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Ingame Community => News and Updates => Topic started by: T0Y-B0Y on 01 01, 2022, 10:35:10 pm

Title: [+++] Addition of perks to criminal job
Post by: T0Y-B0Y on 01 01, 2022, 10:35:10 pm
The suggestion is pretty simple. Nowadays, cops receive perks when they level up.. sadly, criminals don't.

Atheer and I thought of something that could be fair to CnR and players of CIT, we could add perks for criminals when they level up just like how cops do that.

The reason we are adding that is because, it is somehow unfair that cops have perks when they level up and criminals don't, although criminals get low rewards while robbing around or participating in CEs/ARs.

We have made a list of perks for each level:

Level 5: Access to Criminal Medic job.
Level 10: Cash payment increased 5% more when robbing a store.
Level 15: Oil receive increased 5% more if it's LS Oil/Oil Factory or any gas station.
Level 20: Cash payment increased 5% more when finishing an Armed Robbery.
Level 25: Drugs increased 5% more in CEs & ARs.
Level 30: Reputation points increased %10 more.
Level 40: Engine Parts increased 5% more if it's Car Parts Dealer/Freight Station.
Level 45: Cash payment increased 10% more when robbing a store.
Level 50: Reputation points increased %10 more.
Level 60: Drugs increased 10% more in CEs & ARs.

Those are the current cop perks, if they're needed:
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2: Unlocked traffic officer job.
3: Unlocked police detective job.
4: Unlocked bomb disposal job.
5: Unlocked gang unit job.
6: Unlocked undercover police car (your blip will be invisible on the map unless you enter the drive-by mode).
9: Unlocked the Enforcer.
10: Can now vote on Law Enforcement suggestions.
12: Arrest payment increased 5%.
14: Unlocked the FBI Truck.
16: Unlocked the FBI Rancher.
18: Unlocked the Police Maverick.
20: Unlocked access to '/sirens'.
22: Arrest payment increased 5% more.
24: Unlocked the S.W.A.T. armored vehicle.
30: Unlocked access to craft a Police Shield '/barrier 19'.
32: Arrest payment increased 10% more.
42: Arrest payment increased 10% more.


I don't believe edits on the list are needed, if you see any mistake in them then I am able to fix. We have worked on the list perfectly and the way it should be.
Title: Re: Addition of perks to criminal job
Post by: Sayuki on 01 01, 2022, 10:43:25 pm
It does makes sense, cops really do get many things while leveling up to a next rank/level, while crims don't. I used to be a crim, and I really felt no impact from getting to L50, while as a cop, it is rewarding to get to a certain level. I am positive.
Title: Re: Addition of perks to criminal job
Post by: Raef on 01 01, 2022, 10:45:01 pm
It's actually weird how criminals don't get rewards when they level up. I see no reason to vote negative for this suggestion because motivating players with prizes when they make progress is a good thing, no?
Also, cops have this system, so criminals should be having it as well.
Positive.
Title: Re: Addition of perks to criminal job
Post by: TheHacker on 01 01, 2022, 10:47:16 pm
Very good suggestion. I'm positive :tick: :tick: :tick: bcz we need this to motivate players to play more
Title: Re: Addition of perks to criminal job
Post by: Satan. on 01 01, 2022, 10:55:08 pm
It is a good idea to encourage more criminals to level up, since one goes up and up in level and nothing changes, and this would increase the activity of the criminal side, I am in favor of this very good idea.
 :tick: :love:
Title: Re: Addition of perks to criminal job
Post by: Zexeeo on 01 01, 2022, 10:59:56 pm
nowdays it's too hard to earn money as criminal especially if a new criminal I mean newbie playing as criminal he will just lose the money I don't know if that was the main target for arran when he overpaid law side or not but it's not the point of this topic so i'll stick with topic idea I agree to increase crim payments and from my point of view 10% is not enough, positive.
Title: Re: Addition of perks to criminal job
Post by: Darwin97 on 01 01, 2022, 11:10:17 pm
Voting positively

Leveling up right now as a criminal is pretty much useless unless you're going for CB since that's the only reason you should achieve a higher level and yes if you're playing as criminal you'll level up but now atleast you'll gain something from it so the only focus wouldn't be on getting money but also getting RP which can motivate criminals inside ARs to actually do something like kill cops
Title: Re: Addition of perks to criminal job
Post by: LegendaryDaphne on 01 01, 2022, 11:20:37 pm
I think this is great and will bring fairness to the server, because it's no good to see cops get this advantage while crims are being left behind. I'm supporting it. Positive.
Title: Re: Addition of perks to criminal job
Post by: swagdaddy on 01 01, 2022, 11:24:03 pm
Great suggestion, crim is really underpowered compared to law, we desperately need this!

