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Ingame Community => News and Updates => Topic started by: Wilito. on 16 08, 2019, 12:56:17 am

Title: Make a restriction to switch side
Post by: Wilito. on 16 08, 2019, 12:56:17 am
It's basically the same at Military/Rebel turf, it's to make a restriction of 15 minutes to switch side from criminal/gaster to police officer and vice versa, this will prevent abuse in CEs, ARs and riots, due criminals are abusing it, when they die as criminal the inmediatly switch to police officer and when the police team goes down they switch again to criminal, so this restriction will prevent in a way this happen frecuently, I know this will not be the solution of this abuse, but will prevent it a bit.


Mod: clearly 1 hour is too much time, me and the cumunity think 15 minutes is enough and fair
Title: Re: Make a restriction to switch side
Post by: MethodMan on 16 08, 2019, 01:01:09 am
1 hour is way too long just to prevent abuse for a CE that lasts 5 minutes maybe 6
Title: Re: Make a restriction to switch side
Post by: WooDy on 16 08, 2019, 01:01:48 am
1 hour is too much. I think 10 minutes are enough
Title: Re: Make a restriction to switch side
Post by: Infernogates on 16 08, 2019, 01:11:38 am
I just got out from a CE lasted 25 minutes cuz everyone kept entering back in 3 minutes after they died. Got 11 kills in police side and 5 kills in criminal side at the same CE. Although waiting 1 hour to switch sides might sound like too long. Maybe 30 minutes or something?
Title: Re: Make a restriction to switch side
Post by: Wilito. on 16 08, 2019, 01:13:48 am
I know 1 hour is too much but 5 min does nothing
Title: Re: Make a restriction to switch side
Post by: Leonardo on 16 08, 2019, 01:20:26 am
As everyone stated above, 1 hour is too much so I suggest: If a crim/cop dies in a CE and he change to crim/cop, he will need to wait until the CE ends or just wait the time restriction when someone dies inside the CE. This will prevent the abuse.
Title: Re: Make a restriction to switch side
Post by: Wilito. on 16 08, 2019, 01:23:30 am
As everyone stated above, 1 hour is too much so I suggest: If a crim/cop dies in a CE and he change to crim/cop, he will need to wait until the CE ends or just wait the time restriction when someone dies inside the CE. This will prevent the abuse.

the fact is this do dont happen only on CEs
Title: Re: Make a restriction to switch side
Post by: MethodMan on 16 08, 2019, 01:28:39 am
But it is the only one that stirs a problem for others. I agree that people do switch sides when one team is failing which is pretty pathetic, but one hour is ridiculously high. Make it so that they cannot re-enter the same one as Leonardo said, would make a lot more sense.
Title: Re: Make a restriction to switch side
Post by: KassaTa on 16 08, 2019, 01:34:26 am
Seems that I was a bit late  0:)
As everyone stated above, 1 hour is too much so I suggest: If a crim/cop dies in a CE and he change to crim/cop, he will need to wait until the CE ends or just wait the time restriction when someone dies inside the CE. This will prevent the abuse.

Hello there; 1 hour is too much as my fellow community members stated before me, I also believe that we shouldn't restrict people that way, we can come up with a better solution instead. Coming to riots, it's not really that annoying if a cop switchs into a criminal or a criminal does into a police officer, but the real problem is at CEs/ARs actually, I have managed to find a suitable solution for the CE part that you guys maybe wanna take a look at
Show content
If you've entered the CE as a criminal, you won't be able to re-enter as a COP, same goes for the opposite, Cops can't re-enter the CEs as criminals. and btw, Both cops and criminals can now re-enter the CE with some restrictions, still this has lowered the percent of people switching their side to get in the CE.

Been thinking of a solution for ARs, but couldn't come up with the best one that would really solve it.

