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Ingame Community => News and Updates => Topic started by: #MA on 10 11, 2021, 12:37:02 pm

Title: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: #MA on 10 11, 2021, 12:37:02 pm
Hey Everyone,
 I noticed that recently almost none of the players are playing as a Hunter due to low salary after the last update. In old days, you'll find at least 30 players a day playing as a Hunter. Back then, everyone loved being a Hunter and all kinds of players took this job to make a decent amount of money. Now, I can get top Hunter in daily scores too easily as there is almost no competition. So, getting an extra 50 units of meat will make sense since you hunting a deer, and also it will be another way of getting meat as an important resource to sell at F7 or using it to craft food.

Important Note:
 50 Units of meat at F7 worth (50$ per unit max price) ------- 2500 $
at level 10 with VIP hours you get around 25.5K $       ;   SO it will be 25.5+2500----- 28k $

as you see it's not that much but it's still something better than the existing salary and for those who have level 1 or 2 or 3 it will be good as they get paid an extra 2500 $ worth of meat.
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Danzy on 10 11, 2021, 12:48:04 pm
Moved to discussion board.
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Thug on 10 11, 2021, 04:37:06 pm
Sure I am Positive Its one of the greatest jobs in CIT and I'd like to work on it but as you said the salary isn't worth the time that I will waste on that, so yea adding a extra meat is a good idea and I think its not alot  :tick:
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Agent47 on 12 11, 2021, 05:02:51 am
good idea, since after hunter got nerfed, I don't see a lot of players doing the job. Positive
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: DarkShad0w on 12 11, 2021, 01:02:38 pm
I am totally positive , since hunter job got nerfed , people rarely work as hunters cause it payment got lower and it's hard to level up .
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: TwCafe on 15 11, 2021, 01:59:03 am
Making thing more balanced
  :tick: from me for sure
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: HosttyBoy on 21 11, 2021, 10:30:05 pm
6 Positive votes. Next review will be done next week.
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Skyscrap on 25 11, 2021, 01:27:06 pm
Makes more sense for me.
Positive :tick:
Title: Re: Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Laurel on 25 11, 2021, 11:35:23 pm
Maybe it can be make more active the Hunter job, Positive.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Arran on 28 11, 2021, 05:22:16 pm
I don't know about this specific suggestion but this is most concerning:

Hunter | 0 | 0 | 0

Means nobody played the job in past 12 hours.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Rabbid Rabbit on 28 11, 2021, 08:12:40 pm
I don't know about this specific suggestion but this is most concerning:

Hunter | 0 | 0 | 0

Means nobody played the job in past 12 hours.

Maybe players just don't find it exciting? It is a slow and patient side job after all. I enjoy it to be honest and I think it's well paid and well made but I can see why some might not find it exciting enough to play after more than a couple of minutes. Perhaps apart from the payment, add an ingredient that's essential for players? I don't know, like some random ammount of seeds, wheat or even unlikely, some gold? Like you pick stuff up after forraging in the woods?

Not too sure how else you can incentivise players to play a certain job.



I wouldn't mind seeing more Hunters, it's a really nice job. After reading people's posts I'm surprised it used to pay more, I thought base payment for L0 was amazing  「(゚ペ)
But yeah, anything that might improve a job is a  :tick: from me.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Sleuth on 29 11, 2021, 03:30:28 pm
Maybe players just don't find it exciting? It is a slow and patient side job after all. I enjoy it to be honest and I think it's well paid and well made but I can see why some might not find it exciting enough to play after more than a couple of minutes. Perhaps apart from the payment, add an ingredient that's essential for players? I don't know, like some random ammount of seeds, wheat or even unlikely, some gold? Like you pick stuff up after forraging in the woods?
I agree with adding more materials to be added for the job as well as the suggestion's cause itself. maybe something like a golden deer that has a 10% spawn chance?

Overall, this is beneficial to help the job survive. the Hunter job is one of the few that I spent sometime playing and sneaking to hunt animals, it is a grind and this reward increase could make it worthwhile at least.

Though, I do have another idea that could possible spice things up for it a bit perhaps.
Boss fight with 5% spawn rate
Show content
(https://www.mobilegta.net/downloads/picr/2015-10/1444316242_hqdefault.jpg)
this thing is called the Piggsy, a character from Rockstar's Manhunt 1 that was made popular by GTA SA game modders with the myth that he exists in the game at the wooden huts in the woods, perfect atmosphere for the Hunter job, right? he could have something of a 3000 HP and 3000 meat reward regardless of earnlimit.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Coolwolf on 02 12, 2021, 07:49:55 am
I don't know about this specific suggestion but this is most concerning:

Hunter | 0 | 0 | 0

Means nobody played the job in past 12 hours.

Because the payment was too low.
Current Payment:
Quote
L0 - 14000
L1 - 14700
L2 - 15400
L3 - 16100
L4 - 16800
L5 - 17500
L6 - 18200
L7 - 18900
L8 - 19600
L9 - 20300
L10 - 21000
Unlike other jobs, the hunter job is way more complicated than other jobs, where you have to find the clues and keep the noise level low. That's why players tend to work with the easiest job with the highest payment like Bus Driver and City Engineer. Jobs that have much complexity will receive more payments accordingly to their difficulty.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Brian on 02 12, 2021, 09:38:18 am
Because the payment was too low.
Current Payment:Unlike other jobs, the hunter job is way more complicated than other jobs, where you have to find the clues and keep the noise level low. That's why players tend to work with the easiest job with the highest payment like Bus Driver and City Engineer. Jobs that have much complexity will receive more payments accordingly to their difficulty.

That's what I said for years but eh, since I can't increase payment due to earn limit, either decrease simpler jobs or keep it as it is, dead. Too bad that it's the first real job that keeps you busy playing.

IMO @Coolwolf you should suggest decreasing payment for simpler jobs, but I'm afraid you'll get pages of insults lol
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: seville_blv_1345 on 02 12, 2021, 01:17:26 pm
I'm voting Positive as it would give the job a ressource and people would likely to play it more to get that.

That's what I said for years but eh, since I can't increase payment due to earn limit, either decrease simpler jobs or keep it as it is, dead. Too bad that it's the first real job that keeps you busy playing.

IMO @Coolwolf you should suggest decreasing payment for simpler jobs, but I'm afraid you'll get pages of insults lol

As to this: Next to City Engineer and Bus Driver the Farmer is one of the most overpaid jobs I have ever seen. Just imagine that you can earn 172,800$ in 6 minutes (planting wheat as a L10 with VIP) and all you have to do is planting the seeds, wait 4 minutes, then going over with a Combine Harvester and pick up the bales. Do this three times and you earned almost 500,000$ with the least needed effort. After that you stay over 40 minutes like a rock doing nothing. It is no wonder why nobody wants to play jobs that are more exciting but more difficult to get the money.

To sum it up: Jobs need a re-evaluation of their payments based on how difficult the steps are or on how much input a player need to do in one hour to get the payment. I see no advantage if a job earns so much in one hour that you finish it in under 30 or less minutes and then you stay there AFK because you hit /earnlimit that fast as this is just plain boring. The jobs in general shouldn't hit the /earnlimit at all in one hour of play so you can play it constantly without the need to take a "forced" break. And if it is the case that a low-effort or a "simpler" job pay less then it should be that way as a more difficult job should obviously be paid better.

Well maybe a team effort of the SO and other civilians with L10 could provide a solution as they are more experienced in those jobs, know the numbers better and could conduct tests on it.
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Rabbid Rabbit on 02 12, 2021, 05:20:25 pm
it's the first real job that keeps you busy playing

suggest decreasing payment for simpler jobs, but I'm afraid you'll get pages of insults lol

We should try improve the other jobs so that they're more engaging like this one imo, this actually requires some effort to do.
I wouldn't be surprised if people complain about decreasing payments, that's never been popular, even if it's reasonable.

