ---
No. It'll be smooth and good fps, but you'll probably get a few fps drops and I doubt recording will be at 60 fps.
I have a i7-8550U with Intel UHD620 and I get 47 fps with everything on max. In Lag Santos I get 30-40 fps.

Axe:

--- Quote from: Gerson x Nero on 29 04, 2021, 01:06:16 pm ---and a Ryzen 5 3400g? With dual channel aswell

--- End quote ---
I have Ryzen 5 3400g and 12 ram. My fps drops to 30-40 at very crowded areas and ARs like (GY 20v20), most of the time my fps is 60.

MeD.:

--- Quote from: Axe on 29 04, 2021, 03:09:54 pm ---I have Ryzen 5 3400g and 12 ram. My fps drops to 30-40 at very crowded areas and ARs like (GY 20v20), most of the time my fps is 60.

--- End quote ---

That's an MTA problem, the configuration itself doesn't have to anything to do with the drops.

Pilovali:
It's not cus the APU doesn't has enough power, it's because GTA and MTA relies on very high single thread performance.

Pilovali:

--- Quote from: Gerson x Nero on 29 04, 2021, 11:25:55 pm ---Soo if the game uses many threads I have to reduce the amount? And this case MTA have to use only 1 thread and everything will be stable?

--- End quote ---
What? No...
MTA and GTA SA isn't just optimised for multicore performance. Its a game from 2004 and there wasn't really much multicores yet.

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