Thank you for your time!
Title: Re: Make a restriction to switch side
Post by: Infernogates on 16 08, 2019, 01:39:39 am
If you enter the same AR area as different team than you've been playing as when died, you will be teleported outside the area just like cops when they try to enter the area before the dispatch call comes in
Title: Re: Make a restriction to switch side
Post by: JimMys on 16 08, 2019, 01:48:57 am
What's going on with CnR and CEs?
How the fuck a guy into ONE CE got 11 kills as policeman and another 5 as criminal.
That's easy farming without any sense.
He got easy money as cop and damn easy RP as criminal (10k exactly.)
Where is Arran? Should anyone from staff team talk to him to fix that issue?
Fix the CEs rewards, especially RP and limit the criminals from re-enter.

No talks about how mixed groups can abuse the current rewards system. Go ig and check  ;)
Title: Re: Make a restriction to switch side
Post by: MarK on 16 08, 2019, 03:15:47 pm
10-15 Minutes sounds reasonable.
Title: Re: Make a restriction to switch side
Post by: Shadow.- on 16 08, 2019, 05:48:01 pm
1 hour is pretty hectic, 15 minutes are perfect for a reasonable restriction time gap.
Title: Re: Make a restriction to switch side
Post by: Shadow. on 16 08, 2019, 06:44:14 pm
Finally something that would help the whole community to be better, for both criminals and cops, which will surely prevent so many of the abuse cases, am supporting this idea, and about the time duration/gap it can be 15min which would fit the most, ain't too short nor too long, but it'd fit to prevent the quick switching of occupations or between sides.
Title: Re: Make a restriction to switch side
Post by: Slammer on 16 08, 2019, 07:13:13 pm
Being able to farm cash as a cop and farm RP and drugs as a criminal in the same time is totally unfair to both law and criminal side, so adding this limit would make CnR's situation a little bit better and a fix towards a better future for both cops and criminals.

 I will be upvoting since this will help support both side by making sure non exploits the system to farm cash and drugs in the same time plus manipulating the results of the criminal events.
Title: Re: Make a restriction to switch side
Post by: Hanrot on 16 08, 2019, 07:19:42 pm
1 hour is too much, minumum 15 minutes is good because 1 hour can be annoying.
Title: Re: Make a restriction to switch side
Post by: elektro on 16 08, 2019, 07:23:22 pm
That's a good idea. I often use this and when I die on CE as a criminal. I can come in as a cop. it's more like a bug. But 1 hour is a lot, 15 minutes would be good.  :tick:
Title: Re: Make a restriction to switch side
Post by: Dredd on 16 08, 2019, 07:23:38 pm
I agree, I think it's irrational for a player to switch sides frequently as I have from your claims that players switch side to farm rep and cop stats in the same CE must be prevented and I think 15 minutes are enough for this restriction, although I don't think more time would be bad. Most players play only one side or they play the second side once every long time anyway.

I support this.
Title: Re: Make a restriction to switch side
Post by: Steroids on 16 08, 2019, 07:57:11 pm
I totally agree with what you mentioned above, when I was acting as a criminal in CE's, after I died and I saw someone was in criminal side getting killed, they started to switch side to farm REP.

But 1 hour is too much, it would be better to convert it from 1 hour to 5 minutes or 10 minutes. Anyway i'm going to give you my support  :tick:
Title: Re: Make a restriction to switch side
Post by: FearLess on 16 08, 2019, 08:13:45 pm
Actually I see So many Players doing this abuse like 1337 they doing that and others Groups In Every ce's or Ar's  I don't provoking them or Harm them ,  I just want to say my opinion why  1337 always looking to get 6/6 at tops as cop and as criminal , I suggest 20 or 15 minutes it will be Good enough  I am Supporting This Idea for Really
Title: Re: Make a restriction to switch side
Post by: Randy on 16 08, 2019, 08:59:55 pm
I agree with this suggestion, but 1 hour is way too much, reduce it to 10minutes..
Title: Re: Make a restriction to switch side
Post by: FearLess on 16 08, 2019, 09:01:20 pm
I agree with this suggestion, but 1 hour is way too much, reduce it to 10minutes..

