Author Topic: [+++][B] Adding one more AR to the CnR rotation  (Read 1145 times)

Offline 9R

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[+++][B] Adding one more AR to the CnR rotation
« on: 10 11, 2023, 11:09:15 am »
Hello everyone,

I'm here to suggest bringing back the old CnR rotation, Which was AR > AR > CE, The current system is just not fun, the Waiting period between CEs and AR could reach 6+ mins, And to be honest everyone just prefer AR's imo, CE's just lags.

I believe this will bring more action rather than just waiting 5+ minutes every AR and 3 minutes anti rush + holding miniguns angles for the next 10 minutes, Don't get me wrong CE's can be fun, But the current system forces it so hard.

Thanks, 9R.

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« Last Edit: 25 11, 2023, 12:21:43 am by 9R »
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Offline TheSuspect

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Re: Adding one more AR to the CnR rotation
« Reply #1 on: 10 11, 2023, 11:10:29 am »
 :knife:

 :tick:
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Offline Ela

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Re: Adding one more AR to the CnR rotation
« Reply #2 on: 10 11, 2023, 11:15:42 am »
There's nothing more annoying than waiting 6 minutes to play a boring CE where u just spam miniguns and not to mention that some newly added CEs are unplayable, the old system was much better.  :tick:
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Offline Rytnix

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Re: Adding one more AR to the CnR rotation
« Reply #3 on: 10 11, 2023, 11:22:02 am »
 :tick: :wojakrage:
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Offline DeathWish

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Re: Adding one more AR to the CnR rotation
« Reply #4 on: 10 11, 2023, 11:22:34 am »
 :tick:
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Offline Blue.

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Re: Adding one more AR to the CnR rotation
« Reply #5 on: 10 11, 2023, 11:27:48 am »
 :tick:
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Offline Wish'

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Re: Adding one more AR to the CnR rotation
« Reply #6 on: 10 11, 2023, 11:35:20 am »
It makes sense, even though I dislike the current system. Can you imagine having to wait for up to seven minutes if one side is cracked? Additionally, certain CE can't be played or needs more fixes. Anyway, I support this idea. POSITIVE  :tick:
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Offline Emberthal

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Re: Adding one more AR to the CnR rotation
« Reply #7 on: 10 11, 2023, 11:44:01 am »
I prefer ARs over CEs, cuz the minigun holding for 10 minutes is brain numbing..  :tick:
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Offline iNawaF

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Re: Adding one more AR to the CnR rotation
« Reply #8 on: 10 11, 2023, 11:57:15 am »
 :tick: :tick:

Online IamAhmed

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Re: Adding one more AR to the CnR rotation
« Reply #9 on: 10 11, 2023, 12:08:50 pm »
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Offline Hustle

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Re: Adding one more AR to the CnR rotation
« Reply #10 on: 10 11, 2023, 12:40:20 pm »
Totally agree with this one  :ez:

Offline Sa3dola

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Re: Adding one more AR to the CnR rotation
« Reply #11 on: 10 11, 2023, 12:55:30 pm »
 :tick: :tick:
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Offline Nateng

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Re: Adding one more AR to the CnR rotation
« Reply #12 on: 10 11, 2023, 01:35:58 pm »
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Offline SCHOOLING SIR

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Re: Adding one more AR to the CnR rotation
« Reply #13 on: 10 11, 2023, 01:42:07 pm »
 :tick:

Offline Matt

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Re: Adding one more AR to the CnR rotation
« Reply #14 on: 10 11, 2023, 01:46:06 pm »
I hate this current system. I and other people without DL2 have to wait outside CEs after every AR. What's even worse is that you may not even be able to enter CEs at all due to teamlimit even if you waited for 5-10 minutes straight. Current CnR system definitely deserves a change so :tick: