Map is decent and different to what we have, alot of hiding place so yeah I am positive with this
Though outside location seem a little off, but I guess it not a big problem.
i didn't think of a better location tbh, you guys can share your opinion about a better location so we might discuss about it after all
At 0:27 there seems to be a gap but the bullets are not going through, it looks unintuitive and can lead to some frustration.
yeah I noticed that aswell, to be fair tho I got a limited amount of objects to fit in that CE style, I mean the side of that shelf is in a triangle shape and that piece of air won't pass bullets. But it's better tbh, since it is in a spawn so people won't be able to keep their focus on that gap to shoot whoever is crafting armor/taking cover. Also it's made like that from GTA developers I can't control it but I left the shelf in that specific area to avoid shooting from gaps if you know what I mean.
Over all my vote is positive As I always say you are getting bored of doing same thing over and over again thats why I think We should add new ce or arl each 2 months at least or maybe in less period so We have mix of content.
However I have some issues in the map .
-Firstly enternance has to be more wide , We will just blocking to each other etc.....
-Remove some not needable objects
-Remove windows is not needed since , you can anyways see with LSD.
-Remove some of high grounds that can be abusive
i appreciate for sharing your opinion about the map, well I don't think that i'll edit the moving door tbh, since there are 2 entrances to the area it won't cause that much blocking since you can climb up using the ladders
i tried my best to get rid of as many as I could from objects before posting this suggestion, I think the boxes in the storage and the shelfs in market are made by me to avoid camping with MGs and to have places to take cover ect..
windows are used to avoid having alot of objects such as repeating that wall id, but instead I made windows (also it looks way better in my view)
those are special, you can't find alot of high grounds in CEs tbh, it'll add another technique to the CE instead of rushing backward and forward.