 Not Less 15-20 minutes I think it will good enough  :tick:
Title: Re: Make a restriction to switch side
Post by: JimMys on 16 08, 2019, 09:33:53 pm
Actually I see So many Players doing this abuse like 1337 they doing that and others Groups In Every ce's or Ar's  I don't provoking them or Harm them ,  I just want to say my opinion why  1337 always looking to get 6/6 at tops as cop and as criminal , I suggest 20 or 15 minutes it will be Good enough  I am Supporting This Idea for Really

Don't mention that group because Brian will come and close the topic with a message.
It's unacceptable a player plays as criminal and cop in ONE CE and claiming tons of money as cop and tons of RP as criminal. Unbelievable how CnR working lately. I hope high staffs fix that abuse and not waiting 2 months until everyone reach 50 crim lvl and getting 100 billions
Title: Re: Make a restriction to switch side
Post by: Wilito. on 16 08, 2019, 09:53:22 pm
I have said 1 hour because I mentioned to do the same as Military/Rebel turfing, but it's too much, clearly I also thing 15 minutes is more correct
Title: Re: Make a restriction to switch side
Post by: FearLess on 17 08, 2019, 02:50:30 am
Don't mention that group because Brian will come and close the topic with a message.
It's unacceptable a player plays as criminal and cop in ONE CE and claiming tons of money as cop and tons of RP as criminal. Unbelievable how CnR working lately. I hope high staffs fix that abuse and not waiting 2 months until everyone reach 50 crim lvl and getting 100 billions

 I Don't mean to mention  they group  :fp: but I want to show you how they abusing to playing as crimnial and when they dies rejoin the other side and nowdays they trying to share apbs to his mates like they did before so this idea's good for criminal side  you can choose a side and play with it  without rejoin and abuse it  ???
Title: Re: Make a restriction to switch side
Post by: Persius#USSF on 17 08, 2019, 04:27:57 am
the idea is perfect tho nowadays after  the update ( Crims+cops can re enter Criminal events ) now a CE Takes up to 20-25 minutes so i’m suggest 20-30minutes restriction.
Title: Re: Make a restriction to switch side
Post by: Ally on 17 08, 2019, 06:34:34 am
Good suggestion. I was thinking to make it a 30 minutes restriction for switching side but as the main purpose is to stop some players to abuse switching sides so 15-20 minutes restrictions would be ideal in my opinion.
Title: Re: Make a restriction to switch side
Post by: Chromeng on 17 08, 2019, 07:21:31 am
I agree with this suggestion but I'm thinking how about increasing the time gradually each time they switch sides like 10 minutes for the first switch and then add another 5 minutes for the second switch and so on.
Title: Re: Make a restriction to switch side
Post by: JayXxX on 17 08, 2019, 09:22:44 am
Why adding a timer of 15-20 mins to switch sides? Thats gonna be annoying, a better idea is to make so once a CE starts, if you die you cant join CE as the other team, you will have to wait for the next CE to play the other team.

Also idk why you want this on riots/ars

EDIT: oh and yea why u using rebel v military as example which is dead and none plays it (only DT cuz its a military group) to cnr where 250+ players are involved in it, just think how annoying it will be
Title: Re: Make a restriction to switch side
Post by: JayXxX on 17 08, 2019, 09:28:20 am
Delete this
Title: Re: Make a restriction to switch side
Post by: Brian on 17 08, 2019, 09:33:34 am
How to ruin gameplay and make players frustrated until they quit playing in few simple steps.

