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Ingame Community => News and Updates => Topic started by: Sleuth on 27 06, 2022, 09:11:34 am

Title: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Sleuth on 27 06, 2022, 09:11:34 am
Greetings everybody.

The disadvantages of S.W.A.T. truck
Today I care to suggest making the S.W.A.T. tank contain features that make it a use-able vehicle. since it's currently among the worst vehicles in the server due to its low max speed, bad handling and overall lack of anything that makes it worth buying. plus, you can't even aim/drive-by to shoot while inside of it, not as a driver or a passenger.

The Suggested Features
1-Max speed of 198 KPH.
The vehicle has a max speed of 138 KPH, which isn't enough, so we will start with increasing the speed.

2-Adding the feature to shoot teargas from the cannon.
You can't even shoot while inside of it, so to make up for that, it will shoot teargas cans out of its cannon, and the teargas shot should be shot strongly like an arrow so it could be useful and reach the target. I should also mention that cops will have to press 'N' to enable shooting teargas because I'm sure people don't want to waste 1k $ when they press nitrous button to speed up.
Quote
This option can be overridden if not applicable/semi impossible, can be replaced by giving 80% damage resistance to the vehicle.

3-Giving it the ram ability of the Dune.
S.W.A.T. truck in GTA SA was shown to break the wall of DFR in the last mission of the game, that should demonstrate enough about how strong it is. giving it the ability to strongly ram vehicles will make it useful to prevent criminals from escaping, all while keeping it fair, since the max speed will be 198 KPH. so if you really want to avoid the S.W.A.T. tank not to get rammed by it, you will(so no, it won't be 'OP'), but this will be a good feature for multi-use.

I believe those additions will turn the vehicle into a good support for cops at riots, with the teargas shooter, and for disabling criminal vehicles by the ramming power.

1-Teargas will cost 1k$ per can, with 5 seconds cooldown.
2-I'm not suggesting more damage resistance for it, I'm suggesting giving it the ram ability of the Dune.

3-Cost to be decided by administration, preferably 2 million and more. (Up to administration)
Cost can remain at 600k, since the FBI truck has advantages and it still remains at 200k.

MAJOR UPDATES
I've been told by multiple players that the whole teargas thing isn't effective or useful in any situation due to the fact that cops can already throw teargas with M4 rather than being stuck in a car that can get destroyed easily. In addition to Brian telling me that the dune ramming ability is unlikely to be re-added, so I decided to suggest the following:
1-80% damage resistance, similar to FBI truck's. (though, it'll be 80% instead of 60% because this vehicle is more limited.)
2-Enable shooting from inside the vehicle + Enable gluing & shooting on it without VIP.
3-Maximum speed of 235 KPH, as FBI Truck has similar functions but it has a speed that can reach 285KPH+, though it has plates that make it harder to drive, while the S.W.A.T. truck doesn't have those plates. It should also have the ability to reach max speed quickly so it can function as a ramming alternative.
4-Stinger support.

