Positive but this time is indeed too much. It should be decreased to 5 mins or something, and the script should work AFTER CE started because people may stay afk and take a break before it starts.
Negative Well, that much time in CE rarely happens, and the ‘10 minutes itself’ is inoperable, since only maximum 5 minutes prove that the player is AFK, meanwhile I don’t think players would enter a CE happens every hour or something to stay ‘AFK’ inside, therefore totally unnecessary addition. System is working properly in ‘Crimevent’.
It seems to me something very useless since sometimes the groups that are bigger, example there are 30 cops and only 2 criminals and they stay hidden because they have no other option while more people arrive or also someone who has a bad internet and sometimes gets pink spike And it cannot move, it would be unfair for some and I see it very unnecessary since what is the problem for someone to stay still, I mean tell me what the problem is NEGATIVE
Well, and how does that affect theft? I mean if someone stays afk is it for something not? Tell me what is the problem for you that offends you that they stay AFK? It's their problem, right? if they had an emergency or something but they are not bothering you or anything they are in a quiet place and I no longer see the problem
Well, they just wait outside, another cop enters and the solution is ready, wait for another person and you to enter and there is no need to kick them anyway, you cannot go to AFK indoors