Author Topic: [Slash] Adding butcher job  (Read 3344 times)

Offline mur

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Re: Adding butcher job
« Reply #15 on: 30 10, 2019, 03:49:47 am »
lol nice idea we can also add an animal a sheep or something that you slaughter first and then take the meat inside.
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Offline TactiX77

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Re: Adding butcher job
« Reply #16 on: 30 10, 2019, 05:38:23 am »
Interesting idea. This will increase number of players in CIT and it will not harm anyone
 :tick: from me
It's a good suggestion, it will bring more fun to the civilian side, to switch between jobs whenever you're bored but it has nothing to do with increasing the player count.

I think the animations should be replaced with something better, I'll look for something cool if needed.

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Offline Carl'

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Re: Adding butcher job
« Reply #17 on: 30 10, 2019, 05:41:47 am »
Well why not? It's a good news for the Civilian side, Cuz as you can see some civilian worker is L10 at all job :fp:, So they have a new job to work for L10. I'm Upvoting.
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Offline Arthur.

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Re: Adding butcher job
« Reply #18 on: 30 10, 2019, 06:24:31 am »
It's a great suggestion as it would make more challenging for the players who wanna be L10 in every job and adding more jobs means they'll have to level up in more job and it's obvious it would be hard and challenging as now a days everyone is L10
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Offline Atheer

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Re: Adding butcher job
« Reply #19 on: 30 10, 2019, 07:22:21 am »
We can connect Hunter job to this job and it'll be amazing. We can use Lumberjack system in this job and lots of things that can be suggested in this topic. I fully agree with this job. It must be a well-paid job in my opinion. Good luck I support this unique suggestion  :tick:

As HosttyBoy mentioned, if we connect it with the Hunter job it's gonna increase the RP'ing points. But as we remember we should do it as @Rami's system to decrease the requirements as possible, we don't wanna make it boring like the other civilian jobs, also it is something new to the players and will bring more players to CIT.

It's my pleasure dear community for this massive positive feedback now we need to discuss about job levels and payments.
Levels should depend on meat packs as you can see on a video.

L1: 35 packs need to be delivered.
L2: 75 packs need to be delivered.
L3: 175 pack needs to be delivered.
L4: 295 packs need to be delivered.
L5: 450 packs need to be delivered.
L6: 750 packs need to be delivered.
L6: 1200 packs need to be delivered.
L7: 1650 packs need to be delivered.
L8: 2200 packs needs to be delivered.
L9: 2850 packs needs to be delivered.
L10: 3700 packs needs to be delivered.

It's just my idea amounts can be changed and I'm looking for community opinons about it.

about payements it  should be equal to any other decent job payment or even 5% higher because it's new and it increase intrest of new civils.

also vip system should be applied to it also.

So what you think about it community?

Sorry Slash but I'll edit on the requirements because what you posted is really complicated and really hard, the high levels.

L1: 25 packs need to be delivered.
L2: 75 packs need to be delivered.
L3: 125 pack needs to be delivered.
L4: 200 packs need to be delivered.
L5: 300 packs need to be delivered.
L6: 750 packs need to be delivered.
L7: 1650 packs need to be delivered.
L8: 2200 packs needs to be delivered.
L9: 2850 packs needs to be delivered.
L10: 3700 packs needs to be delivered.

I can't give you a brief about the payments because it's already up to the developers, also it should be more equal just like the other civil jobs.

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Offline kubeQQQ ^,^

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Re: Adding butcher job
« Reply #20 on: 30 10, 2019, 09:30:30 am »
Another job would be a great addition to the CIT and bascily the CIV Side, Upvoting
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Offline Gang$ta

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Re: Adding butcher job
« Reply #21 on: 30 10, 2019, 01:49:36 pm »
I think this is a very good idea to refresh the civilian side a bit, also if we can find it some use in some craftings, like a meal that grants you more food, it would add more interest.
Upvoting
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Offline MacMan

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Re: Adding butcher job
« Reply #22 on: 30 10, 2019, 02:05:54 pm »
@Slash do what I have told you make a Sub-Permission topic in Contribute board an developers will check it, as I see this suggestion got enough positive votes and I believe developers would like to see something like that and improve it, however I gonna mention you some developers who might be interesting in that if you didn't post the topic in Contribute board or just don't know how..
@Nikos and @Aik what do you think about this guys since you both were working on job scripts and I guess you got enough knowledge to help this guy and improve his scripts and make a great job.
You can add Train job and this job in the same time gonna be cool for players also will get a lot of players counts and maybe CIT be active again.
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Offline Ptole

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Re: Adding butcher job
« Reply #23 on: 30 10, 2019, 02:15:23 pm »
Would be nice if you could allow people to perform teamwork.
- One guy who cuts the meat
- One guy who moves the meat
- One guy who does X..

Share income and have fun together, ofcourse u should also be able to do everything on your own.

Upvoting

Offline PekPek

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Re: Adding butcher job
« Reply #24 on: 30 10, 2019, 03:10:15 pm »
Show content
It's my pleasure dear community for this massive positive feedback now we need to discuss about job levels and payments.
Levels should depend on meat packs as you can see on a video.

L1: 35 packs need to be delivered.
L2: 75 packs need to be delivered.
L3: 175 pack needs to be delivered.
L4: 295 packs need to be delivered.
L5: 450 packs need to be delivered.
L6: 750 packs need to be delivered.
L6: 1200 packs need to be delivered.
L7: 1650 packs need to be delivered.
L8: 2200 packs needs to be delivered.
L9: 2850 packs needs to be delivered.
L10: 3700 packs needs to be delivered.

It's just my idea amounts can be changed and I'm looking for community opinons about it.

about payements it  should be equal to any other decent job payment or even 5% higher because it's new and it increase intrest of new civils.

also vip system should be applied to it also.

So what you think about it community?
The target to raising the level in this job is quite easy and can be done by everyone easily. I agree with this achievements.
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Offline Sp1

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Re: Adding butcher job
« Reply #25 on: 30 10, 2019, 04:42:29 pm »
made topic https://cit.gg/index.php?topic=348043.new#new

Thanks for you support guys

Offline Holmes

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Re: Adding butcher job
« Reply #26 on: 30 10, 2019, 04:46:28 pm »
This profession will give us the opportunity to spend a new time . I support you . Upvoting  :tick:

Offline Sp1

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Re: Adding butcher job
« Reply #27 on: 30 10, 2019, 09:38:44 pm »
Dear friends, I'm looking for ideas to improve this suggestion and make it how the community demands it ! :tick: :tick:

Offline Thunder

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Re: Adding butcher job
« Reply #28 on: 30 10, 2019, 11:07:47 pm »
Upvoting, adding new jobs is something good but the important thing is that the job will be active or not and the players will want to try it or not, so I think you should type the payments and it should be great to attract the community and you should make the job simple and not complex, great idea anyway.
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