(https://www.gtainside.com/downloads/picr/2021-03/1614788505_gallery327.jpg)
Title: Re: Buffing the S.W.A.T. Tank
Post by: Soul on 27 06, 2022, 09:50:25 am
I used to be a cop and I tried this vehicle many times but it didn't end so well for me, Beside all the fire arm of this vehicle the speed is bad, So i'm suggesting to  increase the speed but teargas will be op in my opinion so either you update only the speed or both but it have to cost at least 1k each grenade for the one who is shotting with it so I am kinda Positive with this one, This car needs fix indeed.
Title: Re: Buffing the S.W.A.T. Tank
Post by: Sleuth on 27 06, 2022, 10:12:43 am
I used to be a cop and I tried this vehicle many times but it didn't end so well for me, Beside all the fire arm of this vehicle the speed is bad, So i'm suggesting to  increase the speed but teargas will be op in my opinion so either you update only the speed or both but it have to cost at least 1k each grenade for the one who is shotting with it so I am kinda Positive with this one, This car needs fix indeed.
Buffing the speed isn't enough to make it worth 200k even, as there are faster cars with that price. as I clearly stated in the suggestion, shooting teargas will cost 1k for each can.
Title: Re: Buffing the S.W.A.T. Tank
Post by: Soul on 27 06, 2022, 11:23:30 am
adding all these stuff will be more op specially for a 200k car only made for cops however adding 3-4% of damage resistance and increasing the vehicle's balance plus to the teargas cans it could be much better in my opinion it will be balanced from all directions, also let's not forget that it's a tank or how it's supposed to be.
Title: Re: Buffing the S.W.A.T. Tank
Post by: T0Y-B0Y on 27 06, 2022, 11:42:39 am
Don't you think that shooting tear gas from a swat tank would be kinda op? I can't find where you mentioned a cool down for it so it will be same as normal tear gas cool down?
Title: Re: Buffing the S.W.A.T. Tank
Post by: Sleuth on 27 06, 2022, 01:06:30 pm
adding all these stuff will be more op specially for a 200k car only made for cops however adding 3-4% of damage resistance and increasing the vehicle's balance plus to the teargas cans it could be much better in my opinion it will be balanced from all directions, also let's not forget that it's a tank or how it's supposed to be.
The cost of the S.W.A.T. truck is 600k and I'm not suggesting more damage resistance for it, I suggested giving it the ram ability of the Dune.
Don't you think that shooting tear gas from a swat tank would be kinda op? I can't find where you mentioned a cool down for it so it will be same as normal tear gas cool down?
It will be 5 seconds, like normal teargas cooldown for on-foot officers. although I will leave the new cost of the vehicle up to administration, but preferably 2M+ for the features it will contain.
Title: Re: Buffing the S.W.A.T. Tank
Post by: T0Y-B0Y on 27 06, 2022, 03:38:50 pm
The cost of the S.W.A.T. truck is 600k and I'm not suggesting more damage resistance for it, I suggested giving it the ram ability of the Dune.It will be 5 seconds, like normal teargas cooldown for on-foot officers. although I will leave the new cost of the vehicle up to administration, but preferably 2M+ for the features it will contain.
am going Positive but this vehicle price should be +10mil tbh since it has such OP features, Criminals have Stafford for 50mil then to make it fair this tank should be +10mil or lower the current Stafford price.
Title: Re: Buffing the S.W.A.T. Tank
Post by: Smith. on 28 06, 2022, 02:40:06 am
It's a good idea to increase the speed of the SWAT tank and increase its tear gas firing capability. Sounds good and Page is very active. So I'm positive on this topic because SWAT tanks will be more useful. If adding all of the things you suggested    :joy:   :tick:
Title: Re: Buffing the S.W.A.T. Tank
Post by: Agent 47 on 28 06, 2022, 08:20:28 am
good suggestion, the cannon above this vehicle should be replaced with a machine gun like available in hunter. Positive :tick:
Title: Re: Buffing the S.W.A.T. Tank
Post by: Music on 28 06, 2022, 11:23:51 pm
I am going to support this, it will make the game more challenging between both sides, but it's going to be like stafford for criminals, so it should be more expensive, Positive
Title: Re: Buffing the S.W.A.T. Tank
Post by: TwCafe on 04 07, 2022, 06:21:58 pm
6 positive votes. Next review will be done next week.
Title: Re: Buffing the S.W.A.T. Tank
Post by: Atheer on 07 07, 2022, 09:34:21 am
I am going positive for this one, this car would be so usable with those features getting added, literally nobody uses it nowadays, except in some roleplay trainings or so. The price must be kinda high, administrators can deal with this after all, or the one who adds that.
Title: Re: Buffing the S.W.A.T. Tank
Post by: Coke on 07 07, 2022, 10:17:25 am
This can not be true! This is a good suggestion. I used to Drive this vehicle and we should give more advantage to this expensive vehicle!  :tick: :knife:
Title: Re: Buffing the S.W.A.T. Tank
Post by: SqueX on 07 07, 2022, 10:41:18 am
Positive because the S.W.A.T Tank is only using when roleplaying other than that, no one using and it's not a good car worth spending $600,000 cash, think about it you pay $600,000 for this car and its speed is only 138KPH what a bad joke? at least if what you said is added and this car is buffed I'm ready to give $600,000

