Author Topic: Adding /punishlog command.  (Read 10569 times)

Offline grizzeRRR.

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Re: Adding /punishlog command.
« Reply #60 on: 22 09, 2019, 01:42:14 pm »
It was good , I am voting yes for this suggestion. We can see it easy without ask staff.
Edit: wrong word

Offline Medusa

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Re: Adding /punishlog command.
« Reply #61 on: 22 09, 2019, 06:34:07 pm »
:fp:

This was removed so that players wouldn't have to constantly worry about getting punished and then being unable to join a group because the groups were asking to see punish log.

I want to know @Dimit's opinion as he understands best the implications of these kinds of changes.
They MUST be worried, players HAVE to respect every single rule. Why in the first place groups should invite rule breakers? It will affect the group reputation also by being banned from applying for level promotion.
« Last Edit: 22 09, 2019, 06:36:59 pm by Medusa »

Offline Dimit

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Re: Adding /punishlog command.
« Reply #62 on: 22 09, 2019, 07:20:12 pm »
Basically the only effect of disabling punishments was to support players who break rules as they now lost their last real reason not to break them, which was that they would disqualify themselves for any group with any basic level of applicant selections. You could already see the negative effects created by this update back then on ramadan, when hundreds of players thought they get higher chances to go to heaven if they /superadvert some religious spam stuff and litterally added "idc about mute <3" at the end, because they know they have no(!) other consequence except for not being able to chat for 5 minutes, punishments are a joke to these people, and durations like "5 minutes" arent going to scare them.

Official groups used to check punishlogs simply because they dont want players like for example HuSeYiN'97, who litterally has like one or two admin punishments per week and nowdays groupleaders couldnt know about that unless they coincidencially saw one of the forum complaints against him.
Groups look for behaved players that dont cause disruption on this server and with higher levels of professionalism the groups also set higher restrictions regarding recent punishments (for obvious reasons), most groups even have clearly written down in their group rules that obeying the server rules is mandatory, which also is the logical explanation for why groups punish their members when they get admin-punished. Obviously now that theres lots of random-inviting going on, this selection process became kinda irrelevant, but speaking of the past, with this simple process my group for example managed to have one of the lowest amounts of staff-punishments over the past 6 years and I dont see how this created a disadvantage for any player, but rather contributed to giving players additional reasons to follow the server rules.
After all my years in the application management I know that all players with recent rulebreaking or grouphopping are repeat offenders, especially those who come up to you like "i swear forget about what happened 3 days ago from now on im starting a new life trust me ive changed now". The only way to be sure about such people is to watch them stay "clean" for a major amount of time, and thats the painful truth for them but thats their fault and not the fault of the groups.

Yes back then there was that argument that there were many "irrelevant" staff-punishments which players could get denied for, like when people used to get muted for writing in the wrong chat accidentially, but then thats the responsibility of the rule system, an offence can not be relevant enough to justify a punishment but at the same time irrelevant enough that a group may not consider it.
Also thats a problem of the past because now the server rules are very lenient and with the new punishment appeal system and IR system, its very hard to get an irrelevant punishment in the first place. Also its not a secret that even entire groups can abuse in the game non stop for months and get away with it so that shows that people need to force it really hard to get an entry into their punishlog nowdays, it doesnt seem like anyone in this game "runs into problems like this beacuse of an accident".

The only remaining place where recent punishments are still seriously considered nowdays are applications for some advanced teams/positions in this server.
For example the PC team, where members have access to powerful features like /mis or sacking powers, has strict restrictions regarding recent punishments and needs additional time in the application reviews asking staff team to check the applicants for recent punishments, which also occupies time ressources of the staff team.


TLDR
- punishlog in applications were the last real motivation for players not to break server rules, removing it just supports worthless continuous rulebreakers which disrupt the server and which groups dont want to have in their F6
- groups still have to punish the group members which break the rules so once these rulebreakers cheated themselves into the group they still get equally sanctioned for their stupidity so they earned nothing except for being in the group a few days and cause disruption before eventually getting kicked, rather than getting denied right away for simply not meeting the IQ standard of this group
- "trivial punishments" which could bring anyone into trouble basically dont exist anymore in 2019 and with the current random inviting even in high leveled groups it wouldnt "restrict" any rulebreaker from joining a high-leveled group easily
- useless administrative chaos whenever a punishlog is required for other purposes


Groups can also request the punishlog via PM or something if applicants are afraid of having their punishlogs (representation of their IQ) leaked to some players they dont like, since official groups are running after players nowdays and not vice-versa, they will not wait long until adding this option
« Last Edit: 22 09, 2019, 07:29:01 pm by Dimit »

Offline CJGIANNHS

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Re: Adding /punishlog command.
« Reply #63 on: 22 09, 2019, 10:00:34 pm »
yea it would be nice to check our punishments like old days +1  :tick:
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Offline Arran

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Re: Adding /punishlog command.
« Reply #64 on: 23 09, 2019, 05:05:45 pm »
+29 votes + Dimit knows best =  :tick:
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