How do we manage or be able to avoid the cops spamming the baton outside the CE if criminals can have the ability to escape? Well it would be nice if devs will change the spawn area when the CE is done to avoid the cops spamming nightstick when the CEs done so we can actually add the protected area in the entrance of the CE. Though, this suggestion has been suggested multiple times and it is keep getting denied for some reason. I will stay neutral for now to see different opinion by the both sides.
Finally, it was time! The fact that you cant enter inside a CE while being hurt in the last 10 seconds while cops and criminals have the same entrance for the interior is a bit weird, its pretty obvious that 1/3 of the criminals who wait outside are always wanted as long as most of them attended an AR before, cops that are about to enter receive damage from them so its impossible for them to join the CE, as a result, the unbalanced teams inside the CE which ruins the whole CE system. Adding protected areas around the entrance marker is the best solution, I dont see any way that people can abuse the area as long as cops can easily arrest a wanted criminal with their nightstick still. Voting Positive for obvious reasons!
You do understand that in protected areas you get arrested with even a single baton… This could be abused badly and I find that quite unfair for the criminal side.You are mistaken here, You can enter CE even if you are hurt recently.
In my very suggestion, I made it clear that I wanted CE safe zones to require 3 baton hits to arrest criminals. that's the only way to prevent any abuse from happening in the CE safe zone.
You misunderstood the suggestion. Its not about cops or criminals escaping or getting arrested by nightstick(nightstick on those protected areas will be disabled). The goal is to make both teams enter CE safely because the goal of CE is to fight inside and not outside.CEs are currently being ruined by either teams camping outside nearly eliminating half of the participants that were going to enter CE.Spamming baton outside of CE makes the cop almost lose half of its health as he is hitting almost dozens other cops aswell so criminals dont have to be worry about getting arrested by baton anymore.
How are we going to avoid the opposite team of stacking outside the protected area with nightsticks & tazers? I guess you could script it though tazers would be a serious problem as "we" in criminals, have to run through the protected area.I do have a question, how are we going to push through the protected zone when you're being tazed by the opposite team?Far as I'm concerned, I'm neutral until my question(s) above is answered.