 :tick:
Title: Re: Buffing the S.W.A.T. Tank
Post by: Tropkillaz on 10 07, 2022, 06:41:47 pm
Positive on this one. I like the creativity behind this idea, if this will be added, definitely gonna use this vehicle in upcoming riots.
Title: Re: Buffing the S.W.A.T. Tank
Post by: TwCafe on 11 07, 2022, 07:01:25 pm
10 positive votes. Marked as Low Priority.
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Dragon on 11 07, 2022, 07:55:53 pm
This car is currently unusable and buffing it would make it worthy to buy, It currently lacks any features that makes it worthy to buy so it's literally useless to buy such a car with no features at all, you can't even shoot from it so adding these buffs would make it a better vehicle. Positive :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Cyaride on 14 07, 2022, 10:42:33 am
I'm totally agreed with that. More opinions like this, will be good for police players.  :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Dokt0R on 15 07, 2022, 02:24:51 am
I’m supportive to 1 and 3. But sh..shooting tear gas?? I don’t know, can only be reasonable with a 10-15 seconds cooldown I guess, that even if this is possible to implement.
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Sleuth on 15 07, 2022, 02:46:43 am
I’m supportive to 1 and 3. But sh..shooting tear gas?? I don’t know, can only be reasonable with a 10-15 seconds cooldown I guess, that even if this is possible to implement.
Regarding that part, I explained it to someone before. As you see, aiming with a car that shoots teargas is a challenging thing itself, as it may not be accurate unless that person is completely focusing on it, which leaves the cop vulnerable to getting the vehicle shot/backstabbed. A normal cop with an M4 that can shoot teargas is 100% times more useful of course, because people can't shoot from inside S.W.A.T. truck. I've thought of adding 60-70% damage resistance to the vehicle so it could become a tank made for realistic roadblocks but the teargas idea came to my mind as I wanted to make it a multi-use vehicle.
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Brian on 15 07, 2022, 01:03:58 pm
3-Giving it the ram ability of the Dune.

this was removed from Dune years ago due to massive disruption cop-cop and cop-criminal
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: Sleuth on 15 07, 2022, 04:47:03 pm
3-Giving it the ram ability of the Dune.

this was removed from Dune years ago due to massive disruption cop-cop and cop-criminal
Is it possible to increase the vehicle's dealt damage to rammed vehicles in an independent way then? like, making it hit as hard as a rustler crashing into a car from above(I don't mean making it hit like a rustler but I just mentioned an example of increasing its strength of crashing in other vehicles)

Let me know if it's not possible so I could make a new idea.
Title: Re: [+] Buffing the S.W.A.T. Tank
Post by: TwCafe on 20 07, 2022, 06:24:30 am
14 positive votes. If this topic can't be marked as Medium Priority next review, it'll be locked.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Sleuth on 21 07, 2022, 08:13:12 pm
Suggestion has been updated after a discussion I had with few people, including some things that have been said here by the Administrator.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: NeVe on 21 07, 2022, 09:56:36 pm
Positive, I have been playing as a cop for almost 6 years never used the vehicle anywhere instead of roleplay as it's so slow, and don't have any perks at all, this modification will make it more usable.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Vermouth on 22 07, 2022, 12:35:09 am
I see them a good features that will at least make this car useable by the law side people, why not.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Paschi on 22 07, 2022, 05:55:06 am
I am positive with the Idea and I hope it gets added about the Dune feature, isn't there a possibility to make the vehicle heavy? Heavy enough to make the vehicles move away other vehicles while ramming them? I belive that can be possible It won't be like the dune but it will be strong enough to move vehicles and damage them it can be a great feature in making the SWAT Tank Useful

As Brian said, it was abused to troll other people, very unlikely to happen.

I'm positive as it's great to see more variety in used patrol vehicles. The only thing I'm afraid about is that it won't be properly steerable at high speeds, rendering it completely useless. Let's hope it won't be forgotten again.  :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Raef on 22 07, 2022, 04:17:06 pm
Positive.

This vehicle is unusable due to the fact it has nothing special, you can't even glue on it. Therefore, giving it a few yet effective features will surely make police officers interested in buying and using it for patrolling purposes.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Frozen on 22 07, 2022, 04:35:50 pm
The tank was never used for anything other than roleplay, needs more perks to be useable for sure, positive!
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: R2003 on 22 07, 2022, 05:22:18 pm
I just want to add something to major updates if its possible.