 :tick: :tick: :tick: :tick: :tick:
Title: Re: Addition of perks to criminal job
Post by: ShineAizen on 01 01, 2022, 11:28:28 pm
This is an awesome suggestion, I think this will give target to criminals I mean when they want this status they'll also earn money and goods, I totally support it  :thumb:
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Title: Re: Addition of perks to criminal job
Post by: iFighTeR7 on 01 01, 2022, 11:40:21 pm
yea it's unfair when Cops have perks for leveling up and Criminals no however leveling up in criminal job is harder so I am positive
Title: Re: Addition of perks to criminal job
Post by: RaMoS on 01 01, 2022, 11:56:17 pm
It is strange that there are no Parks for the Criminal side while the other side has Parks at every level, so adding that feature that was mentioned above will be good and fair I think, and will stimulate the Criminal side to exist and appear in CnR, Positive.
Title: Re: Addition of perks to criminal job
Post by: Ace on 01 01, 2022, 11:56:47 pm
I absolutely support this idea. Positive :tick: :tick: :tick:
 Criminal progression currently feels completely arbitrary as no benefits are offered.

If it were up to me I'd desegregate the upgrades though and instead increase payment from allstore robberies 10% per 10 lvs regardless of what it's paying in. I don't see the point in increasing oil payments but not increasing cash payments or whatever.

For me it'd look like this
Lv5: Crim medic unlocked
Lv10:  increase all store robbery payments by 10% from base
Lv20:  increase all store robbery payments by 20% from base
Lv25: increased AR / CE payments by 10% from base
Lv30:  increase all store robbery payments by 30% from base
Lv40:  increase all store robbery payments by 40% from base
Lv50:  increase all store robbery payments by 50% from base
Lv60:  increased AR /CE payments by 20% from base
Title: Re: Addition of perks to criminal job
Post by: Tareq. on 02 01, 2022, 12:08:15 am
In my opinion, it’s not fair for criminal who is getting promoting and still don’t have perks. CnR should be the same in some things. I am positive
Title: Re: Addition of perks to criminal job
Post by: Sawos on 02 01, 2022, 12:30:32 am
I always wanted something similar to this in order to adjust the balance for both sides.
I highly support your idea  :tick:
Title: Re: Addition of perks to criminal job
Post by: Skyscrap on 02 01, 2022, 12:39:07 am
Fair enough for both sides, got nothing to say actually since they should both be balanced.
Positive :tick:
Title: Re: Addition of perks to criminal job
Post by: Persius#USSF on 02 01, 2022, 01:51:24 am
except this Level 5: Access to Criminal Medic job.
i think it's an amazing idea :tick:
Title: Re: Addition of perks to criminal job
Post by: Dimit on 02 01, 2022, 04:25:17 am
Almost every single suggested level perk in the list is nothing but a simple income boost

Thats not a gameplay motivation, doesnt make it feel special to anyone to grind for higher levels but just makes the gameplay in the criminal team slightly more lucrative overall while not increasing the payment of the law or civilian side accordingly, in other words, its just a one-sided financial boost of the criminal team income (debalancing the server) as a whole with no short-term motivational purpose.

The police level perks (which you have literally even quoted yourself) are mostly cosmetic perks or access to side-jobs, of which most are useless but not as useless as your perks
Your suggested perks are fully focused on more money, which only disrupts the income balance of the server without an existing income-issue and without adding anything valuable to the gameplay, and besides that, they are not "just like the police perks" as you claim in your suggestion, its not a copy of the police level system

Overall its a poorly designed suggestion without much creativity behind it, nothing valuable in it, just pointlessly blows out more money into the CIT economy, and as always on the useless development random-voting board which has been damaging the server for many years, people are randomly upvoting anything that promises them more money no matter how bad the suggestion is, no constructive feedback, no helpful input, no critical questions regarding the effects and mechanics of the suggestion they are blindly supporting

