Author Topic: Group System  (Read 94515 times)

Offline Phoenix

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Re: Group System
« Reply #105 on: 30 12, 2019, 10:01:43 am »
 :thumb:
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Offline Costa

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Re: Group System
« Reply #106 on: 28 09, 2020, 09:56:29 am »
If I am in a group with the leaders founders inactive, can I get founder status ?
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Offline MacMan

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Re: Group System
« Reply #107 on: 28 09, 2020, 12:19:57 pm »
If I am in a group with the leaders founders inactive, can I get founder status ?
@Costa nope.
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Offline MacMan

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Re: Group System
« Reply #108 on: 06 02, 2021, 05:42:04 pm »
done :thumb:
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Offline Raef

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Re: Group System
« Reply #109 on: 17 08, 2021, 05:01:38 pm »
Some useful Group Commands:
• /groupstats (To check some of your group's stats)

Groups Level 1
  • Level 1 groups have access to deposit money to the group bank.
  • The ability to request 1 tag only to be protected (Players who aren't in that group can't use it)
Groups Level 2
  • Level 2 groups can buy tools, equipment, ammo, and guns from their group info icon.
  • Being able to request an interior/CITy base/base, where members can get free healing.
  • Having the ability to use '/addbaseped' '/delbaseped', next to '/addstaticveh' /'delstaticveh.'
Groups Level 3
  • Level 3 groups can have access to '/groupstats'.
  • Access to '/addbasespawn' '/delbasespawn'.
Groups Level 4
  • Level 4 groups have access to one skin shader paid with in-game money.
  • Ability to spawn vehicles inside the base.
Groups Level 5
  • Level 5 groups get access to barriers ('/barriers').
Groups Level 6
  • Level 6 groups have access to spawning a little speaker to share their music in a restricted area using '/l6speaker <MP3Link>'.
  • Got access to custom group job and '/gojob'.
  • Able to recover one vehicle without VIP (using group job).
Groups Level 7
  • Level 7 groups have the ability to request 2 more skin shaders and 1 vehicle shader.
  • Can have vehicle tazer against 3 stars wanted drivers.
Groups Level 8
  • Level 8 groups get aircraft spawners and access to armed vehicles to spawn for free.
  • Can request a boat spawner.
  • Have the ability to spawn guard peds with '/guard'. These peds will defend their owners and attack players till the ones who spawned them die. Keep in mind that this feature might be disabled from time to time. Take a look at '/pr' to know when.
Groups Level 9
  • Level 9 groups can fire Hydra missiles without having to lock a target.
  • Have automatic vehicle repairing + refueling inside their own bases.
Groups Level 10
  • To be decided later...
« Last Edit: 17 08, 2021, 05:20:44 pm by Raef »

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Offline Phoenix

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Re: Group System
« Reply #110 on: 19 08, 2021, 03:24:59 pm »
Show content
Some useful Group Commands:
• /groupstats (To check some of your group's stats)

Groups Level 1
  • Level 1 groups have access to deposit money to the group bank.
  • The ability to request 1 tag only to be protected (Players who aren't in that group can't use it)
Groups Level 2
  • Level 2 groups can buy tools, equipment, ammo, and guns from their group info icon.
  • Being able to request an interior/CITy base/base, where members can get free healing.
  • Having the ability to use '/addbaseped' '/delbaseped', next to '/addstaticveh' /'delstaticveh.'
Groups Level 3
  • Level 3 groups can have access to '/groupstats'.
  • Access to '/addbasespawn' '/delbasespawn'.
Groups Level 4
  • Level 4 groups have access to one skin shader paid with in-game money.
  • Ability to spawn vehicles inside the base.
Groups Level 5
  • Level 5 groups get access to barriers ('/barriers').
Groups Level 6
  • Level 6 groups have access to spawning a little speaker to share their music in a restricted area using '/l6speaker <MP3Link>'.
  • Got access to custom group job and '/gojob'.
  • Able to recover one vehicle without VIP (using group job).
Groups Level 7
  • Level 7 groups have the ability to request 2 more skin shaders and 1 vehicle shader.
  • Can have vehicle tazer against 3 stars wanted drivers.
Groups Level 8
  • Level 8 groups get aircraft spawners and access to armed vehicles to spawn for free.
  • Can request a boat spawner.
  • Have the ability to spawn guard peds with '/guard'. These peds will defend their owners and attack players till the ones who spawned them die. Keep in mind that this feature might be disabled from time to time. Take a look at '/pr' to know when.
Groups Level 9
  • Level 9 groups can fire Hydra missiles without having to lock a target.
  • Have automatic vehicle repairing + refueling inside their own bases.
Groups Level 10
  • To be decided later...

