Suggestion: Disable shooting while glued on hummer when the danger level is above 1.6 or below 1.6 for both side to make people play armed robberies more.
I have always heard of why cops are not attending armed robberies, as a police chief the two main reasons I know is backstabbers and hummer, according to a recent update, the hummer can only have 4 cops or 4 criminals glued if the danger level is less than 0.8 or greater than 1.8. But I don't think it was as useful as I imagined because four people can glue to a Hummer while four more can sit inside and fire. not only that the updates also disable more than 4 people to glue on hummer, which creates a little bit of confusion, so it's better if more than 4 criminals or cops can glue on hummer even after 1.6 (above or low) danger level, but only disable the shooting because it's killing the Ar and ce concept and one of the major reason why cop side is suffering, They want to play armed robberies, but if a criminal hummer keeps roaming around near ar, which also gets auto repair (and not to mention how buggy this vehicle is), it is incredibly hard to even go near . (video proof in the end of the suggestion), especially when cops are heavily outnumbered and can't even come near to ar. This video is a proof which I recorded after the update that how hummer with 4 people glued and 4 insides are not letting cops near to Arl when cops are highly outnumbered, your input needed Show content
https://streamable.com/7q8exj https://streamable.com/5kem41
Roaming around arl and not doing robbery , just killing cops who are playing AR, and its really hard to get this vehicle too Show content
https://streamable.com/7n9s4r
I think its time to get rid of this trashy vehicle gameplay to balance the CNR and one of the main reasons why cop side is not attending ars, backstabbers and Hummer! not only that it will make criminals to play ce ars and not roaming around the ar to not letting cops attend it! also the numbers I provided (above or below 1.6 danger level) can be changed if you guys have better numbers.
Also, I would like criminal councilor team to talk with other cbs as well as noted criminals on this suggestion too so that they can understand the problem cop side is suffering.
Note: I will provide more videos if you guys need but its obvious how hummer is killing ar.
Edit: Disabling firing when glued on hummer when you are near to armed robbery with less than 131 meters of distance. Here are some examples of what 131 meters away from AR will look like. https://imgur.com/a/8NRQdJQ
Okay, so we all decided to prohibit the Hummer from shooting while glued when it is near an armed robbery within 200 meters of distance. (before we decided on 131 but after seeing this type of thing Show content
https://streamable.com/hq7lah
where a criminal hummer can shoot people inside 131 meter and not letting cops and criminal play AR peacefully with long range mg and rifle spamming while glued, we decided to fully forbidden shooting while gluing on hummer near ARs and extend 131 meters to 200) But I also expect few things if it's possible.
1. If the criminal's hummer is inside the prohibited area, include a text on the right corner of their screen in red "You cannot shoot while glued when you are near an armed robbery" (or something similar) to avoid confusion.
2. They can only shoot when they leave the hummer, which means they can't shoot while moving on the hummer to abuse the glue system. for example, You can also add a maximum of 2-3 seconds of cooldown for hummer users (glued player) to be able to shoot again after leaving the hummer, preventing them from abusing glue, ungluing, and shooting.
3. just like we can see the AR borders, criminals and cops can also be able to see borders of hummer restriction area
that can be enable from /settings (default: disable) but its totally optional and not very needed, if its too much work then nvm.
@Arran
Okay, so we all decided to prohibit the Hummer from shooting while glued when it is near an armed robbery within 200 meters of distance. (before we decided on 131 but after seeing this type of thing Show content
https://streamable.com/hq7lah
where a criminal hummer can shoot people inside 131 meter and not letting cops and criminal play AR peacefully with long range mg and rifle spamming while glued, we decided to fully forbidden shooting while gluing on hummer near ARs and extend 131 meters to 200) But I also expect few things if it's possible.
1. If the criminal's hummer is inside the prohibited area, include a text on the right corner of their screen in red "You cannot shoot while glued when you are near an armed robbery" (or something similar) to avoid confusion.
2. They can only shoot when they leave the hummer, which means they can't shoot while moving on the hummer to abuse the glue system. for example, You can also add a maximum of 2-3 seconds of cooldown for hummer users (glued player) to be able to shoot again after leaving the hummer, preventing them from abusing glue, ungluing, and shooting.
3. just like we can see the AR borders, criminals and cops can also be able to see borders of hummer restriction area
that can be enable from /settings (default: disable) but its totally optional and not very needed, if its too much work then nvm.
@Arran
This is a fantastic idea, however if they were just attacked and ran into the area, they should still be damaged or killed otherwise it would be extremely abused.