- Can shoot like a tank and the same damage as Rustler's airstrikes.
- Can only shoot after 2-3minutes(depends on developer). Its limited because if we will do it by seconds they will abuse it.
- It cost a money like 5-10k per shots the same as aircrafts. Its unfair if its no cost.

I have one question, why it needs to be able to shoot while inside the vehicle? In IRL cops cannot shoot inside of it. Its really unrealistic if that will happen. There is no window on the tank plus gluing and shooting like advance hummer is already enough.

Btw im positive with this idea  :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Timbery on 22 07, 2022, 05:24:50 pm
This is a tank that does not even have the engine power to push away a police LS from the road... This is both pathetic and hilarious at the same time.
What, everybody mentioned above is the miserable truth, this is just an unused vehicle. Actually, for the past 4 years - it was never used for anything else than some role play stuff. That vehicle does not have any special abilities or anything that would make any beneficial usage out of it and or get the community interested and obsessed with it. The given feature suggestions are pretty fine, they will not harm in any way the server. I highly support the "stinger deployment" one as currently, out of all law vehicles - only enforcer may deploy stringer, but it is not a maneuverable vehicle and takes ages until you turn from one direction to another and this is absolutely unacceptable whenever we take under consideration the gameplay conditions which are extremely dynamic. (this is one of the reasons, why the enforcer is not widely used, but this is another topic to talk about)
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Myth. on 22 07, 2022, 05:29:57 pm
I loved this car in GTA SA as it looked very powerful and we see it in the last mission breaking a wall by itself and it really looks good for patrolling when you add those features to it... There is no possible way for this vehicle to "ruin" or "disturb" the current unbalance CnR system with its features. I vote positive.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Kate. on 22 07, 2022, 05:49:45 pm
As most of the players pointed out in the preview posts, this vehicle was never used for anything significant on the field. Neither 2 years ago when I was active, nor after I returned a couple of months ago. This is a clear sign that cops are not interested in this vehicle due to it being super outdated and incapable to deal with nowadays criminal activity. Hopefully, after this update - it will get a meaningful role and law enforcement would use it more often.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Drackles on 22 07, 2022, 05:54:27 pm
No one ever uses this police vehicle, it has horrible handling capability and no pros whatsoever, maybe this will make it useful for cops. The majority of the law vehicles needs some serious updates or rather these which are supposed to have some "special" abilities. Anyways, my vote in this topic should be counted as positive.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Gummy on 22 07, 2022, 06:06:36 pm
I vote positive. Almost no one ever uses this car and the water cannon doesn't really do anything practical. I think giving this car more resistance, and letting it ram other cars like the old dune car, and letting players glue in it would be a really upgrade for it. Maybe replace the water cannon and let it shoot a teargas grenade with a 10 second cooldown too.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: ruzgar on 22 07, 2022, 06:15:13 pm
A terrible vehicle with no actual usage, I am not really surprised why nobody is interested to use. It is basically incapable to be used for police purpsues or road blockades to its top speed and overall weight. Given feature suggestions by Mohammad are hopefully going to change this perspective very soon.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: kitten on 22 07, 2022, 06:31:46 pm
When it is given all those perks it will be a very good counter to criminals on hummer because of the damage resistance and glue features. As a member of a law group, I can truly admit that several criminal groups are abusing the morning time zone to farm wanted level and gain free APBs (not so long ago, we had a suspect with over 1800 wanted level, this only indicates that something is broken and mistaken in the system itself). This truck will truly help to temporally and partially balance the CnR system.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Gnar2 on 22 07, 2022, 06:52:54 pm
This car has been rarely used atleast in my personal perspective, I wouldn't really mind a change that will buff the vehicle so people would atleast find it useful to use instead of just driving a bigger sized police car that doesn't really benefit anyone. I am going positive  :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Brodax on 22 07, 2022, 07:51:45 pm
Indeed, a good suggestion. I have returned to CIT little over a month ago, and have never seen this vehicle being used. I would love to see the changes to it, as it looks like one of the important vehicles made for the police team which isn't being used. I am voting positive :tick:
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Xelso on 22 07, 2022, 11:44:58 pm
I always relied on and hope this vehicle to be given some special features which would improve and fix its terrible handling and inability to be used in police pursuits. But, as far as I see... everything has to go through his board where most of the helpful and meaningful suggestions end up being locked due to various reasons. Mohammad's suggestion is useful and very efficient. S.W.A.T. must be updated and given some new features as it is one of the most apparent symbols of the police team even in the original single-player game.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: Arxran on 22 07, 2022, 11:49:19 pm
Finally a good suggestion concerning the police team, which is even being upvoted by some criminals. This vehicle needs some serious bluffs in order to be useful. Now, you cannot even destroy or counter a small enemy unit due to its multiple flaws listed in the above replies.
Title: Re: [+] Buffing the S.W.A.T. Tank (Updated)
Post by: HosttyBoy on 25 07, 2022, 07:31:53 pm
30 positive votes. Marked as High Priority.
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Monster on 29 07, 2022, 12:00:03 am
 I guess that most of the law-siders here said what they think about buffing this vehicle, which will make it usable more, and at least effective. But for RP's sake and for the law side's sake, make this shit useful.
 Totally positive. :tick:
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Culph on 29 07, 2022, 04:10:42 pm
This should get buffed as it is one of the worst vehicle for sale. Buffing it will make it more popular :tick:
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: zlOscar on 01 08, 2022, 10:19:05 pm
It would be a good upgrade and would help us a lot. :tick:
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Popeye. on 02 08, 2022, 06:37:10 pm
great idea to buffing the S.W.A.T vehicle, definitely backing to make it even better than it is now. and this will make this vehicle more useful to the police  :tick:
Title: Re: Buffing the S.W.A.T. Tank
Post by: Maximo on 03 08, 2022, 12:59:19 pm
Don't you think that shooting tear gas from a swat tank would be kinda op? I can't find where you mentioned a cool down for it so it will be same as normal tear gas cool down?