Obviously if this gets implemented I'll make GLM have tolerance 0 on law groups that are inactive since it's clear you keep blaming a group for your inactivity, so after you make Arran add this you should be super-active as the "1337's threat" is gone.
Title: Re: Make a restriction to switch side
Post by: JimMys on 17 08, 2019, 03:12:00 pm
Dear Brian,
Your support to that group is amazing and I don't know why. They are trying to find abuses and exploits the server. Did you check Dimits video?  You forgot how the exploit LS turfing system rewards (glue in cars) or a mute of 60 days got revoked into 2 weeks. Final, it's amazing how a topic with +40 votes (https://cit.gg/index.php?topic=344054.0) you just locked and maybe you will do the same here. Good job.

 PS: I wonder who guys downvote that... 
Title: Re: Make a restriction to switch side
Post by: 3bood on 17 08, 2019, 08:12:31 pm
When you die as criminal in the CE, and go there as cop, you won't be able to join, it'll let you wait 89 seconds just like as if you died as a cop, what's the point of switching from crim to cop in the riot area anyway? that's normal, maybe got bored from attending the riot as crim, same goes to ARs, maybe criminals are cracking and I don't want to waste 4 minutes afking there, so I switch cop.

I just got out from a CE lasted 25 minutes cuz everyone kept entering back in 3 minutes after they died. Got 11 kills in police side and 5 kills in criminal side at the same CE. Although waiting 1 hour to switch sides might sound like too long. Maybe 30 minutes or something?
a CE can only last 18 minutes max and then it ends how did the ce you are in last 25mins  :thonk:
Title: Re: Make a restriction to switch side
Post by: Dimit on 23 08, 2019, 11:48:11 am
How to ruin gameplay and make players frustrated until they quit playing in few simple steps.

Obviously if this gets implemented I'll make GLM have tolerance 0 on law groups that are inactive since it's clear you keep blaming a group for your inactivity, so after you make Arran add this you should be super-active as the "1337's threat" is gone.
Are you threatening people with abusing your influence on the GLM team to enforce reprisals on groups for democratically supporting a script that prevents people from rapidly switching between the fractions repeatedly to boost the size of the larger team in CE/AR in order to artificially farm more kills in it?  ???

Title: Re: Make a restriction to switch side
Post by: Apple.- on 23 08, 2019, 12:31:26 pm
I know 1 hour is too much but 5 min does nothing
5 mins are enough for a CE to end after you die, if it lasts longer then why can't you join back in to help your team?
Title: Re: Make a restriction to switch side
Post by: Dimit on 23 08, 2019, 02:29:45 pm
if it lasts longer then why can't you join back in to help your team?
Its not about "your" team, the suggestion is about people switching between BOTH teams

Yesterday in BR you were playing in the criminal team while cops were outnumbered, and when cops eventually rushed and killed several criminals including you, and became the larger dominating team, you switched to the cop job and returned moments later to BR, making the cop team even more powerful

Does this look like a working method to keep the teams in CE balanced?


Same problem existed on the military/rebel system in the old times
people switched randomly to the fraction that was outnumbering and spawn raping except for those ones who were restricted from switching the sides by their group theme back when groups still had some last bits of meaning to them and sticked to group themes and fractions (the one hour restriction did not prevent the score farming problem on the military turfs though, but thats another story)
Nowdays the CnR groups are a  complete freeroam/sandbox mode so the problem explained above can only be prevented with a script comparable to the restriction on the military system
Title: Re: Make a restriction to switch side
Post by: Apple.- on 23 08, 2019, 02:52:51 pm
Yesterday in BR you were playing in the criminal team while cops were outnumbered, and when cops eventually rushed and killed several criminals including you, and became the larger dominating team, you switched to the cop job and returned moments later to BR, making the cop team even more powerful
Maybe because the limit is unbalanced?
You can join as a cop unless they are 4 more.
To join as a criminal, the teams have to be the same or crims have to be outnumbered.

Anyways, the problem is clearly in the lack of cops, all of this would be fine if more players were interested in the law side, at least in my opinion.