Updated, thanks for your help  :whistle:
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Offline Raef

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Re: Group System
« Reply #111 on: 19 08, 2021, 08:03:59 pm »
Show content

Updated, thanks for your help  :whistle:
Ey! No problem! :love:

I'm not quite sure about this, but according to Counter's words on this topic (https://cit.gg/index.php?topic=209897.0), '/groupstats' is also available for L1 groups above, not only L3 ones and above.  :)
« Last Edit: 19 08, 2021, 08:12:49 pm by Raef »

"When you look at a person, any person, everyone has a story. Everyone has gone through something that has changed their life. Anxiety, depression and panic attacks are not signs of weakness. They are signs of trying to remain strong for way too long." - Deepika Padukone

Offline Phoenix

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Re: Group System
« Reply #112 on: 19 08, 2021, 10:37:07 pm »
Ey! No problem! :love:

I'm not quite sure about this, but according to Counter's words on this topic (https://cit.gg/index.php?topic=209897.0), '/groupstats' is also available for L1 groups above, not only L3 ones and above.  :)

You are right, fixed
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Offline Raef

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Re: Group System
« Reply #113 on: 24 09, 2021, 08:19:15 am »
It'd be great if you could remove the feature of spawning guards from L8 groups, as guards are officially removed after an update.

"When you look at a person, any person, everyone has a story. Everyone has gone through something that has changed their life. Anxiety, depression and panic attacks are not signs of weakness. They are signs of trying to remain strong for way too long." - Deepika Padukone

Offline Violet

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Re: Group System
« Reply #114 on: 24 09, 2021, 12:21:33 pm »
Fail

Offline Phoenix

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Re: Group System
« Reply #115 on: 25 09, 2021, 10:36:27 am »
It'd be great if you could remove the feature of spawning guards from L8 groups, as guards are officially removed after an update.

 :thumb:
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Offline Counter

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Re: Group System
« Reply #116 on: 01 11, 2021, 12:32:01 am »
Quote
• /gmp (L3+ groups to check which members of the group get punished by staff)
it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it

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Offline MacMan

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Re: Group System
« Reply #117 on: 01 11, 2021, 12:50:38 am »
it's /groupstats now, also remove "(L3+ groups to....)" as all group levels can use it
:tick:
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Offline Raef

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Re: Group System
« Reply #118 on: 02 01, 2022, 10:41:20 am »
Add this to L6 section, please:
Ability to use '/l4veh' inside LS and SF Airports to spawn base vehicles.

"When you look at a person, any person, everyone has a story. Everyone has gone through something that has changed their life. Anxiety, depression and panic attacks are not signs of weakness. They are signs of trying to remain strong for way too long." - Deepika Padukone

Offline MacMan

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Re: Group System
« Reply #119 on: 07 01, 2022, 07:47:14 pm »
Add this to L6 section, please:
Ability to use '/l4veh' inside LS and SF Airports to spawn base vehicles.
:tick:
I apologize if I ever was a toxic person in your life, I'm maturing more everyday, correcting my wrongs and slowly but surely becoming a better version for me