Thus negative, until you come up with proper level perk ideas and a more balanced income structure concept for all teams
Title: Re: Addition of perks to criminal job
Post by: Dokt0R on 02 01, 2022, 04:42:42 am
I don’t think this would bring an imbalance to the other side, if we turn a blind eye on the money perks, I think the others aren’t over overwhelming, Blindly supporting.  :thumb:
Title: Re: Addition of perks to criminal job
Post by: Archiie on 02 01, 2022, 11:30:23 am
at least its gonna be fair for both sides so its a nice sug im going with positive  :tick:
Title: Re: Addition of perks to criminal job
Post by: BuGsBunny on 02 01, 2022, 04:18:37 pm
This is the good one I'm playing as a criminal too, I'm wondering why the criminal has no perks but the one in the police does. This gonna big improvement for criminals. I highly support this.  positive
Title: Re: Addition of perks to criminal job
Post by: Nobody_ on 02 01, 2022, 06:52:40 pm
Almost every single suggested level perk in the list is nothing but a simple income boost

Thats not a gameplay motivation, doesnt make it feel special to anyone to grind for higher levels but just makes the gameplay in the criminal team slightly more lucrative overall while not increasing the payment of the law or civilian side accordingly, in other words, its just a one-sided financial boost of the criminal team income (debalancing the server) as a whole with no short-term motivational purpose.

The police level perks (which you have literally even quoted yourself) are mostly cosmetic perks or access to side-jobs, of which most are useless but not as useless as your perks
Your suggested perks are fully focused on more money, which only disrupts the income balance of the server without an existing income-issue and without adding anything valuable to the gameplay, and besides that, they are not "just like the police perks" as you claim in your suggestion, its not a copy of the police level system

Overall its a poorly designed suggestion without much creativity behind it, nothing valuable in it, just pointlessly blows out more money into the CIT economy, and as always on the useless development random-voting board which has been damaging the server for many years, people are randomly upvoting anything that promises them more money no matter how bad the suggestion is, no constructive feedback, no helpful input, no critical questions regarding the effects and mechanics of the suggestion they are blindly supporting

Thus negative, until you come up with proper level perk ideas and a more balanced income structure concept for all teams

So the answer to your problem, to balance the economy would be to decrease the cops' earnings?
Criminals nowadays just play for fun, because profits like police and civilians don't have, and there are no side-jobs either. The other cops supported the idea, and also said that it would balance the game (for those who have played / play on both sides, they know that criminals have a deficit in some things). If money doesn't motivate you, I don't know what does. And since the suggestions are "poor", why not suggest something that doesn't benefit just one side? They talk a lot but help little.

I'm positive, and can't see anything negative, Also because it would hardly change earnings, and like other jobs, earnings would increase according to level, and would not be the same between lvls 1-50
Title: Re: Addition of perks to criminal job
Post by: sando on 03 01, 2022, 10:44:01 pm
I am positive, It will make fair play to the both sides, the cops have some rewards and the criminals don't, So I think this thing should be in the criminal side too, And other reasons stated by the players above.  :tick:
Title: Re: Addition of perks to criminal job
Post by: HosttyBoy on 04 01, 2022, 12:01:01 am
20 Positive votes, 1 Negative vote. Pretty much supported. Marked as High priority.
Title: Re: [+++] Addition of perks to criminal job
Post by: gq on 09 01, 2022, 08:38:02 am
Good suggestion , it will excited Players To Play As Criminal , Positive  :tick:
Title: Re: Addition of perks to criminal job
Post by: LuffyOnd on 09 01, 2022, 09:46:27 am
I am positive.
Title: Re: [+++] Addition of perks to criminal job
Post by: Harshil on 10 01, 2022, 10:28:50 am
Voting positive, as it would give motivation to players to play crim side and level up and also it would be a  balance to already existing cops perks.
Title: Re: Addition of perks to criminal job
Post by: ABC- on 10 01, 2022, 08:40:10 pm
Almost every single suggested level perk in the list is nothing but a simple income boost

Thats not a gameplay motivation, doesnt make it feel special to anyone to grind for higher levels but just makes the gameplay in the criminal team slightly more lucrative overall while not increasing the payment of the law or civilian side accordingly, in other words, its just a one-sided financial boost of the criminal team income (debalancing the server) as a whole with no short-term motivational purpose.