If you make a cooldown between switching, atleast make it 10 mins or less, anything more is too much, don't make the game even more boring.
Title: Re: Make a restriction to switch side
Post by: Wilito. on 23 08, 2019, 07:16:13 pm
5 mins are enough for a CE to end after you die, if it lasts longer then why can't you join back in to help your team?

dude a Criminal event can take 18 minutes, so 5 minutes of restriction will do not affect, 15 minutes is fair for everyone.
Title: Re: Make a restriction to switch side
Post by: Wilito. on 23 08, 2019, 08:48:36 pm
If the point of your suggestion to stop that feature from affecting the CE, then why don't you make it more specific for that? I mean to add a restriction of not being able to re-join CE when you switch sides, I mean if you died as a criminal you can only join back as a criminal and vice versa not to make that a general suggestion. Maybe I died as a criminal and I wanna switch side also don't want to rejoin the CE, why should I be bothered and have to wait for the CE to end or for X amount of minutes when I'm not intending to "abuse" anything here?

I would like it only happens in CEs but it happened in ARs too and in riots, so it's better to make it by whole
Title: Re: Make a restriction to switch side
Post by: xxNoumaxx on 02 09, 2019, 05:36:54 pm
1 hour is really long but 5-10 min waiting time can be  :tick:
Upvoting
Title: Re: Make a restriction to switch side
Post by: Arran on 15 09, 2019, 10:46:10 pm
#5
Title: Re: Make a restriction to switch side
Post by: Jayy on 16 09, 2019, 02:28:57 pm
Good one so those civilian groups or law/crim group member stop abusing the criminal event appearing again with another job after getting killed in the CE
but disagreeing with something which is that 1 hour, 1 hour is too much actually and it will make players lazy and it will make it even lame for those group members
which will cause us some problems, but I think 15 minutes or 20 minutes are fair enough, upvoting.
Title: Re: Make a restriction to switch side
Post by: CJGIANNHS on 16 09, 2019, 03:09:54 pm
I Think 15 mins are fair enough time, 1hour is alot of time...
15 mins is fair for everyone cause the CE maximum time is 18mins.. so its ok, im voting +1  :tick:
Title: Re: Make a restriction to switch side
Post by: Sinon on 16 09, 2019, 03:45:15 pm
totally agree  :tick: , what a great idea tbh
Title: Re: Make a restriction to switch side
Post by: Redtay on 16 09, 2019, 04:06:15 pm
 I agree with restricting it with 15 minutes. Upvoting
Title: Re: Make a restriction to switch side
Post by: Wilito. on 16 09, 2019, 08:52:14 pm
Good one so those civilian groups or law/crim group member stop abusing the criminal event appearing again with another job after getting killed in the CE
but disagreeing with something which is that 1 hour, 1 hour is too much actually and it will make players lazy and it will make it even lame for those group members
which will cause us some problems, but I think 15 minutes or 20 minutes are fair enough, upvoting.

I Think 15 mins are fair enough time, 1hour is alot of time...
15 mins is fair for everyone cause the CE maximum time is 18mins.. so its ok, im voting +1  :tick:


yeah I have updated it a while ago, obviously 1 hour of restriction is too much 15 minutes is fair enough
Title: Re: Make a restriction to switch side
Post by: Shane on 18 09, 2019, 04:13:00 pm
I wanted to suggest such a thing before , but it was about that you can't join as cop if you joined before as criminal in the same CE. but this one is nice too. positive
Title: Re: Make a restriction to switch side
Post by: Atheer on 19 09, 2019, 06:48:27 pm
As we can say 1 hour is much, 15 minutes is enough actually but I saw a lot of people in CIT is switching from Crim to Police Officer when they die inside the CEs, needs to find a solution for this.
Title: Re: Make a restriction to switch side
Post by: Arran on 23 09, 2019, 05:08:34 pm
I would like to knows @Dimit's opinion on what kind of and duration of any restriction there should be.
Title: Re: Make a restriction to switch side
Post by: Dimit on 24 09, 2019, 03:00:17 pm
Well im not a saint to know what the right duration would be for that, but what I already know is that the implementation of this could be difficult as long as cops can get wanted by accident, like last night when a wanted criminal was able to glue to my helicopter despite the new update and I ended up with stars somehow, so whatever loopholes/bugs there still are to do that, criminals could abuse these to disrupt cops by locking them out of the cop-job for several minutes.

