Welcome,
Guest
. Please
login
or
register
.
Username :
Password :
15 05, 2024, 05:00:18 am
News:
Home
Forum
Rules
Help
Login
Register
CIT Forum Index
»
Ingame Community
»
News and Updates
»
Adding a sound notification in /sw (Stopwatch) countdown.
« previous
next »
Print
Pages: [
1
]
Author
Topic: Adding a sound notification in /sw (Stopwatch) countdown. (Read 2122 times)
Combat
The Bug Investigator
Honorable
Posts: 2041
Registered: 24/04/2018
Group: AvidaCompany
Ingame: Combat
Adding a sound notification in /sw (Stopwatch) countdown.
«
on:
16 09, 2020, 08:44:26 am »
Subject:
Adding a sound notification in /sw countdown.
Details:
So right now, once we set the time on /sw ''countdown'' and it times up, all we just get is this simple text which will appear in your chatbox
and it is not much noticeable especially to those who use smaller chat lines or has a spammy chatbox.
So right now, what I'm suggesting is that when the countdown times up so this alarm sound will start to play. Moreover, this will make it more noticeable rather than checking the /sw command everytime.
playSFX("genrl", 52, 18, false)
«
Last Edit: 20 09, 2020, 06:24:14 pm by Arran
»
Logged
Producers of Outstanding Innovation ~ AvidaCompany
Chromeng
Eternal Dreamer
L3 Staff
Posts: 693
eternally.
Registered: 03/02/2019
Group: SAS
Ingame: [CIT]Chromeng
Squad: CCC
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #1 on:
16 09, 2020, 09:07:04 am »
I agree with Combat's suggestion. Even though the stopwatch system is not used that much but I believe that by adding a sound effect when the timer goes off on the stopwatch would a positive improvement for anyone that uses the command. I guess this could be more developed into more custom sound effects that player could use so there are varieties of sounds that suit their personal preference but I guess adding a default sound first before other sound effects would be much more appropriate. I'm voting
Positive
for this one.
Logged
Former Indonesian Translator | Former Indonesian Guider
I don't speak much since I don't need that many words to have people understand.
(LOC) [6] [SO] [CIT]Jaguar|KLM: Chromeng, you need to stop humping trees
Ths
State Official
Posts: 1117
IF I'M WRONG EDUCATE ME DON'T BELITTLE ME
Registered: 25/12/2019
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #2 on:
16 09, 2020, 09:36:36 am »
Hello, Good Morning/Evening,
Oh, there is Countdown in-game.to be honest I don't even know that command is existing in-game. Let's go back to the topic this wonderful suggestion combat, I believe that adding a sound effect on countdown will give improvement on that command. I'm supporting your idea not because you are my groupmate but because your suggestion is totally to improve the system which is the one we're looking for. I don't see anything harmful or disadvantage in your idea so I'm going to give you
good luck with the other votes.
Logged
Ths added as Filipino helper. (31.08.2020 GMs + MgD)
September 23th: @Ths Accepted for JCM. -- MaZika + Ptole
January 10th: @Ths Accepted for RCM. -- Ptole + Kuldeep
June 3rd: @Ths Accepted for SCM. -- Ptole + FMMs
Saturday, August 26, 2023: Added Ths as Associate State Official. (SO Team)
ᴬᶜᴱ ᴾᴴ
Moris
Senior Community Member
Posts: 270
First Moris on earth.
Registered: 09/04/2020
Ingame: Moris
Squad: Wrath
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #3 on:
16 09, 2020, 04:49:23 pm »
Idea is fine but the sound is annoying as hell. Do you have another sound(s)? In my opinion MTA's default countdown sound is better.
Logged
Only a man who's been burned knows what hell is truly like
demosly
Guest
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #4 on:
16 09, 2020, 08:05:13 pm »
I like combat suggestions it will be more helpful to everyone in events and races but the sound you put is a little annoying so here is a sound I found in YouTube it will be better than that one
Logged
UncleDrew
Posts: 266
Registered: 18/08/2019
Group: Pirus
Ingame: UncleDrew
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #5 on:
16 09, 2020, 09:02:07 pm »
That's a great idea.Stopwatch is used by most players to keep time, especially while buying RPGs.However, players often find it difficult to keep track of it.It would be nice to add a sound for this situation along with the suggestion.However, the sound you suggested may not be very clear, a different sound will be more logical.I'm
positive
Logged
-_-_-_-_-_-_-_-_-_-_-
bloodyhell
Junior Community Member
Posts: 211
glory
Registered: 14/05/2020
Ingame: bloodyhell
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #6 on:
16 09, 2020, 09:07:40 pm »
I'm supporting your idea even if few players are using the stopwatch but I think it makes sense because it's like a reminder so it should have a sound system.I hope this suggestion will be implemented in-game and I guess this won't harm anyone.Positive
Logged
Forager
Regular Community Member
Posts: 705
guest61234 ~ 83079
Registered: 26/05/2019
Group: AvidaCompany
Ingame: Forager
Squad: The_Expendables
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #7 on:
17 09, 2020, 02:09:49 am »
Actually it should have an alarm that should literally notifies players when the stopwatch or a countdown was ended. As you can see, the current notification when the countdown ended is just a text which players need to read and not noticeable. Also, stopwatch is usually used when there's an event that needs a timer to know when the event will going to end as well as other stuffs like buying rpg, waiting for pump (cave miner), and so on. The current countdown will be more noticeable and useful in the future if this will going to be implemented. Voting positive.