The police level perks (which you have literally even quoted yourself) are mostly cosmetic perks or access to side-jobs, of which most are useless but not as useless as your perks
Your suggested perks are fully focused on more money, which only disrupts the income balance of the server without an existing income-issue and without adding anything valuable to the gameplay, and besides that, they are not "just like the police perks" as you claim in your suggestion, its not a copy of the police level system

Overall its a poorly designed suggestion without much creativity behind it, nothing valuable in it, just pointlessly blows out more money into the CIT economy, and as always on the useless development random-voting board which has been damaging the server for many years, people are randomly upvoting anything that promises them more money no matter how bad the suggestion is, no constructive feedback, no helpful input, no critical questions regarding the effects and mechanics of the suggestion they are blindly supporting

Thus negative, until you come up with proper level perk ideas and a more balanced income structure concept for all teams
i agree with Dimit
Downvote  :cros:
Title: Re: Addition of perks to criminal job
Post by: Nobody_ on 10 01, 2022, 09:01:17 pm
i agree with Dimit
Downvote  :cros:

I'm going to ask you the same thing I asked him. If you are negative, what do you suggest? And if you're going to keep the negative, at least be able to argue, not just say what the other says and never answer again.

The answer given to the argument you claim to support, follow.
So the answer to your problem, to balance the economy would be to decrease the cops' earnings?
Criminals nowadays just play for fun, because profits like police and civilians don't have, and there are no side-jobs either. The other cops supported the idea, and also said that it would balance the game (for those who have played / play on both sides, they know that criminals have a deficit in some things). If money doesn't motivate you, I don't know what does. And since the suggestions are "poor", why not suggest something that doesn't benefit just one side? They talk a lot but help little.

I'm positive, and can't see anything negative, Also because it would hardly change earnings, and like other jobs, earnings would increase according to level, and would not be the same between lvls 1-50
Title: Re: [+++] Addition of perks to criminal job
Post by: CJGIANNHS on 11 01, 2022, 01:49:36 am
Well this is a great suggestion and I don't see why not.
I'm a player since 2011, but I play only criminal since 2014 or 2015. I haven't touch the cop side the last 7 years.
And I think the criminal system must improved more and this suggestion is on it.
The first improved was the level of the criminals, from 50 to 60, now with this suggestion will be boost more.
Totally agree  :tick:
Title: Re: [+++] Addition of perks to criminal job
Post by: Dottie on 11 01, 2022, 10:42:24 am
Maybe add increased rep rewards to some specific levels 10% 20% ? Its fully focused on earnings which is sucks.
Title: Re: [+++] Addition of perks to criminal job
Post by: T0Y-B0Y on 11 01, 2022, 01:54:27 pm
Maybe add increased rep rewards to some specific levels 10% 20% ? Its fully focused on earnings which is sucks.
It seems a good idea and indeed a better one, edited the list. Thanks for suggesting that.
Level 30: Reputation points increased %10 more.
Level 50: Reputation points increased %10 more.
Title: Re: [+++] Addition of perks to criminal job
Post by: DarkJesus on 11 01, 2022, 11:57:16 pm
Definitely a great idea, this kind of thing shouldnt be for cop players only.
So, I support it. :tick:
Title: Re: [+++] Addition of perks to criminal job
Post by: Arran on 12 01, 2022, 07:25:55 pm
I replaced some of them (like having a different thing for oil and engine parts is unnecessary) and the ones about increased XP because that messes up the progression system.

Implemented this:

Level 5: Access to Criminal Medic job.
Level 10: Store / petrol station / butcher robberies reward increased 5%.
Level 12: Drugs from kills / assists at Armed Robberies and Criminal Events increased 5%.
Level 15: Reward increased 5% when finishing an Armed Robbery or Criminal Event.
Level 20: Store / petrol station / butcher robberies reward increased another 5%.
Level 22: Drugs from kills / assists at Armed Robberies and Criminal Events increased another 5%.
Level 25: Reward increased another 5% when finishing an Armed Robbery or Criminal Event.
Level 30: Store / petrol station / butcher robberies reward increased another 5%.
Level 32: Drugs from kills / assists at Armed Robberies and Criminal Events increased another 5%.
Level 35: Reward increased another 5% when finishing an Armed Robbery or Criminal Event.