The known issues (that I can think of right now) with instant fraction-switching between criminal/cop job are:

- Players dying in CE and quickly switching to the more powerful team to maximize their amount of kills
- Cops turning criminal to attack/revenge on cops for kill-stealing/nightstick arresting or general disruptive behavior especially from groups that play on both fractions (at this point this is already sackable but in most of the cases cops dont have sufficent evidence of that so it happens over and over again without leading to a sack)
- Criminals turning cop to spy on law activities such as anti-riot planning in teamchat and vice versa


I think all of these things would already be easily prevented with something like a 5 (+/- a few min) restriction, since thats all just instant job-switching related stuff, and all the unwanted effects that come with it

Edit:
also I would rather not apply this restrictions to newbies to not make it too confusing to them if they try to change their fraction
Title: Re: Make a restriction to switch side
Post by: Arran on 25 09, 2019, 05:45:38 pm
Well im not a saint to know what the right duration would be for that, but what I already know is that the implementation of this could be difficult as long as cops can get wanted by accident, like last night when a wanted criminal was able to glue to my helicopter despite the new update and I ended up with stars somehow, so whatever loopholes/bugs there still are to do that, criminals could abuse these to disrupt cops by locking them out of the cop-job for several minutes.

Ok that's really weird because this script doesn't check attached players, only occupants. What I've done is make it so instead of the cop getting wanted, the wanted player will get ejected from the vehicle.

- Players dying in CE and quickly switching to the more powerful team to maximize their amount of kills

I've checked the script and this doesn't seem at all possible because both sides use the same system to see when they were last killed in a CE meaning that changing teams won't make a difference to the 120 second check.

- Cops turning criminal to attack/revenge on cops for kill-stealing/nightstick arresting or general disruptive behavior especially from groups that play on both fractions (at this point this is already sackable but in most of the cases cops dont have sufficent evidence of that so it happens over and over again without leading to a sack)
- Criminals turning cop to spy on law activities such as anti-riot planning in teamchat and vice versa

I guess I can fix these with a 5 minute cool down time between being able to switch between crim/gang and cop.
Title: Re: Make a restriction to switch side
Post by: Dimit on 26 09, 2019, 06:02:38 pm
I've checked the script and this doesn't seem at all possible because both sides use the same system to see when they were last killed in a CE meaning that changing teams won't make a difference to the 120 second check.

Yes, after these 120 seconds
Example: Cops get pushed back to their spawn for example at HO and go down to 8 cops vs 12 crims with low amounts of backup, so a dead cop will often prefer to go criminal and return to the CE on the crim side (if needed he waits until their number falls below the 4+ restriction) because its better to spawn-trap a weaker team at their spawn point and take advantage of the effort their enemies have spent before, rather than staying in the outnumbered team and dying in severeal rush-attempts to break out of the spawn trap.
Yea the teambalance of CEs is already a chaotic thing but this team switching to the winning side like a magnet adds an additional level of unlogical idiocy to it.
I dont consider this problem as severe or gameplay-destroying and im not the one who opened this suggestion, but it seems to irritate quite a lot of players, and kinda makes the concept of having 2 actual fractions competing with eachother and fighting for their team redundant. If people can switch teams like this, the CE script could aswell just generate auto-balanced teams which are not related to the players occupation/CnR fraction in the first place
Title: Re: Make a restriction to switch side
Post by: Counter on 27 09, 2019, 02:27:36 am
Good idea :tick:
Title: Re: Make a restriction to switch side
Post by: Arran on 27 09, 2019, 07:28:26 pm
+30 votes. Added 5 minute cool down time. Made it not apply to players under 30 hours as Dimit suggested.