Logged
Have Courage and Be Kind
iCrazyCat
Junior Community Member
Posts: 93
☠️To Be Or Not To Be☠️
Registered: 01/04/2020
Group: SWAT Team
Ingame: iCrazyCat*SWAT
Squad: ClassicCarClub
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #8 on:
17 09, 2020, 10:40:46 am »
Though I do not really use this feature it does make sense to add a sound that will notify you that your time is up. A text is unable to be seen in a chat that more than 70 people are chatting in. I do not have much to add, the only thing I will say is that this is a suggestion that is indeed useful and it should be implemented into the game.
Voting
Positive
Logged
(=^ェ^=)
=^● ⋏ ●^=
05 04, 2020, 06:19:55 pm
Special Weapons and Tactics Team
has been
accepted
!
We want to welcome you to one of the best law groups in CIT and to the SWAT Team family.
(づ。◕‿‿◕。)づ
┌∩┐(◣_◢)┌∩┐
Diamond
Regular Community Member
Posts: 782
Registered: 29/06/2013
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #9 on:
17 09, 2020, 11:08:09 am »
/sw command is so useful in trainings, counting the riot duration and many more. This feature is actually being used in many ways. The only thing it was lacking is the sound / getting notified when the time is out because everytime I have to use /sw to see how long I reached or when the time is over and sometimes you miss it. It's a small feature and could be helpful in minor way.
Logged
Youtube Channel
Diamond#4162
Adahan
Regular Community Member
Posts: 424
Respect is earned, Loyalty returned
Registered: 01/05/2020
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #10 on:
17 09, 2020, 05:27:55 pm »
I use that sometimes but I generally have tolook again and again. With a sound notification it can be very good and usefull.But adding a -/settings section which is '' CloseStop Watch Sounds '' can be usefull with this suggestion.Anyways my vote is Positive.
Logged
https://cit.gg/index.php?topic=367528.0
Thank you Invaders
Cytrx
Regular Community Member
Posts: 262
Registered: 18/09/2020
Ingame: Cytrx
Squad: DriftWorks
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #11 on:
18 09, 2020, 06:01:23 pm »
As a group leader I think this will help me a lot since I've used /sw multiple times in trainings/activities and sometimes someone can get an advantage because I didn't know if the time is done or not yet so I think this would be helpful for us (Leaders/Founders) and for the whole community as well but especially the leadership of groups. Positive with this suggestion.
Logged
Arran
Administrator
Posts: 5644
Registered: 20/11/2010
Ingame: [CIT]Arran
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #12 on:
19 09, 2020, 07:48:25 pm »
Someone find a good sound in '/sfxbrowser'.
Logged
Proof You Are so Much More Than What You Realise
Authority is not truth. Truth is authority.
Diamond
Regular Community Member
Posts: 782
Registered: 29/06/2013
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #13 on:
19 09, 2020, 09:58:08 pm »
Quote from: Arran on 19 09, 2020, 07:48:25 pm
Someone find a good sound in '/sfxbrowser'.
playSFX("genrl", 52, 18, false)
ss.
Logged
Youtube Channel
Diamond#4162
Arran
Administrator
Posts: 5644
Registered: 20/11/2010
Ingame: [CIT]Arran
Re: Adding a sound notification in /sw (Stopwatch) countdown.
«
Reply #14 on:
20 09, 2020, 06:25:06 pm »
- Added a sound when '/sw' count down reaches 0. (Arran + Combat + Diamond)
Logged
Proof You Are so Much More Than What You Realise
Authority is not truth. Truth is authority.
Print
Pages: [
1
]
« previous
next »
CIT Forum Index
»
Ingame Community
»
News and Updates
»
Adding a sound notification in /sw (Stopwatch) countdown.