Jobs need a re-evaluation of their payments based on how difficult the steps are or on how much input a player need to do in one hour to get the payment.

The jobs in general shouldn't hit the /earnlimit at all in one hour of play so you can play it constantly without the need to take a "forced" break.

Completely agree. Years ago there was a rebalance of certain jobs with changes in requirements and payments, not sure if it's changed since. Apart from payments I'd argue we can improve them by making them more engaging or complex? Not just: Get vehicle > go to ped / marker > deliver ped / goods ... repeat.

This is obviously easy but lots of jobs are like this and hunter for example introduces noise aspect to determine wether you're succesful or not, other jobs could use a secondary / terciary situation to make them less repetitive. But this is just what I'd like and enjoy.

I don't remember why the earn limit was introduced? I guess so players couldn't earn millions in an hour which probably caused the inflation over the years?
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Nobody_ on 02 12, 2021, 06:01:29 pm
We should try improve the other jobs so that they're more engaging like this one imo, this actually requires some effort to do.
I wouldn't be surprised if people complain about decreasing payments, that's never been popular, even if it's reasonable.

Completely agree. Years ago there was a rebalance of certain jobs with changes in requirements and payments, not sure if it's changed since. Apart from payments I'd argue we can improve them by making them more engaging or complex? Not just: Get vehicle > go to ped / marker > deliver ped / goods ... repeat.

This is obviously easy but lots of jobs are like this and hunter for example introduces noise aspect to determine wether you're succesful or not, other jobs could use a secondary / terciary situation to make them less repetitive. But this is just what I'd like and enjoy.

I don't remember why the earn limit was introduced? I guess so players couldn't earn millions in an hour which probably caused the inflation over the years?

Completely agree. Perhaps an alternative to earn limit is to encourage the exchange of your jobs, reduce the earnlimit from 400 to 300 (or even less), per occupation. For example: I am level 10 on the farm, and I reach earnlimit in 15 minutes. In the other 45 minutes I could work as a pilot, train driver, etc.. whitout affecting the progress needed for promotion.


Well maybe a team effort of the SO and other civilians with L10 could provide a solution as they are more experienced in those jobs, know the numbers better and could conduct tests on it.

Yes, they know more then we knows.



I've never played as hunter, but it's look a nice job, and it's not worthy my time
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: seville_blv_1345 on 02 12, 2021, 08:18:53 pm
Completely agree. Years ago there was a rebalance of certain jobs with changes in requirements and payments, not sure if it's changed since. Apart from payments I'd argue we can improve them by making them more engaging or complex? Not just: Get vehicle > go to ped / marker > deliver ped / goods ... repeat.

This is obviously easy but lots of jobs are like this and hunter for example introduces noise aspect to determine wether you're succesful or not, other jobs could use a secondary / terciary situation to make them less repetitive. But this is just what I'd like and enjoy.

I don't remember why the earn limit was introduced? I guess so players couldn't earn millions in an hour which probably caused the inflation over the years?

If I'm not wrong you refer the changes based on the suggestions of KmilO made in 2015 (when the ministry system existed back then) but I'm sure that the payment/promotion value has been increased or decreased since then (I was myself inactive for four years and came at the end of the last year back).

Changing the way the "easy" jobs are working to have a higher difficulty or more steps to complete could do the trick too. But I think first the payment should be re-evaluated as then we know which jobs are being considered as too easy in comparison to the payment and after that suggestions/ideas could be made to make the jobs more challenging like you mentioned with the secondary/terciary situations or even situations that can have a impact on the payment itself.

The earnlimit has several reasons as I think like anti-exploit, preventing players from gaining advantage from overpaid jobs like we speak now and partially to stop inflation (if this was ever considered to add this).
Title: Re: [Brian] Getting 50 Units of Meat for Each Deer in Hunter Job
Post by: Brian on 21 12, 2021, 06:18:47 pm
Added 50 units of Meat or each deer hunted.