I am with this guy, actually swat tank is the best vehicle to work on it and upgrade. As it is op. And I am glad to see this suggestion which will. Improve it. I am totally supporting this  :tick:
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Waltz on 03 08, 2022, 11:17:26 pm
RP is the important thing in CIT in my opinion and yeah SWAT tank is really important as well. I am not into police side but I believe it would make police side better, that's why I am giving Positive
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Impostor on 31 08, 2022, 06:18:39 pm
I would support  the suggested buffs if the vehicle mass were to be drastically reduced. A head on collision against a max speed SWAT truck is literally deadly. Reaching 235 km/h AND being able to shoot from inside is way too much.
Reducing mass is a must in order to not have collisions becoming the new meta.
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: gq on 03 09, 2022, 11:07:04 am
Good Idea , The Tank is very OP and its cheap , we can do this idea or chaging the tank price to +10M ,  :tick: .
Title: Re: Buffing the S.W.A.T. Tank
Post by: Madama on 04 09, 2022, 05:55:29 am
am going Positive but this vehicle price should be +10mil tbh since it has such OP features, Criminals have Stafford for 50mil then to make it fair this tank should be +10mil or lower the current Stafford price.
I agree with you, but I am concerned about the fact that the law side has so many different cars that have an advantage.
Do you understand that this tank will be armored, and shoot tear gas at the AR from a long distance?
In my opinion, this is very important and should be balanced somehow.
Nowadays money is not a problem to buy such cars.
The problem is that they are being abused.
Let this tank be fast and armored. But it shouldn't shoot anything.
I will remain negative for this idea.
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Macaco on 04 09, 2022, 07:07:51 pm
I don't agred this get the speed of 285 khp, the hummer just have 200, and cost 70M also criminals stafford cost 50M also this vehicle looks to much OP, Negative  :cros:
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: HusnuCoban on 04 09, 2022, 07:40:00 pm
IRL, these type of cars aren't for speed, they have more armor and guns. Except speed (we don't want immortal car right?), this car needs a huge rework, we should use guns on this.   :tick: (And don't listen criminals about tear gas because they have more advantage than cops because of unbalanced molotovs)
Title: Re: [+++] Buffing the S.W.A.T. Tank (Updated)
Post by: Danzy on 04 09, 2022, 08:35:10 pm
- Buffed 'SWAT Tank': 60% bullet resistance, increased maximum speed, allowed use of /stinger from inside the vehicle. (Danzy + Sleuth)

80% damage resistance is too much.
Maximum speed increased only to 220 kph.
Driveby support isn't possible.
/stinger can be used from the vehicle.